PMJ said:
Man I don't like that ZSS kid, looks like a straight up nerd with his hipster scarf and indoor sunglasses and running out the clock
I believe that's his mother's scarf or something... Other than that, yeah, he's probably the weirdest of the bunch. He was also the only Brawl player (though HBox has participated in a few Brawl tournaments but never really placed high), which probably explains his play style.
The grand final was between a Brawl Meta Knight main and the most defensive of the Top 5 Melee players (his Kirby play style mirrored his Melee Jiggly's quite well), so I'm not sure how representative this match was for the overall speed of SSB4. The Sudden Death rule definitely didn't help either.
From what I've been able to pick up about the mechanics, dashing seems questionable, landing lag is substantial and there's quite a bit of lag after a throw (which might help prevent chaingrabs, but also makes follow-ups essentially impossible). That being said, hitstun seems better than it was in Brawl and air dodges aren't as broken, so we'll see.
If Sakurai actually did watch the matches and noticed the campy FFAs and the time-out in the grand final he might decide to add some more offensive options, there's always hope.
THAT PAC-MAN THO!
First of all, I called it, but who didn't?
Second of all, YESSSSSSSS, this is exactly the Pac-Man I wanted. The silly and way-too-happy arcade Pac-Man is so much better than
whatever Namco seems to being doing to the poor guy nowadays. It's kind of sad how Sakurai seems to treat these characters (Sonic, Pac-Man and Mega Man) far better than their actual franchises (as in "actually doing something with him" in the case of Mega Man). He better play well, because by Zarquon do I want this thing as one of my mains.