Bump...
I've been having some terrible luck at my last local Vanguard Tournament where I went 1-3 with GP Gancelot/Platina Ezel in Best of 2 Swiss the way the game should be instead of Best of 1 Double Elimination. 1st round I played against MLB Royal Paladin where I managed to Superior Ride into Blond Ezel and almost got off Gancelot's Break Ride ability except I was worried my opponent had a Perfect Guard in hand when I hoped to get a Crit or two on a Twin Drive check so I went ahead and called another Gancelot to the front rear aside from the one that was already my Vanguard when I should've rode Gancelot on top of Gancelot to go for broke.
2nd round I played against Angel Feather and got grade locked on both games, 1st game I couldn't get my Grade 1 out on time and 2nd game I couldn't get my Grade 2 out on time either and to add insult to injury I ended up getting my only Blond Ezel that I Superior Call in the deck to boost Platina Ezel for a 13k base to my damage zone. So I thought I could easily make up for the loss when my opponent ends up Superior Riding into his Grade 3 Angel Feather unit before I had a chance to since you know, Blond Ezel was in my damage zone. So yeah, not going too well for me so far.
3rd round I played against another Angel Feather deck which hardly had any money cards in it let alone Perfect Guards. So I manage to get my board position setup without getting grade locked, manage to Break Ride Platina Ezel on top of Gancelot to pump up my board full of units, and won both my games of the round itself. 4th round was where it got really interesting against Bermuda Triangle, I managed to stall out the game for a win but came really close to winning on the other two games which I fell short on but it was down to the wire. So without further ado here's the decklist:
One of my friends suggested that I should run 4 Platina Ezel and 4 Gancelot for my Grade 3 lineup, while for Grade 2's run 4 Viviane, 4 Gallatin/Beaumains, and 2 other Grade 2's possibly Tripp. Grade 1's I suppose I should run 2 more Pomerugal Liberator or 2 more Silver Fang Witch, as for Starting Vanguard I should probably go back to running Little Fighter, Cron to search for Grade 3's since I wouldn't be able to Superior Ride into Blond Ezel to ride into Platina Ezel for 13k base power.
I've been having some terrible luck at my last local Vanguard Tournament where I went 1-3 with GP Gancelot/Platina Ezel in Best of 2 Swiss the way the game should be instead of Best of 1 Double Elimination. 1st round I played against MLB Royal Paladin where I managed to Superior Ride into Blond Ezel and almost got off Gancelot's Break Ride ability except I was worried my opponent had a Perfect Guard in hand when I hoped to get a Crit or two on a Twin Drive check so I went ahead and called another Gancelot to the front rear aside from the one that was already my Vanguard when I should've rode Gancelot on top of Gancelot to go for broke.
2nd round I played against Angel Feather and got grade locked on both games, 1st game I couldn't get my Grade 1 out on time and 2nd game I couldn't get my Grade 2 out on time either and to add insult to injury I ended up getting my only Blond Ezel that I Superior Call in the deck to boost Platina Ezel for a 13k base to my damage zone. So I thought I could easily make up for the loss when my opponent ends up Superior Riding into his Grade 3 Angel Feather unit before I had a chance to since you know, Blond Ezel was in my damage zone. So yeah, not going too well for me so far.
3rd round I played against another Angel Feather deck which hardly had any money cards in it let alone Perfect Guards. So I manage to get my board position setup without getting grade locked, manage to Break Ride Platina Ezel on top of Gancelot to pump up my board full of units, and won both my games of the round itself. 4th round was where it got really interesting against Bermuda Triangle, I managed to stall out the game for a win but came really close to winning on the other two games which I fell short on but it was down to the wire. So without further ado here's the decklist:
Grade 0 (17)
4 Elixir Liberator (Heal Trigger)
4 Armed Liberator, Gwydion (Draw Trigger)
2 Speeder Hound (Draw Trigger)
4 Strike Liberator (Critical Trigger)
2 Dantegal (Critical Trigger)
1 Crimson Lion Cub, Kyrph (Starting Vanguard)
Grade 1 (15)
4 Sleygal Dagger
4 Knight of Elegant Skills, Gareth
4 Halo Shield, Mark (Perfect Guard/Sentinel)
1 Pomerugal Liberator
1 Precipice Whirlwind, Sagramore
1 Silver Fang Witch
Grade 2 (10)
4 Liberator of Silence, Gallatin
4 Knight of Superior Skills, Beaumains
2 Player of the Holy Bow, Viviane
Grade 3 (8)
4 Solitary Liberator, Gancelot
3 Blazing Lion, Platina Ezel
1 Incandescent Lion, Blond Ezel
Deck Total (50)
4 Elixir Liberator (Heal Trigger)
4 Armed Liberator, Gwydion (Draw Trigger)
2 Speeder Hound (Draw Trigger)
4 Strike Liberator (Critical Trigger)
2 Dantegal (Critical Trigger)
1 Crimson Lion Cub, Kyrph (Starting Vanguard)
Grade 1 (15)
4 Sleygal Dagger
4 Knight of Elegant Skills, Gareth
4 Halo Shield, Mark (Perfect Guard/Sentinel)
1 Pomerugal Liberator
1 Precipice Whirlwind, Sagramore
1 Silver Fang Witch
Grade 2 (10)
4 Liberator of Silence, Gallatin
4 Knight of Superior Skills, Beaumains
2 Player of the Holy Bow, Viviane
Grade 3 (8)
4 Solitary Liberator, Gancelot
3 Blazing Lion, Platina Ezel
1 Incandescent Lion, Blond Ezel
Deck Total (50)
One of my friends suggested that I should run 4 Platina Ezel and 4 Gancelot for my Grade 3 lineup, while for Grade 2's run 4 Viviane, 4 Gallatin/Beaumains, and 2 other Grade 2's possibly Tripp. Grade 1's I suppose I should run 2 more Pomerugal Liberator or 2 more Silver Fang Witch, as for Starting Vanguard I should probably go back to running Little Fighter, Cron to search for Grade 3's since I wouldn't be able to Superior Ride into Blond Ezel to ride into Platina Ezel for 13k base power.