Flys Gone 2071 said:
Stealth Rocks are hazards not a move. Unless that it gets the hazard when switching in.
Clear Skies is actually very good but there is no need to boost Flying-type moves.
Too good. Download only boosts once. Speed Boost does boost consistently but it won't make it a tank very difficult to KO.
The same just that it isn't as broken. A lot superior than Download (it could be done the same way of Download though).
The first 2 could be very good and the 4th could get a very good in a sweeper. Shield Aura would be crazy if you can just use protect and recover moves.
...What? Stealth Rock is a move that activate an entry hazard in the battle. I was trying to explain that Wind Shear is an ability, not a move so it wouldn't be overpowered and abuse it like they did with Stealth Rock.
I felt Clear Skies should increase flying-type moves because it's a clear, sunny sky. No distraction like rain, hail, or sandstorm, they can fly freely and focus on their full strength. Besides, what's wrong with the benefits?
Granted, Shield Aura and Power Aura could be overpowered, but not always. It's depends on their stats, abilities, and weaknesses.