Mods, if this is in the wrong spot, i'm sorry. Please move if needed.
Seriously. You heard it here first.
This card is.. broken.
We don't have the complete set, but this.. isn't fair at all.
Mewtwo EX - Psychic - HP170
Basic Pokemon
[C][C] X-Ball: 20x damage. Does 20 damage for each Energy attached to both Active Pokemon.
[P][P][C] Psycho Drive: 120 damage. Discard an Energy attached to this Pokemon.
Pokemon EX Rule: When Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
First of all, HP.
170 for a basic is.. more then Tyranitar. Almost the highest in the format. (Excluding the rest of that set, we don't know yet.)
You won't be getting donked, unless it's by another Mewtwo, pretty much.
170 HP is great, and can make sure you live a long time. (Unless, this deck is like LuxChomp, and it doesn't live long at all..)
Weakness to Psychic is probably going to suck. Especially in the Mirror match. Pretty much just OHKO, OHKO, OHKO, OHKO, OHKO game.
If this card was released in the US right now, what would i use it with?
Jirachi, Shaymin, and possibly Mismagius.
Turn 1, if you can get enough Psychic Energy in your discard, then flip 2 heads then your off to a great start. Then, with Shaymin UL, you can move the Energy to Mewtwo EX. That's possibly a completely set-up Mewtwo. (If you flip three heads/get three in the discard pile)
Later Game, you can swarm Mewtwos. Hitting 120 is huge in this format, and it's first attack isn't bad. Especially when you can abuse Jirachi + Mismagius. With that combo, you can move energy off of Jirachi to Mewtwo easily. Basically ensuring 120 damage a turn.
(Note: Mismagius is just a tech, not a big deal, but in my opinion seems like it can be useful)
Of course, you don't have to have Mismagius. Energy Retrieval will work fine as well.
So.. would is the goal?
Turn 1:
Get out Mewtwo EX, attach to him. Use Professor Juniper, Sage's Training, and Junk Arm to get Psychic Energy in the discard pile. Play multiple or just 1 Jirachi and use Stardust Song to flip a coin for each energy, and attach it if they are heads. Then, use Shaymin's Celebration Wind to move the Psychic Energy to Mewtwo EX.
Hmm.. Sounds like ZPS, but it's probably more consistent.
With Psycho Drive, you do 120 for PPC, and only have to discard an energy. So, just attach normally every turn and you have a 170 HP basic (190 with Eviolite, more with defenders) tanking, while doing a constant 120 damage.
The retreat isn't terrible, but you shouldn't need to retreat unless your going to use Seeker to heal it or something.
X-Ball, Mewtwo second attack is pretty broken too. You're going to at least be doing 40 damage with it, and a lot of Pokemon require a lot of energy now. (Maybe not a lot, but you know.. Zekrom requires 3 to be successful, which means it has bolt striked, leaving it at an OHKO with X-Ball.)
A Skeleton List?
Pokemon: 10
4 Mewtwo EX
3 Jirachi UL
3 Shaymin UL
Items: 28
4 Proffesor Juniper
4 Sage's Training
4 Junk Arm
4 Dual Ball
4 Pokemon Catcher
4 Eviolite
2 Energy Retrieval
2 Switch
Energy: 12-15
12-15 Psychic Energy
That leaves you with plenty of room.
Of course, all of this is just speculation, since we only know two cards from that set at the moment, but hopefully you understand where i'm going.
What was dominant last format? Big HP basics that did big damage, and got set-up quickly.
Right now, in my opinion big basics are pretty dominant as well.
Zekrom has 2 National Championship titles at the moment, which is better then any other deck in this format.
TyRam also did pretty good at Nats, making Top 8, and going 9-0 in swiss.
So, why can't Mewtwo be just as good, if not better?
I honestly see this is as a huge part of the metagame in the near future.
I know i'll be trying my hardest to get a playset when they come out, and i wouldn't expect these to be cheap.
This idea was made by me, and my cousin. Any credit goes to us.
Jus' Sayin'.
Seriously. You heard it here first.
This card is.. broken.
We don't have the complete set, but this.. isn't fair at all.
Mewtwo EX - Psychic - HP170
Basic Pokemon
[C][C] X-Ball: 20x damage. Does 20 damage for each Energy attached to both Active Pokemon.
[P][P][C] Psycho Drive: 120 damage. Discard an Energy attached to this Pokemon.
Pokemon EX Rule: When Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
First of all, HP.
170 for a basic is.. more then Tyranitar. Almost the highest in the format. (Excluding the rest of that set, we don't know yet.)
You won't be getting donked, unless it's by another Mewtwo, pretty much.
170 HP is great, and can make sure you live a long time. (Unless, this deck is like LuxChomp, and it doesn't live long at all..)
Weakness to Psychic is probably going to suck. Especially in the Mirror match. Pretty much just OHKO, OHKO, OHKO, OHKO, OHKO game.
If this card was released in the US right now, what would i use it with?
Jirachi, Shaymin, and possibly Mismagius.
Turn 1, if you can get enough Psychic Energy in your discard, then flip 2 heads then your off to a great start. Then, with Shaymin UL, you can move the Energy to Mewtwo EX. That's possibly a completely set-up Mewtwo. (If you flip three heads/get three in the discard pile)
Later Game, you can swarm Mewtwos. Hitting 120 is huge in this format, and it's first attack isn't bad. Especially when you can abuse Jirachi + Mismagius. With that combo, you can move energy off of Jirachi to Mewtwo easily. Basically ensuring 120 damage a turn.
(Note: Mismagius is just a tech, not a big deal, but in my opinion seems like it can be useful)
Of course, you don't have to have Mismagius. Energy Retrieval will work fine as well.
So.. would is the goal?
Turn 1:
Get out Mewtwo EX, attach to him. Use Professor Juniper, Sage's Training, and Junk Arm to get Psychic Energy in the discard pile. Play multiple or just 1 Jirachi and use Stardust Song to flip a coin for each energy, and attach it if they are heads. Then, use Shaymin's Celebration Wind to move the Psychic Energy to Mewtwo EX.
Hmm.. Sounds like ZPS, but it's probably more consistent.
With Psycho Drive, you do 120 for PPC, and only have to discard an energy. So, just attach normally every turn and you have a 170 HP basic (190 with Eviolite, more with defenders) tanking, while doing a constant 120 damage.
The retreat isn't terrible, but you shouldn't need to retreat unless your going to use Seeker to heal it or something.
X-Ball, Mewtwo second attack is pretty broken too. You're going to at least be doing 40 damage with it, and a lot of Pokemon require a lot of energy now. (Maybe not a lot, but you know.. Zekrom requires 3 to be successful, which means it has bolt striked, leaving it at an OHKO with X-Ball.)
A Skeleton List?
Pokemon: 10
4 Mewtwo EX
3 Jirachi UL
3 Shaymin UL
Items: 28
4 Proffesor Juniper
4 Sage's Training
4 Junk Arm
4 Dual Ball
4 Pokemon Catcher
4 Eviolite
2 Energy Retrieval
2 Switch
Energy: 12-15
12-15 Psychic Energy
That leaves you with plenty of room.
Of course, all of this is just speculation, since we only know two cards from that set at the moment, but hopefully you understand where i'm going.
What was dominant last format? Big HP basics that did big damage, and got set-up quickly.
Right now, in my opinion big basics are pretty dominant as well.
Zekrom has 2 National Championship titles at the moment, which is better then any other deck in this format.
TyRam also did pretty good at Nats, making Top 8, and going 9-0 in swiss.
So, why can't Mewtwo be just as good, if not better?
I honestly see this is as a huge part of the metagame in the near future.
I know i'll be trying my hardest to get a playset when they come out, and i wouldn't expect these to be cheap.
This idea was made by me, and my cousin. Any credit goes to us.
Jus' Sayin'.