Next time, when I try to get us out of a perilous situation without using violence,
do try to not ruin it, okay? Otherwise, this happens.
4 dead, for the love of Arceus... And poor honedge, that's ridiculous.
But fine... strategy time. Since budew makes a good point; the rest will follow his lead and focus on the anorith now leaving armaldo to him; he can't miss, so let's hope no one takes him out before he gets a turn. If we don't feel like risking it, someone can protect him, or murkrow can aerial ace him, but I worry he might resist it, so perhaps he would be better used on the anorith.
I will use shadow sneak on anorith B to get by my speed, and I think riolu should use extremespeed with anorith C; I suggest the archers repeat their attack on all of them, and the rest spread their attacks on all three, just in case that isn't enough to take them down.
If someone would be kind enough to yank pawniard off the floor, that would be very helpful too (we could use sucker punch right now). I'm doubting reviving anyone mainly because we might need every attack at our disposal now.
Another thing that comes to mind is if squishy uses muddy water on the armaldo, anorith
and pichu, as pichu uses thundershock; it might reach them, it might not, I'll leave that to your discretion. We can later revive pichu outside of battle if he faints.
And later, if we survive, we'll have a little group chat about "speaking out of place while ralts tries to talk someone into not killing us" and "not luring minibosses to us when we're at our literal weakest".
Does everyone agree with this plan? I'd like to know if it can be improved, and get confirmation into what each one is going to do.