GymLeaderSean said:
I know everybody and their grandmother wants to see a game progress into graphical 3D goodness. HOWEVER, Pokemon....hasn't been that grand in 3D.
Stadium and Stadium 2, I can't really get an opinion on those, I haven't played them. Battle Revolution was boring too, battle after battle....
Colosseum and XD though. Full 3D adventures! Not. You get overworld....sort of...although rather bland and somewhat...empty. Progression is slow...there are fights when you really don't want them (Grunts dropping down from the ceiling anyone?) Almost all fights are a Double Battle, and god forbid the fights can drag on for well over 8 minutes. Pokemon's 3D past isn't good guys, and now it is unavoidable.
Generation 6 features all the staples of the main games, including Gyms, lush areas and new Pokemon, although of the current 5 only Yveltal stands out to me, and full 3D battles....completely animated....all the damn time...which means battles could drag. Oh dear. But that isn't a problem.
Trainers stand by the road...staring into space...motionless....oh dear.
So you're saying that X and Y will be bad because Pokemon games made by different studios years ago on different, outdated systems were bad?
While the 3D could be nice, and cel-shading appeals to me, being a player of kids games, but we also have a new step for Pokemon: Constant Connectivity.
While we don't know what this means yet, I can hazard a very good guess. Characters appear to be customisable, and there is a major worldwide release, with talk of 'Experiencing the adventures together'. I play the Pokemon games to avoid this thing called the Metagame. All the people on there can be absolute stuck up ***** at times. Plus they can be non to pleasent to newcomers.
I play the Pokemon games because that has become the one place you can be without the nagging of 'Do this noob' or 'That team sucks' or 'Change this that or the other' etc. You get the point. Constant Connectivity means in the games, if the recent Miiverse is anything to go by, we can't possibly avoid them! Great.
But like the Miiverse, there may be an option to turn it off. Please god, please.
Please give me some proof that X and Y will be some kind of MMO. I don't know where you got the idea that you will be constantly connected to every other player from. Most likely we'll keep up what we had last generation; a pass-by system, GTS, random battles, and trading/battling with friends. I see zero reason to believe that the next step is for everybody to be connected, and even if we do get that, I see zero reason to believe Game Freak will just let everybody be rude to each other in their kid's game. Plus it would mostly be just a bunch of little kids playing their games and competitive players generally don't care what you do on your in-game team unless your ask for advice. Also, does generalizing all competitive players make you any better than the rude ones?
GoobieDoob said:
I have some problems with this, and some good things. The Problems:
Water Type Starter - We have too many toads and frogs, for example
. Poliwag
. Poliwhirl
. Poliwrath
. Politoed
. Croagunk
. Toxicroak
Fire Type Starter - We already have wolves and dogs and foxes
. Vulpix
. Ninetales
. Growlithe
. Arcanine
. Poochyena
. Mightyena
. Houndour
. Houndoom
. Lillipup
. Herdier
. Stoutland
Grass Type Starter - Pretty original, but I think it looks like a rodent . . .
. Rattata
. Raticate
. Pichu
. Pikachu
. Raichu
. Sandshrew
. Sandslash
. Sentret
. Furret
. Emolga
. Pachirisu
So...Chespin is a bad Pokemon because it's a rodent that looks like a rodent and other rodents look like rodents? Repeating animals isn't a bad thing. Froakie's design incorporates egg clumps, Fennekin is the only fennec Pokemon to date, and Chespin is the only weird procupine chesnut thingy.
The introduction to better Pokemon ever since Generation 5. Unova freaking sucked. There are still probably no useful Pokemon there and probably never will for my team except for Audino Training. But yes, the starters look awesome and rad.
>no useful Unova Pokemon
>Jellicent
>Ferrothorn
>Haxorus
>Excadrill
>Reuniclus
>Volcarona
>Hydreigon
>etc
evilpacman said:
Its probably been mentioned before, but I strongly disagree with the secondary typings. Psychic/Dark/Fighting dont work the same way Fire/Grass/Water work. One starter will be immune to another's attacks. The types will surely be this:
Grass
Water
cutting massive space
Fire/Fighting.
So what? The Pokemon with the Dark type(Chespin) will have a slight advantage that won't even matter because all starters would be Super Effective against the rest and the difference in damage taken between a resistance and immunity isn't much. Not to mention the factoring in of stat values that could shift the balance so that Chespin would be the worst of them all. In Gen 4, Empoleon didn't get Super Effective STAB on Torterra when both Torterra and Infernape got Super Effective STAB on the other two starters. I'd say that's a bigger disadvantage.