PMJ
Silhouette Gloom of the Sundown Lands
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RE: The official Super Smash Bros Brawl thread.
Well, it depends. Are you talking about "best" as in lowest percentage, or best in relation to move lag?
First of all if you keep on referring to tilts as smashes, you are only going to confuse yourself.
Snake's up tilt is ridiculous, killing the lighter characters off the top at like, 85-90%. His forward smash, while laggy, is also a monster KO move, which can kill at around 30% depending on the stage, the character, and the charge. Uncharged it will kill almost everyone from the edge of FD at... I'd like to say 70%. Ike is the same way with his forward smash.
If you're not talking about the super-lag moves such as those, Warlock Punch, etc,. the following are good KO moves without too much lag, just to name a few:
- Rest (Jigglypuff's down B)
- Meta Knight's down smash
- Snake's AAA combo
- Fire Jump Punch (Luigi's up B)
- Luigi's forward smash
- Marth's forward smash (tipper)
- Mr. Game & Watch's down smash
There are obviously many, many more, but that's just a few. Lucario's killing moves don't happen unless he's at like, 100%+. A fully charged Aura Sphere can kill... I'd say that's his least laggy killing move.
Well, it depends. Are you talking about "best" as in lowest percentage, or best in relation to move lag?
First of all if you keep on referring to tilts as smashes, you are only going to confuse yourself.
Snake's up tilt is ridiculous, killing the lighter characters off the top at like, 85-90%. His forward smash, while laggy, is also a monster KO move, which can kill at around 30% depending on the stage, the character, and the charge. Uncharged it will kill almost everyone from the edge of FD at... I'd like to say 70%. Ike is the same way with his forward smash.
If you're not talking about the super-lag moves such as those, Warlock Punch, etc,. the following are good KO moves without too much lag, just to name a few:
- Rest (Jigglypuff's down B)
- Meta Knight's down smash
- Snake's AAA combo
- Fire Jump Punch (Luigi's up B)
- Luigi's forward smash
- Marth's forward smash (tipper)
- Mr. Game & Watch's down smash
There are obviously many, many more, but that's just a few. Lucario's killing moves don't happen unless he's at like, 100%+. A fully charged Aura Sphere can kill... I'd say that's his least laggy killing move.