PlasmaKlang

I've been testing PlasmaKlang/Mewtwo recently, and I liek it. I didn't like the normal version of this deck, but this version is actually good. Mewtwo can clean up non EX attackers and Keldeo + DCE is an easy way to get out of catcher lock. Mewtwo also OHKOs Victini, and since many people wouldn't normally bench Mewtwos down against Klingklang, you won't normally be revenge KOd. And even if you are, Cobalion EX walls Mewtwo, so it is another thing you can KO. Its also great against Garbodor decks because you can take early KOs on Trubbish.
 
^ Right there. Mewtwo can get work done early game while Klinklang takes some time to set up. I tried teching in Benchtini for the mirror at the time but it wasn't so helpful. Just testing it out.

EDIT: Dropped the Mewtwo and DCE for a surprise KO for the win. :)
 
How do you think that zekeels can hande plasma klang? Same with darkrai hydreigon? (besides catcher plasma klang and dragonblast)
 
Zekeels uses Zekrom against Klinklang :/ Hydreigon uses Darkrai early game, before Klinklang is out, to take out Klinks before they become Klinklang, and then after Klinklang gets set up, it uses Catcher Klinklang+Dragonblast.
 
SheNinja said:
Zekeels uses Zekrom against Klinklang :/ Hydreigon uses Darkrai early game, before Klinklang is out, to take out Klinks before they become Klinklang, and then after Klinklang gets set up, it uses Catcher Klinklang+Dragonblast.

How about zapdos fiptini? One of my freind's opinions but i think it takes up valuble space.
 
littywitty said:
SheNinja said:
Zekeels uses Zekrom against Klinklang :/ Hydreigon uses Darkrai early game, before Klinklang is out, to take out Klinks before they become Klinklang, and then after Klinklang gets set up, it uses Catcher Klinklang+Dragonblast.

How about zapdos fiptini? One of my freind's opinions but i think it takes up valuble space.

I don't think that would work. Too much space taken up for more valuable cards in the deck, such as catcher.
 
SheNinja said:
littywitty said:
How about zapdos fiptini? One of my freind's opinions but i think it takes up valuble space.

I don't think that would work. Too much space taken up for more valuable cards in the deck, such as catcher.

Agreed too inconsistant and takes up space. But another idea was elektross.
 
There's no such thing as Zekeels any more really because Zekrom is just not that great an attacker in this format. In Rayeels normal Rayquaza does what Zapdos would do without the flips and it takes less energy to charge up (since most Eel decks won't be running DCE) although it does require a Fire Energy. Zapdos's only real advantage is being able to possibly OHKO with 4 flips, but its also got a chance of missing the 2HKO due to flips, and if you don't have Refliptini on the field its an even worse chance. If you do have Refliptini, then it takes up more space than normal Rayquaza would for only a chance at doing better. That's not a great trade off in my opinion. And which Eelektross? I can't see any of them helping against Klinklang Cobalion.
 
Like I said one of my freind's opinions. And slurp shakedown would be the only option but even then too slow to set up. (tearing up zekeels after states) And what about moltres in HyRai? Benchtini would be my choice though by far. (Considering discarding a blend, fewer energy and retrest cost, and more damage dealt.) Making the only advantage health but benchtini is valnurable to bullet and grind. Decisions, decisions ...
 
Dark Void said:
There's no such thing as Zekeels any more really because Zekrom is just not that great an attacker in this format. In Rayeels normal Rayquaza does what Zapdos would do without the flips and it takes less energy to charge up (since most Eel decks won't be running DCE) although it does require a Fire Energy. Zapdos's only real advantage is being able to possibly OHKO with 4 flips, but its also got a chance of missing the 2HKO due to flips, and if you don't have Refliptini on the field its an even worse chance. If you do have Refliptini, then it takes up more space than normal Rayquaza would for only a chance at doing better. That's not a great trade off in my opinion. And which Eelektross? I can't see any of them helping against Klinklang Cobalion.

In Zekeels the counter would be Zekrom. In Rayeels the counter would be Baby Ray. Eelektross just plain sucks (I've tested it before).

littywitty said:
Like I said one of my freind's opinions. And slurp shakedown would be the only option but even then too slow to set up. (tearing up zekeels after states) And what about moltres in HyRai? Benchtini would be my choice though by far. (Considering discarding a blend, fewer cost, and more damage.) Making the only advantage health but benchtini is valnurable to bullet and grind. Decisions, decisions ...

Shhh don't talk about Moltres (It's my PlasmaKlang counter in Keldeo/Blastoise)
 
Sometimes I won't want to have a full bench because of Colress, and Moltres burns the Defending Pokemon so it does residual damage too. Slap an HTL down with an opponent's Virbank and that's 50 damage in between turns if they roll tails.
 
In my opinion, the only real reason to run Moltres over Victini is because Moltres has a lot more HP. Unless the Klinklang player runs HTL, nothing can one shot it (except Gear Grind), while Victini can be one shot by anything in Klinklang with 3 energy, or Mewtwo+DCE. And if Moltres or Victini is your only good answer to Klinklang, that extra hit can mean a lot.

I don't know how easy it is to get Fire Energy in Blastoise, but Eelektrik and Hydreigon can run Moltres just fine.
 
Prism Energy helps with it. Prism Energy can provide Water or Fire so it is perfect in it.
 
I play an anti-meta deck right now, and I have 2 Reshiram. With that and a few eviolite, I totally decimated a few PlasmaKlang Decks.
 
Mist said:
I play an anti-meta deck right now, and I have 2 Reshiram. With that and a few eviolite, I totally decimated a few PlasmaKlang Decks.

What do you guys think of reshiram being in almost every deck? Outrage after steel bullet?
 
I still don't think it'll work. They won't Steel Bullet, they'll use Righteous Edge, you'll Outrage for 100, and then they'll KO with Bullet. They can also just wait around and build energy onto the field while you do 40 a turn. Taking down the Klinklang doesn't work either because even if you manage to KO it, the instant another one goes up you'll just lose.

The only real "counter" to this deck is Victini (or Garbodor but that's not a tech). That said, it's not unbeatable without Victini, and many decks have plenty of tricks to take care of this. It's better to try and focus on the deck's main strategy and manipulate that to defeat Klinklang rather than tossing in random techs like Reshiram or Victini in a deck that doesn't run Fire Energy.
 
Blah nailed it. Victini is a nice surprise counter, but it's kinda weird to squeeze into a deck that doesn't have Prism/Fire. A lot of decks already have PlasmaKlang counters, (Blastoise, Hydreigon), and those can be problems for the deck. I don't think too many decks need to go too far out of their way to tech a Bouffalant or at least something non-EX to take out Klinklang.
 
SheNinja said:
Moltres could be another counter, but don't talk about it... (My secret tech)

If you don't want people to talk about it, then why are you posting about it?
 
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