Let's Do the 7th Generation

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RE: Let's Do the 7th Generation! - SIGN-UPS OPEN

[img width=450 height=]https://lh3.googleusercontent.com/-tUE2BZPQ9Cg/UwE7Lzdq26I/AAAAAAAAAKE/p2Zecuykx_U/s912/nocturm.png[/img][img width=450 height=]https://lh3.googleusercontent.com/-bR98rMQHXE4/UwE7H3iqYGI/AAAAAAAAAJ8/y0CxDOh2Dqs/s912/chrysalux.png[/img]
[img width=450 height=]https://lh5.googleusercontent.com/-bKHlIyb-BPo/UwE7RoMh1AI/AAAAAAAAAKM/vRsuN-t3JBQ/s912/lunight.png[/img][img width=450 height=]https://lh4.googleusercontent.com/-2KdXON33Imk/UwE7dHV2_NI/AAAAAAAAAKU/6XbuL3TCZFc/s912/stellight.png[/img]


Nocturm (Nocturn + Worm) - Chrysalux (Chrysalid + Crystal + Lux) (Lv16) - Lunight (Luna + Night + Light) (Lv up after learning dazzling gleam) - Stellight (Stella + Night + Light) (Lv up after learning night daze)

Species: Glow Pokémon - Night light Pokémon - Moonlight Pokémon - Starlight Pokémon
Type: Bug - Bug - Bug / Fairy - Bug / Dark
Abilities: Illuminate / *Nocturnal (HA) - Illuminate / **Refract (HA) - *Nocturnal / **Refract (HA) - *Nocturnal / **Refract (HA)

Gender Ratio: 50% Female, 50% Male
Catch Rate: 255
Egg Groups: Bug
Steps to Hatch: 3840

Height: 0'6'' - 1' - 3' - 3'
Weight: 3lbs - 5lbs - 8lbs - 8 lbs

Experience Yield: X
Levelling Rate: Medium slow
EVs: 1 sp. def. - 2 def. - 2 sp. att. / 1 spe. - 2 att. / 1 spe
Base friendship: 70

Bodystyle: X
Footprint: X
Pokédex color: black - white - green - black

Pokedex entries:

"Nocturms were used in ancient times as household light sources."

"Chrysalux generates enough heat to fuse its thin silk shell to a crystal-like composition."

"It is said that when a Chrysalux either turns it's light off for good or lights up fully, something happens."

"Lunight roams the forests at night, guiding and protecting lost people and pokemon with its light."

"Lunight uses its wings to absorb and reflect moonlight; this gives it a distinctive shine."

"Stellight hides in the sky to catch unaware prey moving between the shadows."

"Stellight's wings have small light-emitting cells that allow it to project images on them. It projects on them a starry sky to hunt."

Base stats:
40 / 35 / 25 / 30 / 30 / 10
40 / 10 / 65 / 10 / 70 / 10
80 / 30 / 90 / 60 / 100 / 80
60 / 90 / 30 / 100 / 60 / 100

Level Up moves
Nocturm:
- Tackle
- String shot
10 Struggle bug
20 Bug bite

Chrysalux:
- Tackle
- String shot
13 Harden
17 Struggle bug
22 Night daze / Dazzling gleam
27 Protect
32 Rest
40 Power gem

Lunight:
- Quiver dance
- Tail glow
- Silver wind
- ***Nightfall
- Tackle
- Flash
- Fairy wind
- Confuse ray
8 Fairy wind
16 Confuse ray
22 Gust
26 Healing wish
29 Signal beam
34 Heal pulse
38 Dazzling gleam
40 ***Nightfall - Moonlight
44 Silver wind
48 Tail glow
52 Quiver dance

Stellight:
- Quiver dance
- Nasty plot
- Ominous wind
- ***Nightfall
- Tackle
- Camouflage
- Feint attack
- Confuse ray
8 Feint attack
16 Confuse ray
22 Gust
26 Memento
29 Night slash
34 Torment
38 Night daze
40 ***Nightfall - Moonlight
44 Ominous wind
48 Nasty plot
52 Quiver dance

TM moves

Egg Moves
Camouflage
Flash
Signal beam
Silver wind
Ominous wind
Poisonpowder
Sleep powder
Electroweb
Sucker punch
Night slash
Haze
Mist

Tutor Moves

Notes:
I had an idea a long time ago of a fairy type bug based on light, literal light, first a firefly, then a luna moth. We combined that with akwila's idea of a moth that has LCD-like wings for camouflage, and ended up with these.
Nocturm is a pretty standard early game bug, nothing especially remarkable about it, hoepfully it's different enough from weedle, but I'll have to revise the design later for sure.
Chrysalux is a different story; it's very ovbiously based on a lightbulb and the cocoon of the luna moth, very thin. Supposedly, the heat produced by crysalux's intermittent lighting fuses the silk threads into a hard, but brittle, crystal shell. Crysalux's evolution is a problem, since there was nothing like it before, we've agreed on it evolving at level 22 after learning dazzling gleam or night daze (or posterior, via move rememberer); if it learns both, it doesn't evolve, if it doesn't learn any, it doesn't evolve. It can't learn any of those moves by TM, so that's good. The explanation is that chrysalux can choose on whether to stop trying to turn on its light and embracing the darkness (evolving into stellight) or work on it and succeed (evolving into lunight) it can also not learn any of those, or both, and keep going to learn power gem, otherwise unavailable to its evolutions, and an excellent move to counter fire and flying foes).
At first, our intention with lunight was to have it learn all light based moves, but that didn't mesh out with the concept, so that was out. In the end, we gave them a bit of a mixed role to both; many buffs, a few, themed offensive moves and some tactical moves in the form of healing wish, heal pulse, memnto and torment.
The designs were pretty much straightforward, we based the wings in two types of moths, and thir bodies are similar, but different; where lunight is bright and colorful, stellight is dark; their color palettes reflect this, one using an accented analogic palette (yellow/green-yellow/green/dark magenta) and the other just black and white (for contrast).
They don't have any legs (see venomoth), but they do have arms (see ninjask), which stellight uses to strike its prey.
The egg moves contain moves exclusive to both evolutions, so you can breed a stellight with a lunight-exclusive move and viceversa; they also get a few more moves.

*Nocturnal
Boosts the pokemon's speed at night. During the day, the pokemon gets slower.

+1 speed at night or during nightfall. -1 speed at day or during sunshine.

**Refract
Protects the Pokémon from light-based moves. The pokemon uses the refracted light to power up.

Special Attack +1 and ignores damage when hit by a light based move:
Aurora Beam
Charge Beam
Confuse Ray
Dazzling Gleam
Flash
Flash Cannon
Hyper Beam
Light of Ruin
Luster Purge
Mirror Shot
Moonblast
Power Gem
Solar Beam
Techno Blast
Signal beam

***Nightfall
The user summons an early night. The moon powers up fairy-type moves.

Dark Type Pokemon take damage reduced by 0.5
Fairy Type moves's base power is increased by 1.5.
Solarbeam requires two turns of charge.
Synthesis and Morning Sun recover 25% of user's HP.
Moonlight recovers 100% of user's HP. (and recovers 25% on sunny day)
Grass type pokemon get -2 speed.
Weather Ball's power doubles and becomes Dark Type.

Sources:
http://www.whatsthatbug.com/2012/01/27/tropical-swallowtail-moth-from-malaysia/
http://en.wikipedia.org/wiki/Actias_luna
http://en.wikipedia.org/wiki/File:Actias_luna_cocoons_sjh.JPG
http://3.bp.blogspot.com/-StyusOSX150/T6AdLp7zmDI/AAAAAAAAAmY/Zp6SbkqpiKY/s1600/us_lightbulb.jpg
 
Sorry but Nocturnal sounds like Noctowl. I don't like the name

I'm thinking about a new Pokémon. It would be a Fighting/Water Pokémon based off of a swordfish. I'm also interested in making an Ice/Fighting counterpart. So many possibilities :D
 
Really sorry I haven't been active, but ever since tapatalk was disabled I have had no way of posting here.

I've nearly finalised the peacock's design, and here's the stat/moveset/whatever stuff for it:

1st stage:
*haven't thought of names yet*
Normal/Flying
Baby Bird Pokemon
Ability: Keen Eye / Tangled Feet
Evolves into Peatrick at level 20
Gender ratio: 50/50
Catch rate: 255
Height: 1'00" (0.3m)
Weight: 3 lbs
Egg group: Flying
Exp yield: X
Levelling rate: Medium
EVs: not sure about those
Base Happiness: 70
Bodystyle: Single pair of wings
Footprint: X

Lvl. up move set:
lv.1 - Growl
lv.1 - Gust
lv.5 - Tackle
lv.8 - Fairy Wind
lv.12 - Hypnosis Sing
lv.16 - Air Cutter
lv. 20 - Roost
lv.24 - Disarming Voice
lv.30 - Razor Wind
lv. 35 - Air Slash
lv. 47 - Hurricane

stats:
HP - 45
Atk - 30
Def - 35
Sp.A - 45
Sp.D - 55
Speed - 50
'Dex entries: "Whilst this Pokemon looks highly cute, it can be very mischievous." "After it leaves the nest, this Pokemon usually tries to get food from people so it doesn't have to find it itself."
_ _ _ _ _ _ _ _ _ _ _ _ _
Peatrick
Fairy/Flying
Misleader Pokemon
Abilities: Infiltrator/Pickpocket HAs - Soprano* Intimidate
Evolves from *see above* at lv. 20
Gender ratio: 50/50
Catch rate: 120
Height: 3'11" (1.2m)
Weight: 60 lbs
Egg group: Flying
Exp yield: X
Levelling rate: Medium Slow
EVs: not sure about those
Base Happiness: 70
Bodystyle: Single pair of wings
Footprint: X

Lvl. up move set:
lv.1 - Misty Terrain
lv.1 - Trick
lv.1 - Growl
lv.1 - Gust
lv.5 - Tackle
lv.8 - Fairy Wind
lv.12 - Hypnosis Sing
lv.16 - Air Cutter
lv.20 - Roost
lv.27 - Spectrum Shine**** Disarming Voice
lv.32 - Razor Wind FeatherDance
lv.37 - Air Slash
lv.45 - Rough Play Hyper Voice
lv.50 - Hurricane
lv.60 - Lustrous Trance** Swan Song***

Egg moves:
-Boomburst
-Tailwind
-Defog

Male stats:
HP - 50
Atk - 80
Def - 60
Sp.A - 90
Sp.D - 70
Speed - 75
BST: 425

Female stats:
HP - 75
Atk - 60
Def - 80
Sp.A - 70
Sp.D - 90
Speed - 50
BST: 425

'Dex entries: "This Pokemon lives in deep forests. They lure people there to steal food for their young." "The males use their amazing tail feathers to hypnotise people, and the females use their amazing singing voices to entrance people. After they've done this, they take all possessions from their entranced victims."

*
Soprano
All sound-based moves do 50% more damage.
Moves included:
-Boomburst
-Bug Buzz
-Chatter
-Disarming Voice
-Echoed Voice
-Hyper Voice
-Relic Song
-Round
-Snarl
-Snore
-Uproar

**
Move: Lustrous Trance
Type: Fairy
Power: --
Accuracy: 100
PP: 5
Description: The user shrouds itself with an intense light that sends the opponent in a trance. Opponent it paralyzed with a 50% chance of raising the user's Sp. Attack and Speed 1 stage.
(Credit goes to King Xerneas for this move)

***
Move: Swan Song
Type: Fairy
Power: 130
Special
Acc. 80%
PP: 5
"The user sings a beautiful song which severely damages all other Pokemon on the field. The user then faints."
(Before anyone says anything about 'swan', swan song is a phrase used to refer to 'singing beautifully before death'.)

****
Spectrum Shine
Type: Fairy
Power: 60
Special
Acc. 100%
PP: 15
"The user sends out an amazing display of colours to damage the opponent. The opponent may flinch (20%)
_____________________________________________________

Ok, I know what you're all thinking: "Goomy, why are they Fairy? They sound much more like Dark types!"
I really wanted to do a 'bad side' of the Fairy type, with inspiration from fae in folklore. By this I mean a nasty being who would trick humans in to doing stuff - some fae went as far as killing a person just for a laugh. (however this is a bit graphic for Pokemon)
I also wanted to do a peacock.
The ideas came together pretty well; male uses tail feathers to entrance humans, female uses voice. I can't find any leads that say peahens sing well, but I needed something.

Very sorry on lateness - everything happened at the wrong time. (first my laptop broke, then as soon as I finished my ideas tapatalk got disabled on here. My new laptop is due to arrive Tuesday but I can use my brother's one till then)
I have rough design ideas, but as soon as my laptop arrives on Tuesday I'm gonna scan them in and try and digitally colour them.

(prof. light, I also have an idea for a whippet/greyhound Pokemon - I might see what I can do on it but it won't be nearly as late as this one)

EDIT: Changed some moves around, put more gender exclusive moves in, and put other data in there.
 
Name Shardagon (Sharp+Dragon) -> (lv.46) Drablade (Dragon+Blade)
Species: Sharp Dragon Pokémon -> Blade Dragon Pokémon
Type: Dragon -> Dragon/Steel
Abilities: Tough Claws / Strong Jaw / Intimidate (HA) - Tough Claws / Strong Jaw / Iron Barbs (HA)

Gender Ratio: 88% Female, 12% Male
Catch Rate: 50
Egg Groups: Dragon/Mineral
Steps to Hatch: 6850

Height: 4'11" -> 5'10"
Weight: 141 lbs -> 661 lbs

Experience Yield: X
Levelling Rate: Slow
EVs: X - X - X / X not sure about this
Base friendship: 70

Bodystyle: Monster
Footprint: X
Pokédex color: Blue, Purple -> Blue, Purple, Gray

Pokedex entries:

Shardagon: This Pokémon often is weak until trained by the leaders of its group. The spikes on its back grow bigger and sharper with each battle
Drablade: Shortly after it evolves, it will take care of a group of Shardagon. It will train this group until the most experienced Shardagon can evolve and take over.


Base stats:
Shardagon: 50/70/60/20/30/30
Drablade: 80/110/100/40/50/60

Shardagon Level Up moves

1- Dragon Rage
1- Leer
1- Bite
4- Metal Claw
14- Block
24- Dragon Breath
34- Iron Tail
44- Dragon Claw
54- Iron Head
64- Trash

Drablade:
1- Crunch
1- Shadow Claw
1- Thunder Fang
1- Fire Fang
1- Dragon Rage
1- Leer
1- Metal Claw
1- Bite
7- Block
18- Dragon Breath
26- Dragon Claw
34- Dragon Dance
46- Iron Tail
53- Iron Head
74- Outrage


TM moves
IDK what our TMs are

HM Moves
Cut
Strength
Surf (Aggron and Hydreigon can surf, so it can too)

Egg Moves
Spikes
Rapid Spin
Poison Fang
Ice Fang


Tutor Moves (Thought we were not doing these, but I'll list our event move here)
Roar Of Time

Notes:
Basically a 2 legged Stegasarus with plates on it's back. As it evolves the plates turn into iron spikes

Sources:
Stegasarus
 
For the peacocks I would suggest a gender exclusive move at maybe level 65. For Female I would suggest Hyper Voice and maybe a new move to fit the male.

Move: Lustrous Trance
Type: Fairy
Power: --
Accuracy: 100
PP: 5
Description: The user shrouds itself with an intense light that sends the opponent in a trance. Opponent it paralyzed with a 50% chance of raising the user's Sp. Attack and Speed 1 stage.
 
Good to see you back, goomy, the peacocks look good, talk to lovandra to make the designs, her paradise birds will make a fine first stage for them.

So far the only things I noticed are:

-lack of pictures / data made before pictures (understandable in this case, though)
-topsy turvy. I don't know about that one, honestly. It is malamar's gimmick move, which fits perfectly after all.
-Moonblast feels weird, how about rough play?
-the moveset seems perfect for the male, but shouldn't the female have a different one? you mention singing, but that moveset lacks sing, perish song, entrainment, featherdance, hyper voice, round, echoed voice, you get what I'm saying.
-When going for a meowstic-like route be wary, even though the male is a good pokemon, the female lacks everything, be very careful of making one of them super good in detriment of the other; if you can't, consider mixing the movesets and resticting yourself to gender formes; as an experiment, the meowstics were a failed one.

Xereneas's move seems complicated, but I like the root of his idea, a fairy-type status/debuff/buff (or) dancing move.

When you have pictures, you can use the template I linked in the OP to present them, you'll have enough data.




Reggie, did you see back in the thread chocolate's idea for a snapping alligator turtle? it is a dragon/rock, and several moves will overlap with your dragons.

Other than that, it looks a lot better. The stats seem a bit low for the effort it will take to train it, although I'm sure someone more versed in them than I will give you better advice.

Now let's see those designs. I don't know about making it always bipedal, though.
Maybe it could start as a four-legged stegosaurid and evolve to a bipedal kentrosaurus?

And you might have to revise strong jaw... stegosaurids had very tiny heads, and not a powerful bite (being hervibores and all).

But other than that, it's good, Now comes the hard part.
 
Damn. I keep adding my own work..

List to-do:
1. Finished 3 stages of fire-elephant *work with KoN*.
2. Help Goomy with his/her peacock birdie pokemon.
3. Possibly work with Akwila with 3 stages regional bird pokemon.
4. Personal project Nato-Mandalyra *need someone who can help me with the stats*.

I found the perfect first stage for Mandalyra.. I personally like it sooo much, it based on Nato, japanese fermented soybean, so I call it Nato, temporary. I can imagine already TR use them!! Poison/Grass or Dark/Grass type pokemon, since it destructive through voice, not poison. Still thinking. Any suggestion?

20140221_121315_zpsomvgzkqt.jpg
 
lovandra said:
Damn. I keep adding my own work..

List to-do:
1. Finished 3 stages of fire-elephant *work with KoN*.
2. Help Goomy with his/her peacock birdie pokemon.
3. Possibly work with Akwila with 3 stages regional bird pokemon.
4. Personal project Nato-Mandalyra *need someone who can help me with the stats*.

Yes raito-san I found the perfect first stage for Mandalyra.. I personally like it sooo much, it based on Nato, japanese fermented soybean, so I call it Nato, temporary. I can imagine already TR use them!! Poison/Grass or Dark/Grass type pokemon, since it destructive through voice, not poison. Still thinking. Any suggestion.

You can scratch number 3, the peacocks are the regional birds. The hummingbird is another thing entirely. If you feel like it, you can add a intermediate (or initial) stage, like: bird - paradise bird - peacock.
You can see the stats for the mandrake when you finished the design and bring it here in full.

Just for notice, I'm temporarily scrapping the dilophosaurus; the railgun angle doesn't work; it would be much better applied to a stegosaurus or something of the sort, so I'm putting it in suspension until I get some other idea, or decide for a type or species change.
My mermaid will consist on a three stage line; we need more of those, especially since we're full of standalones and two stage lines; I already have a full concept map, so I'm starting with the design and giving it priority, it worked just too well.
 
Ok. I'll talk to goomy and akwilla.

The railgun is perfect for me, what's the matter? Btw, following your mood can helpmaking good progress instead of try to plan for everything ;)). Just blank your mind and scribble, you'll be amaze of what you got!!
 
Is the humming bird two stages or one?

I promise to get around to getting the rock up here. I'm just cant seem to get unbusy. :/
 
lovandra said:
Ok. I'll talk to goomy and akwilla.

The railgun is perfect for me, what's the matter? Btw, following your mood can helpmaking good progress instead of try to plan for everything ;)). Just blank your mind and scribble, you'll be amaze of what you got!!

I can't apply the railgun to the dilophosaurus; the taser I can, the railgun no; not a coilgun either, so I'm giving it a little time out.

Keeper of Night said:
Is the humming bird two stages or one?

I promise to get around to getting the rock up here. I'm just cant seem to get unbusy. :/

No idea.

Don't worry, when you have it done, put it in the template, slap some design notes and I'll link it in the OP.
I know that one is underway, so I don't have to worry about it. Same with the elephant,virus, peacocks, etcetera.
 
I know it was my idea to work on the humming bird, but I have decided to back out of it. I think Lovandra is little more excited to do it than I am so I will let her make it. I do look forward to her design though!

Also, I know not ALL pokemon are zoological in basis but here is a short list of animals (real and mythological) that don't have a pokemon design yet

-Humming Bird
-Dolphin/Porpoise (I don't consider Gorebyss to be a porpoise)
-Leech (The Tynamo line is iffy)
-Water Bear
-Bombardier Beetle
-Giant Squid (the Inkay line isn't really 'giant')
-Narwhal
-Opossum (the Rattata line is iffy)
-Moose (Stantler is iffy)
-Peacock
-Baboon
-Stork/Ibis/Heron/Flamingo
-Vampire Octopus (Octillery is not as distinctive)
-Thorny Devil lizard
-Llama
-Boa Constrictor (all other pokemon snakes are venomous, boas are not)
-Flying Fish (Mantyke line are cartilaginous fish, not bony fish)
-Lemming
-Earthworm
-Mosquito
-Woodpecker
-Wolf (Houndour and Growlithe lines are iffy)



Mythological
-Hippocampus
-Kirin
-Yara ma yha who
-Boto
-Ghost orbs
-Llorona/The Crying Lady
-Wendigo
-Kijimuna (Shiftry is iffy)
- lots and lots of others (my brain is tapped out)
 
Akwila said:
I know it was my idea to work on the humming bird, but I have decided to back out of it. I think Lovandra is little more excited to do it than I am so I will let her make it. I do look forward to her design though!

Also, I know not ALL pokemon are zoological in basis but here is a short list of animals (real and mythological) that don't have a pokemon design yet

-Humming Bird
-Dolphin/Porpoise (I don't consider Gorebyss to be a porpoise)
-Leech (The Tynamo line is iffy)
-Water Bear
-Bombardier Beetle
-Giant Squid (the Inkay line isn't really 'giant')
-Narwhal
-Opossum (the Rattata line is iffy)
-Moose (Stantler is iffy)
-Peacock
-Baboon
-Stork/Ibis/Heron/Flamingo
-Vampire Octopus (Octillery is not as distinctive)
-Thorny Devil lizard
-Llama
-Boa Constrictor (all other pokemon snakes are venomous, boas are not)
-Flying Fish (Mantyke line are cartilaginous fish, not bony fish)
-Lemming
-Earthworm
-Mosquito
-Woodpecker
-Wolf (Houndour and Growlithe lines are iffy)



Mythological
-Hippocampus
-Kirin
-Yara ma yha who
-Boto
-Ghost orbs
-Llorona/The Crying Lady
-Wendigo
-Kijimuna (Shiftry is iffy)
- lots and lots of others (my brain is tapped out)

I trust you will still do the crystal fire/ice pokemon, right? it's a good idea.

For now we've got dolphin, peacock and mosquito covered by turtwig, goomy and lovandra and evilpacman. The rest are good, I think, we do need more non-animal based pokemon, for now.

Especially the bombardier beetle, but wouldn't we have too many bugs?
 
The Bombardier beetle doesn't have to be a Bug type. I could see it being Poison/Fire.


I thought we kinda poopooed the Crystalline Entity pokemon... I should still have it's info somewhere.


Non animal, but still biological things that don't have a Pokemon design after them:

Fungus:
Slime Mold (Shuckle is iffy)
Mycelium (particularly the kind that can grow as large as a mountain range)

Plants:
Strangler Fig
Air Plants
Cape Sundew
Ivy
Banyan/Ficus trees (they can grow as wide as city block and their roots are actually branches and trunks)
Bird of Paradise
Bleeding Heart flower
Nightshade
Apple
Cypress
Lichen

Inanimate objects that could be interesting:
-Mannequin
-Lighter
-Flashlights/Torches
-Clouds (Altaria is iffy)
-Money
-Camera
-Telephone
-Plasma (the state of matter)
-Gravity
-Whip
-Chalkboard/Canvas/drawing surface
-Clothing (Golett and Honedge lines are iffy)
 
Keeper of Night said:
I think any mannequin pokémon we come up with will end up looking a bit like Gardevoir. Maybe we should leave that one be.

Creepy, besides.

But I thought rotom was the plasma pokemon.

We could make a plasma move, though. Fire type. (even though fire is already plasma).

I've been thinking that, morphologically speaking, the railgun could be applied to the hummingbird, perhaps, though that would eliminate the whole sound/speed aspect of it.

Well, not really... railguns are supposed to send projectiles approaching relativistic speeds (theoretically), so that could still be useful.
 
I see Rotom as being more electrical rather than an electrically charged gas that is super hot. But I get it. I just wanted to get some balls (teehee) rolling for other people.

I think I'm making the move set and stats for the humming bird. Not quite sure what do yet... Lovandra is supposed to get back to me with it's type(s). I'm not sure what I will do with it's stats just but rest assured this thing will give Accelgor and Ninjask a run for their money...
 
Akwila said:
I see Rotom as being more electrical rather than an electrically charged gas that is super hot. But I get it. I just wanted to get some balls (teehee) rolling for other people.

I think I'm making the move set and stats for the humming bird. Not quite sure what do yet... Lovandra is supposed to get back to me with it's type(s). I'm not sure what I will do with it's stats just but rest assured this thing will give Accelgor and Ninjask a run for their money...

I thought the type was decided as Electric/Flying? With a possible Normal/Flying basic?
 
I have no more clue than you do.


Just off the top of my head it could be any of the following

Flying
Flying/Normal
Flying/Electric
Flying/Steel
Flying/Grass
Flying/Fairy
Flying/Dragon
Flying/Ghost
Flying/Fire
Flying/Psychic
 
How many ghost pokemon we already have? Cause I want to make one.

Also a dark type. A Dark-Fairy pokemon, actually or poison-fairy. We need more creepy pokemon!!

/me loves creepiness!!
 
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