DNA said:CMP will be taking over aschefield101 for judging image-based, from now on (at least in the foreseeable future).
Lugia123 said:S**w it:
Phanpy HP 90 {F}
Ability: Power Trick
Once per game (before you attack) you may use this ability. Chose one one of the defending Pokemons attacks. This Pokemon may use that attack for the rest of the game. Treat that attacks energy cost as { } when used by this pokemon.
Ability: Rapad Spin
Three times during your turn (before you attack) you may search your deck for a {F} energy and attach it to one of your benched pokemon.
Weakness {G} Resistance {E}
Reatreat cost:
It swings its long snout around playfully, but because it is so strong, this can be dangerous.
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I had an idea so I had to use it.EDIT: changed rapid spin so its not as broken.
Nod3 said:Oh? I guess I won't get judged by asche for the forseeable future.
Lemonnade said::O One thing though, I think 'lame skill' should be translated by pronunciation: レームスキル
PMJ said:First ever? First ever.
Unique mechanics ahoy! Only thing that's missing is the dex number, which will be filled in, eventually. Probably not this month. But I'll do it.
Nod3 said:PMJ said:First ever? First ever.
Unique mechanics ahoy! Only thing that's missing is the dex number, which will be filled in, eventually. Probably not this month. But I'll do it.
Th energies for the attacks are in the wrong order. First, you ALWAYS put the type of the Pokemon first (unless its a colourless type), you finish off with colourless energies, and for 1+ energies inbetween, you refer to your latest edition of the TCG rulebook and draw what you can from there. Typically, the rulebook doesn't contain the energy list, so maybe use the (probably) well known basic symbolsheet for dppt by fangking ordering.