spiritomb said:Its attack is only if it's stuck as ur opening active Pokemon.
Keeper Of Night said:True, but his HP should at least be 130.
spiritomb said:U r spoiled by the ex's
iisnumber12 said:Would a Stadium that lets you search out a supporter once per turn be decent?
Rummage said:Pansage - Grass - 70 HP
Ability: Trio Cohesion
Once during your turn (before you attack), if Pansage, Pansear, and Panpour are on your bench, you may shuffle each of them back into your deck and draw 3 cards. You may only use 1 Trio Cohesion ability per turn.
( c ) Call to Arms
Search your deck for a Pansear and Panpour and place them on your bench. Shuffle your deck afterwards.
Weakness: Fire x2
Resistance: Water -20
Retreat: 1
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Pansear - Fire - 70 HP
Ability: Trio Cohesion
Once during your turn (before you attack), Pansear, Pansage, and Panpour are on your bench, you may shuffle each of them back into your deck and draw 3 cards. You may only use 1 Trio Cohesion ability per turn.
( c ) Call to Arms
Search your deck for a Pansage and Panpour and place them on your bench. Shuffle your deck afterwards.
Weakness: Water x2
Resistance:
Retreat: 1
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Panpour - Water - 70 HP
Ability: Trio Cohesion
Once during your turn (before you attack), if Panpour, Pansear, and Pansage are on your bench, you may shuffle each of them back into your deck and draw 3 cards. You may only use 1 Trio Cohesion ability per turn.
( c ) Call to Arms
Search your deck for a Pansage and Pansear and place them on your bench. Shuffle your deck afterwards.
Weakness: Lightning x2
Resistance:
Retreat: 1
First time CAC'ing... sorry if some of the wording is off.
Keeper Of Night said:Normal Reshiram and Zekrom have 130 HP.
Voltorb {L} HP 50
Ability: Bouncing Ball
You can only use this Ability if Voltorb has an energy attached to it, return Voltorb and all cards attached to your hand and draw a card.
{C} Rollout 20
Weakness: Fighting +10
Resistance: Metal -20
Retreat: 1
Electrode {L} HP 90
Ability: Bouncing Ball
You can only use this ability when Electrode has an energy attached to it. Return Electrode and all cards attached to your hand, draw two cards.
{L}{L} Rollout 50
Weakness: Fighting +20
Resistance: Metal -20
Retreat: 0
Zubat {C} HP 40
Ability Echo: Once during your turn, before you attack, you may reveal the top three cards of your deck. If there are any Supporters, you may choose one and place it into your hand, shuffle the remaining cards into your deck.
{C}{C} Wing Attack 20
Weakness: Lightning +10
Resistance: Fighting -20
Retreat: 0
Golbat {C} HP 80
Ability Target Flight: When you play Golbat down to evolve one of your Pokemon, you may search your deck for any one card and put it into your hand, shuffle your deck afterwards.
{C}{C} Spiral Dive 30
Both Golbat and the defending Pokemon are now confused
Weakness: Lightning +20
Resistance: Fighting -20
Retreat: 0
Crobat {C} HP 130
Ability Quick Search: Once during your turn, before you attack, you may search your deck for a Pokemon card and put it into your hand, shuffle your deck afterwards.
{C}{C} Triple Wing 30
Does 20 damage to two of your opponents benched Pokemon, don't apply weakness and resistance for benched Pokemon.
Weakness: Lightning +30
Resistance: Fighting -20
Retreat: 0
alexmf2 said:I would rather shuffle it all back in with my supporter of the turn, and then do it all over again next turn :S