Am I think only one noticing this overload of Wii-wannabe stuff?
PlayStation Motion Controller and
Project Natal
Sony and MS's silly attempts at trying to use the Wii's success to their advantage. However, they both fail on pretty much the same level, little to no buttons.
The Wii's motion sensing is incorporated in the controller, which means it also has all the necessary buttons at its disposal, sure, you can have some silly golf game with one of PS's wands (you can't with MS's, though, you're holding nothing ._.), but for more advanced games, there's no way this can be done. Another problem with the PS's wand thing is that it honestly isn't functional, the control stick on the Wii allows for movement, but the guy demonsrtrating possible FPS gameplay with the wand was literally limited to the virtual room shown on his screen, you can't play a game like that.
The MS one seems even worse, they seem to think that gamers only want to jump around the room crawling over floors or something, pointing at stuff and saying what it should do, not only do I doubt that this'll be functional, it probably also won't be able to produce any decent game aside from some silly dance games. Also, how big are these guy's living rooms? I HAVE A BLOODY COUCH TO TAKE CARE OF.
The humour level of these 2 "new" "innovative" "inventions" was magnificent, and I'd love to see how much these end up failing upon release. I seriously hope nobody is as hyped as the newspapers seem to be.
About the conference itself, it definitely was WAY better than last year's (excluding the lack of Miyamoto
, oh well), SMG2, New SMB Wii, and a lot of other pretty promising stuff. I'm not excited about the new Metroid because I saw very little gameplay, which only makes me wonder how the game will actually played, as I saw a lot of 3th person elements, but a first person element as well. Me not being a big FPS fan, I think I'd prefer a 3th person one. I'm guessing it'll be a combination, though. Oh well, LoZ has 1st person elements, and that works really well.
I'm glad they at least mentioned a Zelda game this year, but they could've at least showed us some more Spirit Tracks trailers or something...
I fully understand Miyamoto in not wanting to get stuff ready for the presentation and rather continue working on Zelda Wii, though. I honestly hope all the hard work pays off, but the LoZ team has failed to let me down so far, so I'm quite confident in that. Wii Motion plus would make actual sword play a little more viable, instead of just waggling your control stick, further advancing the battle system can't hurt, right? Well, as long as the increase the difficulty level, TP was rather easy to go through, as the battle system was really too advanced for the enemies to handle...