I got a really bad feeling that the Pokemon TCG is heading in the wrong direction, and I'm talking about being as bad as Yu-Gi-Oh! was in the early 2000's, that's what. I know I'm ranting however I have a very good reason for doing so.
I know I made a thread about this before but after playing at Battle Roads however I'm convinced that Stage 2 decks especially with the nerfing of Rare Candy from the Black/White rules are going the way of the do-do but not entirely though.
The sad part is that most Stage 2's will either just be tech's but not main attackers or just trade bait for people who just collect the cards. I'm seeing more BBP (Big Basic Pokemon) and Stage 1's seeing more play than Stage 2's in general because of the speed of setting up Stage 1's and Basics faster than Stage 2's. The game is becoming all about speed now, If you think the format will slow down in HGSS-On you are sadly mistaken.
For HGSS-On, butlerforhire said it best on HeyTrainer.org. The Genies, Zekrom and Reshiram variants, and fast Stage 1's like Donphan Prime, Cincinno, and Yanmega Prime will take over the metagame and make Stage 2's virtually unplayable without Vileplume UD and Gothitelle. The HGSS-On format will be uncannily similiar to Unlimited circa 2001. Here are some card comparisons between HGSS-On and the Unlimited circa 2001 format:
* Cleffa HGSS = Cleffa (Neo Genesis)
* Tyrogue HGSS = Tyrogue (Neo Destiny)
* DCE = DCE (Base Set)
* Junk Arm = Item Finder (Base Set)
* PlusPower = PlusPower (Base Set)
* Pokemon Catcher = Gust of Wind (Base Set)
* Vileplume = Dark Vileplume (Team Rocket)
* Professor Juniper = Professor Oak (Base Set)
* PONT = Professor Elm (Neo Genesis)
* Pokemon Communication = Pokemon Trader (Base Set)
* Rare Candy = Pokemon Breeder (Base Set)
* The Genies/Reshiram/Zekrom = Sneasel/Team Rocket's Zapdos/Mewtwo/Electabuzz, etc. (or BBP = BBP)
* Cincinno = Wigglytuff (Jungle)
* Feraligatr Prime/Emboar (Ability) = Blastoise (Base Set)
* Reuniclus = Alakazam (Base Set)
* Typhlosion Prime = Typhlosion (Neo Genesis)
* Steelix Prime = Steelix (Neo Genesis)
I don't like how TPCi/P!P is taking skill away from the game to make the Pokemon TCG more luck based to the point where whoever goes first wins because of being able to play your stuff on the first turn If you go first. Whether If Japan is running out of ideas for Pokemon cards to resort to reprinting old cards disguised as new cards is beyond me.
We all know Pokemon Catcher is bad for the format (everybody runs 4 Junk Arm and 4 Catcher I guess and whoever gets a faster setup and plays Catcher will win 99.9% of the time) however what do you do to balance a card that is so broken it is ban worthy? Print more cards that are more broken and ban worthy. HGSS-On some say is expected to do well for U.S. Nationals and Worlds next season but start to rear it's ugly head by the start of Cities in the 2011-2012 season.
You want to know something that I fear the most of what Japan could print next in future Black & White sets? Remember Aerodactyl from Fossil that shutdown Poke-Powers back in the day? Notice a new Pokemon known as Archeops that's like Aerodactyl? Fear that it might have an Ability that negates all Abilities? Yeah, why repeat history?
I fear that attendances will polarise as the competitive players restrict themselves to the "money" tournaments buying/borrowing a deck loaded with broken trainers that can be mastered in a short period. Sounds like Yu-Gi-Oh! back in early to mid 2000 much?
I also predict that at some time in the not too distant future the player going first will have restrictions placed upon what they can do as even the Japanese format won't stand up to who-goes-first-wins for long. God forbid a Restricted List that hurts deck consistency like Yu-Gi-Oh! uggghhh, at least errata or ban the cards If they are too powerful but then again we have TPCi/P!P delaying them a set or two.
Let the flame war begin I guess.... -____-
I know I made a thread about this before but after playing at Battle Roads however I'm convinced that Stage 2 decks especially with the nerfing of Rare Candy from the Black/White rules are going the way of the do-do but not entirely though.
The sad part is that most Stage 2's will either just be tech's but not main attackers or just trade bait for people who just collect the cards. I'm seeing more BBP (Big Basic Pokemon) and Stage 1's seeing more play than Stage 2's in general because of the speed of setting up Stage 1's and Basics faster than Stage 2's. The game is becoming all about speed now, If you think the format will slow down in HGSS-On you are sadly mistaken.
For HGSS-On, butlerforhire said it best on HeyTrainer.org. The Genies, Zekrom and Reshiram variants, and fast Stage 1's like Donphan Prime, Cincinno, and Yanmega Prime will take over the metagame and make Stage 2's virtually unplayable without Vileplume UD and Gothitelle. The HGSS-On format will be uncannily similiar to Unlimited circa 2001. Here are some card comparisons between HGSS-On and the Unlimited circa 2001 format:
* Cleffa HGSS = Cleffa (Neo Genesis)
* Tyrogue HGSS = Tyrogue (Neo Destiny)
* DCE = DCE (Base Set)
* Junk Arm = Item Finder (Base Set)
* PlusPower = PlusPower (Base Set)
* Pokemon Catcher = Gust of Wind (Base Set)
* Vileplume = Dark Vileplume (Team Rocket)
* Professor Juniper = Professor Oak (Base Set)
* PONT = Professor Elm (Neo Genesis)
* Pokemon Communication = Pokemon Trader (Base Set)
* Rare Candy = Pokemon Breeder (Base Set)
* The Genies/Reshiram/Zekrom = Sneasel/Team Rocket's Zapdos/Mewtwo/Electabuzz, etc. (or BBP = BBP)
* Cincinno = Wigglytuff (Jungle)
* Feraligatr Prime/Emboar (Ability) = Blastoise (Base Set)
* Reuniclus = Alakazam (Base Set)
* Typhlosion Prime = Typhlosion (Neo Genesis)
* Steelix Prime = Steelix (Neo Genesis)
I don't like how TPCi/P!P is taking skill away from the game to make the Pokemon TCG more luck based to the point where whoever goes first wins because of being able to play your stuff on the first turn If you go first. Whether If Japan is running out of ideas for Pokemon cards to resort to reprinting old cards disguised as new cards is beyond me.
We all know Pokemon Catcher is bad for the format (everybody runs 4 Junk Arm and 4 Catcher I guess and whoever gets a faster setup and plays Catcher will win 99.9% of the time) however what do you do to balance a card that is so broken it is ban worthy? Print more cards that are more broken and ban worthy. HGSS-On some say is expected to do well for U.S. Nationals and Worlds next season but start to rear it's ugly head by the start of Cities in the 2011-2012 season.
You want to know something that I fear the most of what Japan could print next in future Black & White sets? Remember Aerodactyl from Fossil that shutdown Poke-Powers back in the day? Notice a new Pokemon known as Archeops that's like Aerodactyl? Fear that it might have an Ability that negates all Abilities? Yeah, why repeat history?
I fear that attendances will polarise as the competitive players restrict themselves to the "money" tournaments buying/borrowing a deck loaded with broken trainers that can be mastered in a short period. Sounds like Yu-Gi-Oh! back in early to mid 2000 much?
I also predict that at some time in the not too distant future the player going first will have restrictions placed upon what they can do as even the Japanese format won't stand up to who-goes-first-wins for long. God forbid a Restricted List that hurts deck consistency like Yu-Gi-Oh! uggghhh, at least errata or ban the cards If they are too powerful but then again we have TPCi/P!P delaying them a set or two.
Let the flame war begin I guess.... -____-