RE: The official Super Smash Bros Brawl thread.
Even though I only know who Krystal is because of her name, I wouldn't be surprised to see her in simply because she's a girl. We need more girls, which is another reason why Daisy NEEDS TO BE IN BRAWL. OMG I CANNOT STRESS IT ENOUGH. In fact here's a set I came up with that would be perfect for Daisy's in-your-face attitude.
A - A punch. Not a slap, a punch. Tap quickly to punch with the other hand, and another tap results in a third punch. Subsequent taps results in a flurry of punches (think Link's endless sword jabs, Falcon's punches, Fox's kicks, etc.) Initial punch is 3%, second punch is 2%, third punch is 2%, subsequent punches in the combo do 1% each. weak knockback
tilt side A - A mid-range kick, 5% damage, weak knockback
running side A - A backflip kick, two hits, 3-4% each, weak knockback
down A - leg sweep. Knocks the enemy upwards a little bit. 3% damage
smash up A - A strong upwards punch. 12-16% damage, knocks the enemy up a decent height.
smash down A - Daisy brings one leg back and kicks forward with great force. It hits low-medium range, and has decent knockback. 20-22% damage
smash side A - Daisy hits a tennis ball that explodes when it hits the enemy. The length of the charge determines how hard the ball is hit. An immediate launch causes an underhand swing that hits low-medium range, causing 12-15% damage with weak knockback. The resultant explosion is weaker and has splash damage potential. A full charge causes a strong overhead strike that hits medium-high range, causing 25-30% damage. The resultant explosion causes high knockback and is capable of KOing the foe. The explosion also causes splash damage. Daisy is invincible while tossing the ball, but not while she's swinging. The ball can be caught. It does 8-9% if it hits, with weak knockback.
air A - Nothing flashy, just a kick that does 6-8% damage. This is a sex kick.
air up A - A headbutt using the crown. It does 9-11% damage and has moderate knockback.
air forward A - Daisy turns around and kicks using both legs. Does 12-14% damage and has high knockback. It is semi-slow to execute (think Ganondorf's air forward A in terms of execution time).
air back A - Daisy backhands the area behind her. It does 8-12% damage and has weak-moderate knockback.
air down A - Daisy raises a leg a little and brings one foot down hard onto the enemy. It does 10-13% damage. This is a meteor smash.
B - Flower Shield - Daisy extends her arms to both sides; daisies as tall as Daisy are emitted from her hands. These will block and reflect all projectiles that hit them. If the enemy is hit by the shields, he will suffer moderate knockback and take 3-5% damage. This does not protect Daisy from hits caused directly overhead.
side B - Ice Punch - Daisy punches the foe with a fist encased in ice. This can be charged. Does 12-23% damage depending on the charge. If fully charged, this will freeze the foe. The knockback is mild to strong depending on the charge.
down B - Crystal Shockwave - Daisy punches the ground, creating a shockwave that launches forward, dwindling in strength and intensity as it progresses along the ground. It stops when it hits a wall, or an edge. This can be charged. It does multiple hits depending on how close the enemy is to Daisy when the move is performed. With no charge, this move does 4-5% for each hit; at maximum charge, each hit does 12-15% damage. Regardless of damage, it has mild to moderate upwards knockback. This move cannot be performed in the air.
up B - Petal Pillar - A pillar of white petals pushes Daisy in one direction held, then launches her in a second direction held. (Think Pikachu's up B.) When used on the ground, the petals will slow opponents and grounded projectiles. If on the ground, the petals will dissipate after a few seconds.
grab attack - A knee to the midsection. 2-3% damage.
up throw - A simple throw upwards. 5-8% damage
forward throw - Daisy sets the foe down, then knocks him away with a golf club. This is inescapable once performed. 4-7 damage
back throw- Daisy falls backwards, bringing her enemy up and over her head to be launched. 7-10% damage
down throw - Daisy jumps into the air and delivers an elbow drop. 6-9% damage
taunt 1 - Daisy spins around, says, "Hot stuff!," licks her thumb and presses it to her side, and imitates a sizzle.
taunt 2 - Daisy crosses her arms and says, "Is that all you got? Huh??"
taunt 3 - Daisy rests her hands on her knees, breathing heavily, and says, "Wow, you're really strong..." She then stands up, "NOT!" Then she laughs.
Final Smash - Daisy Chain - Daisy attempts to grab a foe with a long chain made from daisy stems. Any foe caught in the chain will be completely bound by it. Said foes suffer a flurry of punches and kicks, followed by an uppercut with an explosive roundhouse kick finish. Any foe caught can expect to take anywhere from 80-110% damage with this move, which has extreme knockback. Barring interception by another player, item, or wall, you will most certainly die. If the chain misses, too bad so sad, better luck next time.
Daisy is so perfect. If she is not in Brawl I will cry. :[