THIS CARD SUCKS! With my Nidoqueen RR on my bench it switchs him i am dead with only 11 energies in the deck! I faced a A palkia x and the same thing happened he left him up active not killing it untill i decked myself or found two energies on him!
slickmario said:It's a card. It won't get banned. Overused, but not banned. I mean, look at Sableye. Look at how overrated it was. Yeah it was good, and highly overused, but it was never banned. It was said before that only 2 cards ever were legitimately banned. And that was because they were broken beyond all comprehension. But this, is just a gimmick. Something to make combos easier. It can easily be avoided, and if not, oh well. Let the company that makes the cards handle it.
Cimurph said:If you don't want to get pokemon catcher'd run Ferrothorn/Gothitelle... problem solved.
Jahikoi said:People say that catcher can be countered with Gothitelle.
It can...
You tell me than after I catcher your Gothita.
If you mean you use Catcher to put it active, well, go ahead. I love it when my opponents Trainer-lock themselves... besides, if I'm playing it, I won't be silly and leave it on the bench. It'll either be my main attacker, or I'll play Ferrothorn.
Oh, did you forget that there's no rare candy or BTS? Only pokemon breeder, bros.
What? There's Rare Candy, and no Breeder... I don't really see what your point is, or where you're coming from, or what you're leading up to.
Tyraniking said:Guy: Pokemon Reversal? Pfft. Flips suck.
Guy: Pokemon Catcher? No flip! Ban it.
A coin flip means there is a 50% chance of working. A 100% chance of working is over a 50% improvement. You can use two reversals and not get one swap. You can play two catchers and you will never not get two swaps.
No way, I hadn't noticed. I'm glad you pointed that out to all of us, we were so baffled at how changing the coin flip made the effect different in any way! [/sarcasm] But in all seriousness, I don't think you understand what Tyraniking is trying to say here. He's clearly showing how large the difference is between people's opinions of the card before/after the flip was taken away... he perfectly understands what you just said.
Scizorliscious said:Jahikoi said:People say that catcher can be countered with Gothitelle.
It can...
You tell me than after I catcher your Gothita.
If you mean you use Catcher to put it active, well, go ahead. I love it when my opponents Trainer-lock themselves... besides, if I'm playing it, I won't be silly and leave it on the bench. It'll either be my main attacker, or I'll play Ferrothorn.
Oh, did you forget that there's no rare candy or BTS? Only pokemon breeder, bros.
What? There's Rare Candy, and no Breeder... I don't really see what your point is, or where you're coming from, or what you're leading up to.
I think you misundertand. Gothitelle is a stage 2 that locks powers. Gothita's pre-evolutions have 60 hp and 80 hp respectively with weakness to psychic.
You bench gothita. I then proceed to catcher it and kill it before it evolves. If you play Gothita, catcher that. The only way to get two into play is to play two gothita, and then rare candy on the next turn. And by rare candy, for all extents and purposes, it is pokemon breeder. You can't abuse broken timespace or rare candy. There technically is rare candy, but for all extents and purposes, you could assume that they just reprinted breeder and rare candy is getting rotated out... because that's what's happening.
Okay, so you get it into the active position... but then what? You need 3 energy on it; which means 3 turns of attaching. Donphan kills gothita 1 shot with 1 energy, gothorita 1 hit with 3 energies.
I don't understand why people say they will play ferrothorn with it. Cursegar did that but better in the last format, and if you're suggesting you just use gothitelle as an inferior spiritomb,I don't understand.
The final point is that the difference between not having to flip and having to flip isn't just 50%. Pokemon catcher is over twice as good as pokemon reversal.
Jahikoi said:A coin flip means there is a 50% chance of working. A 100% chance of working is over a 50% improvement. You can use two reversals and not get one swap. You can play two catchers and you will never not get two swaps.