BW/BW2 Get your in-game teams rated!

RE: In-game Team Rates

Daniel Boone Football said:
I would get rid of Blaziken's Fire Blast and teach it Flare Blitz. Also, teach Dragonite a good physical move like Dragon Claw or something to get rid of Dragon Rage. Otherwise, a very decent team.


i feel like i should have an electric type so im curnlty looking for a Lanturn to replace Vespiqueen and Mantine

after than when should my 6th be?

SwiftTheFox15 said:
i feel like i should have an electric type so im curnlty looking for a Lanturn to replace Vespiqueen and Mantine

after than when should my 6th be?

im going to go with rotom and get rid of Banette but still get rid of Vespiquen

what should my 6th be
 
RE: In-game Team Rates

My "New" Team

Blaziken Lv. 100
257_blaziken_1_m.png

t_fir.png
/
t_ftg.png

Moves
t_fir.png
Flamethrower
t_fir.png
Blast Burn
t_ftg.png
Sky Uppercut
t_fir.png
Fire Blast
Item
flame-plate.png
Flame Plate

Dragonite Lv. 59
149_dragonite_1_m.png

t_drg.png
/
t_fly.png

Moves
t_fly.png
Wing Attack
t_drg.png
Dragon Claw
t_drg.png
Dragon Dance
t_drg.png
Dragon Rush
Item
dragon-fang.png
Dragon Fang

Roserade Lv. 51
407_roserade_1_m.png

t_grs.png
/
t_psn.png

Moves
t_psn.png
Toxic
t_grs.png
Petal Dance
t_grs.png
Grass Knot
t_grs.png
Synthesis
Item
miracle-seed.png
Miracle Seed

Rotom Lv. 51
479_rotom_1_m.png

t_elc.png
/
t_gho.png

Moves
t_gho.png
Shadow Ball
t_elc.png
Discharge
t_elc.png
Thunder
t_gho.png
Ominous Wind
Item
zap-plate.png
Zap Plate

Metagross Lv. 50
376_metagross_1_m.png

t_stl.png
/
t_psy.png

Moves
t_ftg.png
Hammer Arm
t_stl.png
Bullet Punch
t_psy.png
Psychic
t_stl.png
Iron Defense
Item
metal-coat.png
Metal Coat

Mantine Lv. 48
226_mantine_1_m.png

t_wtr.png
/
t_fly.png

Moves
t_wtr.png
Water Pulse
t_nrm.png
Take Down
t_wtr.png
Aqua Ring
t_ice.png
Blizzard
Item
mystic-water.png
Mystic Water

Daniel Boone Football said:
I would get rid of Blaziken's Fire Blast and teach it Flare Blitz. Also, teach Dragonite a good physical move like Dragon Claw or something to get rid of Dragon Rage. Otherwise, a very decent team.

i cant do Flare Blitz.... what bout a fighting move... any ideas
 
RE: In-game Team Rates

My Platinum team, at Pastoria City. Also, I traded to get moves I wouldn't normally have that time.

Without further ado, here is my team:

Blissey lv.34
-Thunderbolt
-Flamethrower
-Stealth Rock
-Softboiled
(I plan to teach it Ice Beam when I get the TM)

Infernape lv.36
-Thunderpunch
-Toxic
-Fire Blast
-Close Combat

Gastrodon lv.34
-EQ
-Body Slam
-Water Pulse
-HP Water

Leafeon lv.36
-Dig
-Razor Leaf
-Iron Tail
-Aerial Ace

Any moveset suggestions, or what to use for my last two Pokemon?
 
RE: In-game Team Rates

My Soul Silver team.

Furru (FURRET) Level 68, BrightPowder
Shadow Ball
Rock Smash
Ice Beam
Headbutt

Cin (TYPHLOSION) Level 46, Charcol
Flame Wheel
Flamethrower
Strength
Cut

Kero (POLITOED) Level 45, Mystic Water
Surf
Whirlpool
Body Slam
Waterfall

Amphy (AMPHARDOS) Level 48, Magnet
Discharge
Thunderpunch
Thunder Wave
Flash

Pid (PIDGEOT) Level 40, None
Fly
Gust
Wing Attack
Tackle ((I don't really use him alot, he's just my flier and a bit of a wall. OTL))

Esp (ESPEON)Level 57, TwistedSpoon
Psybeam
Confusion
Psychic
Quick Attack
 
RE: In-game Team Rates

I'm at Red right now in HG, and need my team rated to see if I can beat him:

1.LV. 64 Gliscor- Quirky nature
Item - Muscle Band

Moves:
Rock Slide
X-Scissor
Slash
Swords Dance

2.LV. 65 Sneasel- Docile nature
No item

Moves:
Cut
Faint Attack
Ice Shard
Rock Smash

3. LV.65 Slowbro- Quiet nature
No item

Moves:
Whirlpool
Slack Off
Psychic
Surf

4.LV.65 Meganium- Gentle nature
Item - Miracle Seed

Moves:
Magical Leaf
Reflect
Poison Powder
Synthesis

5.LV. 65 Togekiss- Naive nature
No item

Moves:
Wish
Fly
Extrasensory
Ancient Power

6.LV. 59 Arcanine- Hardy nature (Need to level this guy up...)
Amulet Coin

Moves:
Fire Fang
Bite
Rock Climb
Strength
 
RE: In-game Team Rates

SwiftTheFox15 said:
My "New" Team

Blaziken Lv. 100
257_blaziken_1_m.png

t_fir.png
/
t_ftg.png

Moves
t_fir.png
Flamethrower
t_fir.png
Blast Burn
t_ftg.png
Sky Uppercut
t_fir.png
Fire Blast
Item
flame-plate.png
Flame Plate

I would recommend changing Blast Burn to either ThunderPunch or Earthquake. If you took out Fire Blast or Flamethrower you could do the other. I really don't see the point of having both Fire Blast and Flamethrower on the same Pokemon. You get a lot better coverage this way.

Dragonite Lv. 59
149_dragonite_1_m.png

t_drg.png
/
t_fly.png

Moves
t_fly.png
Wing Attack
t_drg.png
Dragon Claw
t_drg.png
Dragon Dance
t_drg.png
Dragon Rush
Item
dragon-fang.png
Dragon Fang

Dragon Claw and Outrage are really both better than dragon Rush. I would recommend dropping Dragon Rush for Earthquake, FirePunch, or Extreme Speed. Earthquake gives Dragonite a powerful physical attack and it can hit all other Pokemon for at least neutral damage when combined with a dragon type move. FirePunch could be if you want something to use against steel or ice types, though against ice types you should switch out anyway. Extreme Speed gives you a priority move if they are just a tad away from being knocked out and outpace you. Wing Attack is decent, however, since this is in game, Aerial Ace would be better since evasion clause is not on. Draco Meteor is something else you could consider instead of that since it does large damage to any nonsteel Pokemon, save Blissey and Snorlax. Because a lot of your team isn't that fast, you might also think about Thunder Wave. Not only does it cut their speed a lot, but they also can't attack about 25% of the time.

Roserade Lv. 51
407_roserade_1_m.png

t_grs.png
/
t_psn.png

Moves
t_psn.png
Toxic
t_grs.png
Petal Dance
t_grs.png
Grass Knot
t_grs.png
Synthesis
Item
miracle-seed.png
Miracle Seed

Toxic Spikes is better than Toxic because it poisons the opponent upon switching in. 1 layer is equal to normal poison while a second layer makes the poison damage from it equal Toxic. Instead of Petal Dance, you might try Sleep Powder and have it be your lead Pokemon. You can put them to sleep then set up a layer or two of Toxic Spikes, making your battles much easier. Petal Dance also confuses you after attacking and doesn't give any extra coverage Grass Knot doesn't.

Rotom Lv. 51
479_rotom_1_m.png

t_elc.png
/
t_gho.png

Moves
t_gho.png
Shadow Ball
t_elc.png
Discharge
t_elc.png
Thunder
t_gho.png
Ominous Wind
Item
zap-plate.png
Zap Plate

Take out Thunder for Substitute first of all. Thunder's accuracy is only 70 and your team doesn't use Rain Dance. Substitute will protect you from status conditions and also helps in the event the enemy Pokemon gets a critical hit. Omnious Wind isn't all that useful because it is low Power and has only a 10% chance of raising your stats. Shadow Ball that you have is much better, plus Shadow Ball has more PP anyway. Rest is one option to replace it. By using Sub and Rest, it takes advantage of the Toxic Spikes Roserade will have.

Metagross Lv. 50
376_metagross_1_m.png

t_stl.png
/
t_psy.png

Moves
t_ftg.png
Hammer Arm
t_stl.png
Bullet Punch
t_psy.png
Psychic
t_stl.png
Iron Defense
Item
metal-coat.png
Metal Coat

Iron Defense isn't really needed on Metagross, its defense is quite high already and when you take evs into consideration, it could become a wall alone from that. If you are going to run a psychic move on it, use Zen Headbutt instead so you don't have to split offensive evs and also its attack is higher anyway. Agility is something you could try on Metagross instead of Iron Defense. If you changed Psychic to Earthquake you can even get rid of the fire Pokemon that try and ko you, save Choice Scarf ones. IF you go with Agility you can then change Bullet Punch to Meteor Mash then for a lot more damage.

Mantine Lv. 48
226_mantine_1_m.png

t_wtr.png
/
t_fly.png

Moves
t_wtr.png
Water Pulse
t_nrm.png
Take Down
t_wtr.png
Aqua Ring
t_ice.png
Blizzard
Item
mystic-water.png
Mystic Water

Normally I do not like to replace a Pokemon when I give a team rate, but Mantine is just so weak. Vaporeon is a much better partner or even Gyarados. Vaporeon can use Wish that Eevee gets while Gyarados is an offensive water type. A Dragon Dance set works quite well on Gyarados. Swampert and Suicune are other options to consider. They are very defensive Pokemon and would work well with Roserade's Toxic Spikes. Rest would be recommended if you used them.

Need 6th Pokemon. Any ideas on types?


i cant do Flare Blitz.... what bout a fighting move... any ideas


You have six Pokemon on your team now.
 
RE: In-game Team Rates

This is my HG team.....tell me what you think....(I just beat the league with it so the levels are low)

Meganium Lv.:39 @ Miracle Seed
Hasty Nature
Energy Ball
Earthquake Wall/Physical Sweeper
Iron Tail
Frenzy Plant


Togekiss Lv.:38 @ Silk Scarf
Lonely Nature
Hyper Beam
Extrasensory Special Sweeper
Ancient Power
Aura Sphere

Umbreon Lv.:39 @ Quick Claw
Bold Nature
Shadow Ball
Iron Tail Special/Physical Wall
Dark Pulse
Hyper Beam


Electrode Lv.:42 @ Amulet Coin
Naive Nature
Thunder
Thunderbolt Main Special Attacker
Spark
Charge Beam


Dragonair Lv.:41 @ Muscle Band
Lonely Nature
Dragon Rush
Ice Beam Main Physical Attacker
Aqua Tail
Extreme Speed


Ho-oh Lv.:47 @ Charcoal
Relaxed Nature
Extrasensory
Fly Back-Up: Mainly kept for Fly...
Sacred Fire
Flamethrower


Please Comment!


My SS Elite Team (I say this because I have 2 SS games)

Typhlosion Lv.: 48 @ Charcoal
Quiet Nature
Blast Burn
Flamethrower Main Sweeper
Rock Slide
Cut (note: i use this team for navigation through Kanto)

Ampharos Lv.:45 @ Quick Claw
Mild Nature
Thunder Punch
Discharge
Rock Climb Special Sweeper w/ field moves
Rock Smash

Crobat Lv.:44 @ Black Sludge
Bashful Nature
Sludge Bomb Fast w/ Fly
Shadow Ball
Fly
Bite


Espeon Lv.:46 @ Colbur Berry
Impish Nature
Psybeam Special Sweeper/ Fast
Iron Tail
Psychic
Hyper Beam


Red Gyarados Lv.:45 @ Muscle Band
Naive Nature
Ice Fang
Waterfall Main Physical Attacker
Surf
Hydro Pump

Lugia Lv.:51 @ Amulet Coin
Mild Nature
Aeroblast Back Up
Hydro Pump
Extrasensory
Earthquake


PLEASE COMMENT!
 
RE: In-game Team Rates

SwiftTheFox15 said:
what would you recomend to put in the place of flamethower or fireblast
probably get rid of fire blast and put in blaze kick. even though its got the same accuracy as blast burn and sky uppercut with 90, its got a high critical-hit ratio.

MY NEW HG TEAM!!! Tell me what u think.

Alakazam
Modest Nature
+ Sp. Atk. - Atk.
Psychic
Shadow Ball
Energy Ball
Calm Mind

Typhlosion (shiny)
Quiet Nature
+ Sp. Atk. -Spd.
Eruption
Blast Burn
Flamethrower
Lava Plume

Dragonite
Lonely Nature
+ Atk. - Def.
Outrage
Fly
Extremespeed
Dragon Dance

Togekiss
Jolly Nature
+ Spd. - Sp. Atk.
Aura Sphere
Air Slash
Psychic
Shadow Ball

Kyogre
Modest Nature
+ Sp. Atk. - Atk.
Water Spout
Surf
Muddy Water
Thunder

Arceus (cursed)
Rash Nature
+ Sp. Atk - Sp. Def
Judgement (obviously)
Spacial Rend
Roar Of Time
Shadow Force
 
RE: In-game Team Rates

Ok this is a generation I team so...
Please rate out of 10 and make changes to moves/pokemon

Team

Mewtwo- Main Attacker/ Monster
Solar Beam, Thunder, Blizzard, Psychic

Zapdos- Backup/ First String
Drill Peck, Fly, Thunder, Thunder Bolt

Moltres- Backup/ Staller
Fire Spin, Sky Attack, Fire Blast, Fly

Articuno- Backup/ Last String
Sky Attack, Blizzard, Ice Beam, Fly

Mew- TM Slave/ Leftover Good Moves
Mega Kick, Dig, Hardboiled, Psychic

Dragonite- HM Slave/ Last Resort
Surf, Strength, Hyper Beam, Double Edge

Additional Details
Is there any general strategy with these pokemon?


I thought about Metronome, but its just too risky. Mega kick and Psychic are the only moves it will be using in battle and together have 15 PP so Mew Probably wont even get to use all of it up because its not even a battle pokemon. I just use Mews moves to escape from Cerulean cave and to give my other health. Metronome has a small chance of giving me anything better than psychic, but thanks for the suggestion.


This is a Generation I Team (Pokemon Blue, Red, and Yellow Versions) with Gen I moves, pokemon, and stats.
 
RE: In-game Team Rates

My Team 3.0

Blaziken Lv. 100
257_blaziken_1_m.png

t_fir.png
/
t_ftg.png

Moves
t_fir.png
Flamethrower
t_fir.png
Blast Burn
t_ftg.png
Sky Uppercut
t_fir.png
Blaze Kick
Item
flame-plate.png
Flame Plate

Dragonite Lv. 59
149_dragonite_1_m.png

t_drg.png
/
t_fly.png

Moves
t_fly.png
Aerial Ace
t_drg.png
Dragon Claw
t_elc.png
Thunder Wave
t_drg.png
Dragon Rush
Item
dragon-fang.png
Dragon Fang

Metagross Lv. 53
376_metagross_1_m.png

t_stl.png
/
t_psy.png

Moves
t_ftg.png
Hammer Arm
t_stl.png
Meteor Mash
t_psy.png
Psychic
t_psy.png
Agility
Item
metal-coat.png
Metal Coat

Rotom Lv. 51
479_rotom_1_m.png

t_elc.png
/
t_gho.png

Moves
t_gho.png
Shadow Ball
t_elc.png
Discharge
t_elc.png
Thunder
t_gho.png
Ominous Wind
Item
zap-plate.png
Zap Plate

Roserade Lv. 51
407_roserade_1_m.png

t_grs.png
/
t_psn.png

Moves
t_psn.png
Toxic Spikes
t_grs.png
Petal Dance
t_grs.png
Grass Whistle
t_grs.png
Synthesis
Item
rose-incense.png
Rose Incense

Wailord Lv. 41
321_wailord_1_m.png

t_wtr.png

Moves
t_rck.png
Rollout
t_psy.png
Rest
t_wtr.png
Water Spout
t_ice.png
Blizzard
Item
mystic-water.png
Mystic Water

Comments?
 
RE: In-game Team Rates

@SwiftTheFox: Well I said I would rate it for you, but I would really like it next time if you gave a description of how you use the Pokemon. EV spreads would be nice too if you know them.

Blaziken: It doesn't need three fire moves as this severely limits your coverage it can do. Blast Burn is not a competitive move so replace that with Hidden Power if it would be grass or ice, if not then replace it with ThunderPunch. Since it appears to be your lead I would recommend using Focus Sash as its item to guarantee survival from one attack.

Dragonite: Dragon Rush is too risky since its accuracy isn't the best. I would recommend changing it to Dragon Dance. This boosts both its Attack and Speed allowing it to sweep more effectively. You will need a Heart Scale to get the move. Get rid of Aerial Ace for Earthquake also. There is very few times you would want to use that instead of Dragon Claw. One of the few situations is against a Ludicolo, but you should switch out if it comes out since it can easily carry Ice Beam. Leftovers is an item commonly seen on Dragon Dance Dragonite since it is more bulky than Salamence.

Metagross: Brick Break is a better option for an Agility Metagross since you will not be dropping your Speed. Earthquake would be better though since it covers fire types that it is weak to.

Rotom: Consider a more defensive approach with Rotom. Thunder's accuracy is not good if it isn't raining plus you have Discharge anyway. If you want to change either of them, change it to Thunderbolt. It is slightly less powerful than Thunder, but its accuracy is 100. Change the other move to Substitute. Omnious Wind isn't that strong of an attack and has low PP. Change it to Will-o-wisp to cripple your opponent's physical sweepers. Leftovers is then the held item of choice.

Roserade: It really should have Sleep Powder instead of Grass Whistle because the accuracy is better. Petal Dance is not really the best move for it either because then it forces you to keep it out and not change attacks either. It isn't strong enough like Outrage is on Salamence or Dragonite. Energy Ball would be a better option for it. Its defenses aren't that great either so Synthesis really doesn't help much. If its Hidden Power type would be fire that would be the best option. Shadow Ball could also work. Consider making it your lead also.

Wailord: It is too slow to make Water Spout work that well. Change that to Surf instead. Change Rollout to Sleep Talk so it can attack while it is sleeping. Leftovers would be ideal with its high HP.
 
RE: In-game Team Rates

Hi! This is my HG team, which I'm currently training to battle Red. Please tell me if there's anything I could do better with it. :)

157.png

Typhlosion lv. 57
Ability: Blaze
Rash Nature
Item: Charcoal
Attacks: Shadow Claw
Flamethrower
Cut (traveling convenience)
Blast Burn

197.png

Umbreon lv. 55
Ability: Synchronize
Sassy Nature
Item: Quick Claw
Attacks: Dark Pulse
Iron Tail
Psychic (very handy)
Shadow Ball

26.png

Raichu lv. 56
Ability: Static
Hasty Nature
Item: Light Orb
Attacks: Thunderbolt
Rain Dance
Volt Tackle
Slam

468.png

Togekiss lv. 54
Ability: Hustle
Modest Nature
Item: Sharp Beak
Attacks: Fly
Aerial Ace
Water Pulse
Roost

134.png

Vaporeon lv. 57
Ability: Water Absorb
Quiet Nature
Item: Quick Claw (both eeveelutions have low speed stat)
Attacks: Water Pulse
Aurora Beam
Hydro Pump
Surf

330.png

Flygon lv. 55
Ability: Levitate
Naive Nature
Item: Focus Sash
Attacks: Solar Beam
Sunny Day
Dragon Claw
Dragon Pulse
 
RE: In-game Team Rates

Well, I posted mine out there because I'm an idiot, so:

Luxray Lv.64
Shock Wave
Spark
Discharge
Crunch

Shock Wave is for weak stuff, never misses.
Spark is very strong with Luxray's beast Attack, so it can seriously hurt Water and Flying types.
Discharge is not bad, and can also hurt stuff.
Crunch abuses Attack. Nuff' said.

Azelf Lv.62
Extrasensory
Flamethrower
Grass Knot
Nasty Plot

Extrasensory can OHKO opponents 6 levels higher than it.
Flamethrower is to make sure my team is ready for anything.
Grass Knot is for the same reason, and there are many heavy Ground types.
Nasty Plot sends ES and Flamethrower off the charts.

Garchomp Lv.54
Draco Meteor
Dragon Claw
Dragon Rush
Dig

Draco Meteor can blow away Dragons.
Dragon Claw might actually be more reliable than Draco Meteor. o_O
Dragon Rush is deadly when it hits.
Dig lets me stall.

Torterra Lv.54
Rock Climb
Wood Hammer
Crunch
Earthquake

Rock Climb will be replaced by Leaf Storm.
Wood Hammer wins matches by sheer epicness. Plus I get to whack Bidoof on the head. :p
Crunch pwns.
Earthquake is very powerful. Duh.

The last two spots are a tossup between Steelix, Sceptile, Ninjask, Shedinja, Lucario, Dragonite, Rampardos, and Gallade. What moves and which ones should I use?

~SS
 
RE: In-game Team Rates

Shiny Shinx said:
Well, I posted mine out there because I'm an idiot, so:

Luxray Lv.64
Shock Wave
Spark
Discharge
Crunch

Shock Wave is for weak stuff, never misses.
Spark is very strong with Luxray's beast Attack, so it can seriously hurt Water and Flying types.
Discharge is not bad, and can also hurt stuff.
Crunch abuses Attack. Nuff' said.
Shock Wave really isn't needed. It doesn't provide any additional coverage. Superpower would provide better coverage for you without forcing you to have a specific type of Hidden Power or breed to get elemental fangs.

Azelf Lv.62
Extrasensory
Flamethrower
Grass Knot
Nasty Plot

Extrasensory can OHKO opponents 6 levels higher than it.
Flamethrower is to make sure my team is ready for anything.
Grass Knot is for the same reason, and there are many heavy Ground types.
Nasty Plot sends ES and Flamethrower off the charts.

No changes necessary.

Garchomp Lv.54
Draco Meteor
Dragon Claw
Dragon Rush
Dig

Draco Meteor can blow away Dragons.
Dragon Claw might actually be more reliable than Draco Meteor. o_O
Dragon Rush is deadly when it hits.
Dig lets me stall.

Dragon Rush is not a very accurate move so I am going to suggest Swords Dance instead. It will double Garchomp's Attack after using it just once. If this was a competitive team I would have you change Draco Meteor to either Fire Fang by using a Heart Scale or Flamethrower. This will make sure Skarmory can't set up on you plus allows you to hit it hard before it uses Whirlwind. Note that in competitive battles Garchomp is considered Uber.

Torterra Lv.54
Rock Climb
Wood Hammer
Crunch
Earthquake

Rock Climb will be replaced by Leaf Storm.
Wood Hammer wins matches by sheer epicness. Plus I get to whack Bidoof on the head. :p
Crunch pwns.
Earthquake is very powerful. Duh.

You could otherwise tank a little with Torterra by replacing Rock Climb with Leech Seed.

The last two spots are a tossup between Steelix, Sceptile, Ninjask, Shedinja, Lucario, Dragonite, Rampardos, and Gallade. What moves and which ones should I use?

~SS
Lucario can be quite good. I would recommend running a Swords Dance set that also has Extreme Speed for when you need it. It would also have Close Combat because it deals large damage to everything after Swords Dance. Crunch, IcePunch, or Bullet Punch could be the last move for it.
 
RE: In-game Team Rates

How does Luxray get Superpower? I just caught Uxie, and I seriously want to use it, but what moveset should it have? Also, what kinds of items should my team have? Why am I asking so many questions? :p

~SS
 
RE: In-game Team Rates

Rate this HG Team! I have 14 Badges missing Blaines and Blues!

Typhlosion: lv 56
typhlosion.png

Stats: 176/124/112/139/115/140
Item: Amulet Coin
Moves:
Lava Plume
Swift
Flamethrower
Rock Slide ( Filler )

Electabuzz Lv: 60
electabuzz.png

Stats: 170/128/81/138/121/158
Item: Never Melt Ice
Moves:
Psychic
Ice Punch
Cross Chop
Thunder Punch

Suicune: Lv 51
suicune.png

Stats: 174/100/144/109/137/90
Item: Leftovers
Moves:
Rain Dance
Aurora Beam
Surf
Shadow Ball


Please Rate this team!

~ Rotom-Cut
 
RE: In-game Team Rates

^ it needs more than three pokemon in my opinion.... but the pokemon there seem to be good picks!
 
RE: In-game Team Rates

NeverMeltIce? What is that for? That is an Electibuzz. Oh, Ice Punch. Nevermind.

~SS
 
RE: In-game Team Rates

Pokemonvacation said:
^ it needs more than three pokemon in my opinion.... but the pokemon there seem to be good picks!
Yeah well I need suggestion!

Shiny Shinx said:
NeverMeltIce? What is that for? That is an Electibuzz. Oh, Ice Punch. Nevermind.

Yes I have Never melt ice for Ice Punch cause I don't have a better item.



~Rotom,-Cut
 
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