E3 2012 Discussion Thread

Wii U’s controller is already under much criticism today few games showed any innovative uses for its extra screen at today’s E3 show. — mostly we saw it used as a scanner, inventory manager, or map display. But now two other annoying details about the Wii U GamePad are bringing more grief to the big tablet.

First there’s the news that its battery lasts only 3-5 hours depending on brightness, and takes 2.5 hours to recharge. Someone get Nyko on the phone for an upgrade please.

And we’re also hearing that when you use two GamePads, the framerate for the two tablet screens drops from 60FPS to 30FPS, which isn’t surprising but still unfortunate.

Some other random info out there regarding the Wii U GamePad: it has a geomagnetic sensor (no idea what this is), it weighs 1.1 lbs (.34 lbs lighter than a new iPad), and it charges with a cradle (which might be this?).

Sigh, how depressing.
 
PIKMIN THREEEE!!

But yeah, Pikmin 3 so far is the only thing inspiring me to actually go buy a Wii U when distribution starts. Nothing else really popped out at me. I'm hoping for some Animal Crossing and Super Smash Bros. in the 3DS conference.
 
I will buy the Wii U just to play Pikmin 3, even if I never use it again.

Loved the first two games <3
 
Wii purchases and saves will transfer over to the Wii U. How this is going to happen has not yet been confirmed. Also, Reggie has stated that it is up to him whether to bundle Nintendo Land with the Wii U, as it was his decision to bundle Wii Sports with the Wii, which was a NA exclusive deal.
 
Pikmin 3 looks promising. By the way, did anyone else notice the 2 Pink Flying Pikmin in the beggining of the trailer? Maybe they are hiding more things from us...
Im alsoo looking forward to Paper Mario: SS, the New Super Mario games, and the Wii U! Altough the battery duration makes me cringe.

Oh, and for anyone who doesnt know, New Super Mario Bros. 2 can be bought on retail OR in the eShop.

Man, im looking forward to the 3DS conference. :D
 
3-5 hours? I rarely get a chance to game longer than that. that's fine with me. fremerate drop is annoying but understandable.
 
Can't wait for the 3DS conference. Hopefully there will be info on Animal Crossing 3D and Super Smash Brothers 4 (but because there was nothing at the Wii U conference, I doubt we'll see anything).

It's kinda depressing that the Majora's Mask trailer is fake. Oh well.
 
Did anyone see the BattleQuest Zelda minigame? I think it looks like a fun game and a nice way to wait for the next full Zelda game. If anyone hasn't see it, check it out here:

http://kotaku.com/5915950/this-is-how-nintendo-lands-zelda-game-works

And I wish that Majora's Mask trailer was real too :(
 
I cannot express how disappointed I am that the MM trailer is fake. It looked amazing! However, it gives me hope that Nintendo can put out something even better when the time comes.
 
NSMB2.jpg


My one thought when I saw this was "WHY CAN'T I HOLD ALL THIS GOLD?"
 
Argetlam said:
Did anyone see the BattleQuest Zelda minigame? I think it looks like a fun game and a nice way to wait for the next full Zelda game. If anyone hasn't see it, check it out here:

http://kotaku.com/5915950/this-is-how-nintendo-lands-zelda-game-works

And I wish that Majora's Mask trailer was real too :(

Yeah, it looks great. I really wish they had showed it or something else instead of Luigi's Ghost Mansion. I think the general reaction may have been better if they showed something with "depth".
 
Rusticks said:
My one thought when I saw this was "WHY CAN'T I HOLD ALL THIS GOLD?"

Guys, guys. Imagine New Super Mario Bros - but with MORE COINS

Other than this, the games Nintendo showed off were pretty solid. I really look forward to Luigi's Mansion 2, and I can't wait to see the selection of 3DS games announced/advertised.
 
Is there even a conference tomorrow? From what I've heard it'll just be MLG stuff and showcasing some demos or upcoming games.
 
Nope, there's a conference tomorrow too. Cant remember where to find info about it. I know it's gonna be a closed-doors conference though and IGN is live-tweeting throughout it.
 
Main Application Processor

PowerPC architecture.
Three cores (fully coherent).
3MB aggregate L2 Cache size.
core 0: 512 KB
core 1: 2048 KB
core 2: 512 KB
Write gatherer per core.
Locked (L1d) cache DMA per core.
Main Memory

Up to 3GB of main memory (CAT-DEVs only). Note: retail machine will have half devkit memory
Please note that the quantity of memory available from the Cafe SDK and Operating System may vary.
Graphics and Video

Modern unified shader architecture.
32MB high-bandwidth eDRAM, supports 720p 4x MSAA or 1080p rendering in a single pass.
HDMI and component video outputs.
Features

Unified shader architecture executes vertex, geometry, and pixel shaders
Multi-sample anti-aliasing (2, 4, or 8 samples per pixel)
Read from multi-sample surfaces in the shader
128-bit floating point HDR texture filtering
High resolution texture support (up to 8192 x 8192)
Indexed cube map arrays


8 render targets
Independent blend modes per render target
Pixel coverage sample masking
Hierarchical Z/stencil buffer
Early Z test and Fast Z Clear
Lossless Z & stencil compression
2x/4x/8x/16x high quality adaptive anisotropic filtering modes
sRGB filtering (gamma/degamma)
Tessellation unit
Stream out support
Compute shader support
GX2 is a 3D graphics API for the Nintendo Wii U system (also known as Cafe). The API is designed to be as efficient as GX(1) from the Nintendo GameCube and Wii systems. Current features are modeled after OpenGL and the AMD r7xx series of graphics processors. Wii U’s graphics processor is referred to as GPU7.

Sound and Audio

Dedicated 120MHz audio DSP.
Support for 6 channel discrete uncompressed audio (via HDMI).
2 channel audio for the Cafe DRC controller.
Monaural audio for the Cafe Remote controller.


Networking

802.11 b/g/n Wifi.
Peripherals

2 x USB 2.0 host controllers x 2 ports each.
SDCard Slot.
Built-in Storage

512MB SLC NAND for System.
8GB MLC NAND for Applications.
Host PC Bridge

Dedicated Cafe-to-host PC bridge hardware.
Allows File System emulation by host PC.
Provides interface for debugger and logging to host PC.

Anonymously leaked specs of Developer Kit for Wii U.
 
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