Leaf_Ranger said:Btw, Glameow and Stunky need to be available in these games because I think that without trading and connecting, they are scarcily available.
I can see both of them in the Safari as a last resort, being a outbreak with Glameow to the East of Rustboro (nod to Skitty) and Stunky to the East of Fortree (somehow it and kecleon seem like a nice pair in that route), or lastly, being indeed placed as permanent, having Glameow between Oldale and Petalburg and Stunky to the East of Fortree or perhaps Jagged Path.
I can't see Glameow and Stunky fitting those areas (except maybe Stunky in Jagged Pass). Or anywhere else in the main game for that matter.
woohoo962 said:Pineco I can understand, but Cherubi would be more suited to Petalburg Woods.
...
He is talking about Petalburg Woods.
woohoo962 said:Seel isn't even ice type, why not use Bergmite/Avalugg?
Dewgong is Water/Ice.
woohoo962 said:Snubull and Mankey: we have enough Fighting types, but more Fairies are always welcome.
IDK what you consider "enough Fighting types", but I wouldn't consider a starter and four families enough.
woohoo962 said:As for Mantine, did you consider adding the Remoraid line? Mantyke needs a Remoraid to evolve.
Good point, I didn't even think of this.
Blob55 said:I made a list too. It adds a lot more variety to types.
Water:
Seel line
Vaporeon
Piplup Line
Shellos line
Tympole line
Clauncher line
Psychic:
Espeon
Unown
Normal:
Happiny line
Audino
Grass:
Turtwig line
Leafeon
Bug:
Pineco line
Poison:
Skrelp line
Rock:
Binacle line
Fighting:
Tyrogue line
Dark:
Umbreon
Scraggy line
Vullaby line
Electric:
Jolteon
Shinx line
Tynamo line
Fire:
Growlithe line
Ponyta line
Flareon
Chimchar line
Darumaka line
Litwick line
Heatmor
Ghost:
Yamask line
Frillish line
Misdreavus line
Steel:
Klink line
Durant
Fairy:
Clefairy line
Cottonee line
Flabébé line
Sylveon
Carbink
Klefki
Dragon:
Druddigon
Noibat line
Ice:
Sneasel line
Swinub line
Glaceon
Bergmite line
It ends up at 301
List of Fully Evolved Pokémon type by use
Water: 30
Psychic: 20
Flying: 16
Normal: 14
Ground: 14
Grass: 13
Fire: 12
Bug: 12
Rock: 12
Steel: 12
Fighting: 11
Dark: 11
Poison: 10
Electric: 10
Fairy: 10
Dragon: 10
Ice: 10
Ghost: 9
I want to take another look at yours.
-4th gen starters: I didn't even notice this one before, but no. They don't really have much of a place in Hoenn. If I were to include any additional starters, I'd probably go 2nd gen because Johto has more of a connection to Hoenn, but I don't think extra starters are really necessary in this game.
-Happiny and Audino: Not saying these are terrible choices, but I'm curious as to why you chose these two.
-Vullaby: No Rufflet? It seems like you skipped Flying in this list. Not that you need to have both in, but it's pretty rare that they only include one of such a pair.
-Yamask: Where would you put him? I can't think of anything in the main game that would be suitable.
-Klefki: Same question. Klefki seems like an odd choice, and I can't think of a place for him.