TCG One TCG ONE General Discussion

RE: TCG ONE - Full Featured Online Pokemon TCG Simulator [DEX, DRX, DRV Live]

v11.0 Update: Neo Series are now available in Career!

- Players who have reached Level 15 can unlock Neo Series and get one of 4 new starter decks.
- Added Neo Genesis and Neo Discovery (5-card) booster packs to in-game market.
- New Rocket-on format in Career and Quickplay.
- Sneasel (N1) banned from Rocket-on and W. 2003 format but available in Unlimited.
- Stability and some UI improvements.
- Updated Quests
- Sabrina's Alakazam Psylink should no longer work for other pokemon in the field.
- Sabrina's Hypno Invigorate should no longer steal opponent's pokemon.
- Rhyhorn (JU) Leer, Eevee (JU) Tail Wag should no longer linger.
- Sandattack like effects should no longer move to new active pokemon.
- Dark Quilava (N4) evolution fixed.
- Growlithe (N4) Bite energy cost fixed.
- Lucario (NXD) Reflexive Retaliation should now only activate if it is active pokemon.
- Various minor fixes for Neo series.

The pack prices may disrupt some people, treat those prices as the highest prices, which should lower gradually as they're sold away.
 
RE: TCG ONE - Full Featured Online Pokemon TCG Simulator [DEX, DRX, DRV Live]

I think it has been mentioned before, but I think it would be nice to have to confirm your moves each time. I've made a few mistakes because I accidentally clicked the wrong trainer while I was trying to use another one. This would be different than an undo option, which I would not support.
 
RE: TCG ONE - Full Featured Online Pokemon TCG Simulator [DEX, DRX, DRV Live]

axpendix said:
Banning and Moderation
We'll be having moderators, who will have the permission to kick/ban rude or inappropriate users. Please state here if you want to be a moderator. More permissions will follow.

I'm willing to help moderate, depending on what moderators are needed to do. For instance, if moderation is meant to provide consequences for inappropriate behavior, I'd be able to help with that — this is a busy time of year for me, but I should always be able to leave the window open and look at the chat fairly often. I pretty much do that already. If moderation is more meant to stop altercations as they are happening, I probably wouldn't be much help as I won't be able to actively watch the chat as every new message comes in, just as I'm currently not able to take the time to play.

Dharma's absolutely right in that moderators should be very carefully chosen. I volunteer myself mostly because I don't dislike anyone, nor do I seem to be disliked, and I've been playing for about three months so I know who everyone is. Regardless of whether I become a moderator, I think "inappropriate" should be defined a little more: whether it's in the eye of the moderators themselves, whether more allowance would be given to the chat in matches, etc.
 
RE: TCG ONE - Full Featured Online Pokemon TCG Simulator [DEX, DRX, DRV Live]

Hi People! I'm back!

I think there is a problem with the system.

1st: Sometimes a person and their opponent randomly switches decks...
2nd: Flipping Coins with reverse the results Heads is Tails and vice versa
 
RE: TCG ONE - Full Featured Online Pokemon TCG Simulator [DEX, DRX, DRV Live]

1. When using Plus Power, it automatically equips to which ever Pokemon has enough energy to attack if it is the only Pokemon with those requirements. This means, if I have a Pokemon that I want to attach a PP to, but it has no energy and my attacking Pokemon does, I wont be able to put it on the one I choose. I don't know if that made much sense.

2. When a Pokemon uses Leer (or another attack requiring a coin flip for the opponent to successfully land an attack), Clefable's Metronome will flip for both Metronome and the attack it is trying to copy.
 
RE: TCG ONE - Full Featured Online Pokemon TCG Simulator [DEX, DRX, DRV Live]

evilpacman said:
1. When using Plus Power, it automatically equips to which ever Pokemon has enough energy to attack if it is the only Pokemon with those requirements. This means, if I have a Pokemon that I want to attach a PP to, but it has no energy and my attacking Pokemon does, I wont be able to put it on the one I choose. I don't know if that made much sense.

2. When a Pokemon uses Leer (or another attack requiring a coin flip for the opponent to successfully land an attack), Clefable's Metronome will flip for both Metronome and the attack it is trying to copy.

yes both of which are correct.

You can only attach Plus Power to your active until like Gen 3 or 4
and
Metronome requires you to flip and the attack requires you to flip.
 
RE: TCG ONE - Full Featured Online Pokemon TCG Simulator [DEX, DRX, DRV Live]

TheAnticipationEevee said:
evilpacman said:
1. When using Plus Power, it automatically equips to which ever Pokemon has enough energy to attack if it is the only Pokemon with those requirements. This means, if I have a Pokemon that I want to attach a PP to, but it has no energy and my attacking Pokemon does, I wont be able to put it on the one I choose. I don't know if that made much sense.

2. When a Pokemon uses Leer (or another attack requiring a coin flip for the opponent to successfully land an attack), Clefable's Metronome will flip for both Metronome and the attack it is trying to copy.

yes both of which are correct.

You can only attach Plus Power to your active until like Gen 3 or 4
and
Metronome requires you to flip and the attack requires you to flip.

If I have two Pokemon with enough energy to attack, I am able to chose between them.

EDIT:
You are right. I must have mistaken the Defender for PP.
 
RE: TCG ONE - Full Featured Online Pokemon TCG Simulator [DEX, DRX, DRV Live]

TheAnticipationEevee said:
I think there is a problem with the system.

1st: Sometimes a person and their opponent randomly switches decks...
2nd: Flipping Coins with reverse the results Heads is Tails and vice versa

Thanks for participating in my April Fools' Day joke!
 
RE: TCG ONE - Full Featured Online Pokemon TCG Simulator [DEX, DRX, DRV Live]

Thanks for participating in my April Fools' Day joke!
The inception of which was, in part, courtesy of myself, though it wasn't implemented entirely in the way that I suggested, as far as I was able to tell. My idea would've elicited even more schadenfreude: Every single coin flip would result in tails, for both players. Oh, the possibilities... I would've went crazy with Dark Hypno, Poké Flute, and Erika's Perfume. And Base Set Koffing. Oh, definitely Base Set Koffing.

Anyway, because I was bored, and because I couldn't seem to find any other list like this across all of the Internet, I took the liberty of listing out every single Base Set, Jungle, and Fossil card that will not (or did not, I guess I should say) return in the upcoming Legendary Collection set, for referencing purposes. So, if you planned on having a particular card from those sets in your deck when LC releases, make sure it's not on this list.

Base Set:

Blastoise
Chansey
Clefairy
Hitmonchan
Magneton
Mewtwo
Poliwrath
Raichu
Dragonair
Dugtrio
Electabuzz
Electrode
Farfetch'd
Haunter
Magmar
Poliwhirl
Porygon
Wartortle
Diglett
Drowzee
Gastly
Koffing
Machop
Pikachu
Poliwag
Starmie
Staryu
Tangela
Clefairy Doll
Computer Search
Devolution Spray
Impostor Professor Oak
Item Finder
Lass
Super Energy Removal
Defender
Full Heal
Maintenance
PlusPower
Pokémon Center
Pokémon Flute
Pokédex
Professor Oak
Revive
Super Potion
Energy Removal
Gust of Wind
Switch
Double Colorless Energy

Jungle:

Clefable
Kangaskhan
Mr. Mime
Pinsir
Scyther
Vaporeon
Venomoth
Victreebel
Vileplume
Wigglytuff
Gloom
Lickitung
Marowak
Parasect
Persian
Seaking
Weepinbell
Bellsprout
Cubone
Goldeen
Jigglypuff
Mankey
Oddish
Paras
Venonat
Poké Ball

Fossil:

Aerodactyl
Ditto
Dragonite
Lapras
Raichu
Zapdos
Arbok
Cloyster
Golbat
Kingler
Magmar
Slowbro
Weezing
Ekans
Horsea
Krabby
Psyduck
Shellder
Zubat
Mr. Fuji
Energy Search
Gambler
Recycle
 
RE: TCG ONE - Full Featured Online Pokemon TCG Simulator [DEX, DRX, DRV Live]

evilpacman said:
2. When a Pokemon uses Leer (or another attack requiring a coin flip for the opponent to successfully land an attack), Clefable's Metronome will flip for both Metronome and the attack it is trying to copy.
True, this is a rare and low priority bug in my list, also affects baby and confusion flips. Will fix soon enough.

@Verbatim,
My variation was pretty innocent and already got many complaints. I cant predict how much frustration that would cause.

You should also make the ones that are contained in Legendary Collection (basically the inverse of that list), because I should list them usable in Rocket-on format. Thanks.
 
RE: TCG ONE - Full Featured Online Pokemon TCG Simulator [DEX, DRX, DRV Live]

I'm getting some inconsistencies. Only one kind of Machop is in LC. This website says the Machop from Team Rocket is in, while Bulbapedia says Base Set is in. And this'll vary depending on the source. I don't know who to trust. It's not a big deal, but I have OCD, so... It is a big deal. Because if there's one error, there's probably more.

I don't want certain cards to be legal if they're, you know, not.

Edit:
Okay, it's definitely Team Rocket's Machop that's in. You can tell because it has the LC marking on the rightmost center of the card, and I highly doubt someone would Photoshop that there simply to inconvenience people who care too much about this crap. I'm gonna go through every card to check if they all have that marking, and I might as well update that Bulbapedia page, because, Jesus Christ, if I didn't hold Bulbapedia with high regard in the past...


Averted; Pokébeach had it all right after all. This site was used for verification.
You should also make the ones that are contained in Legendary Collection (basically the inverse of that list), because I should list them usable in Rocket-on format. Thanks.
Funnily enough, I was simply going to link you to Bulbapedia's Legendary Collection page, and then I discovered that it contained the wrong information. The website I linked above contains everything you need, however. Beware of the fact that there is no Base Set Mewtwo, but there is a promotional Mewtwo included in LC as a rare. Thought that was interesting.

What's even more interesting is how LC is the first set ever to include reverse-holo cards. And just look how awesome they look! I believe they were only included as an additional card when you bought one of the two theme decks, if I recall correctly. Do you think you could implement these somehow?
 
RE: TCG ONE - Full Featured Online Pokemon TCG Simulator [DEX, DRX, DRV Live]

No, the reverse foils in LC worked exactly the way they do in modern sets. Theme decks just included a random one as a bonus for some reason.

It's also worth noting that there were three types of Legendary Collection packs, each would only contain Pokemon from 2 types. The reverse foil was exempt from this.
 
RE: TCG ONE - Full Featured Online Pokemon TCG Simulator [DEX, DRX, DRV Live]

I'm willing to help moderate in whatever way you need. You know how I prioritize a positive environment, support your decisions, and generally hope for great things for this program.
 
RE: TCG ONE - Full Featured Online Pokemon TCG Simulator [DEX, DRX, DRV Live]

AuburnSky said:
I'm willing to help moderate in whatever way you need. You know how I prioritize a positive environment, support your decisions, and generally hope for great things for this program.

The problem with that is, most people dislike you because you farmed a lot. And also, you are not on TCG One most of the time because you say you are busy. A moderator can't be disliked a lot (not saying I dislike you) or they'll never listen to you. But everyone can give it a shot. Not trying to start an argument.
 
RE: TCG ONE - Full Featured Online Pokemon TCG Simulator [DEX, DRX, DRV Live]

A moderator can't be disliked a lot (not saying I dislike you) or they'll never listen to you.
Being a moderator isn't about being liked, so that people will "listen" to you. If you're a moderator, I dislike you, period. Your job's description is to take away the rights of people who break a few arbitrary rules on your website, like, "don't say the f-word because it's mean". No level of charisma the user may have will detract from that simple idea. It's not about your popularity in the community, it's about whether you can get your job done—banning users who break a given set of rules. And you will have to have rules.

That's actually why I tend to dislike moderators so much—because the rules they enforce are garbage, almost always. You can be a really swell guy, but if you took the job of moderating a website that prohibits the use of swear words, for example... That's not a rule that I respect, so I will not respect you for enforcing it. I've even met moderators who explicitly stated that they don't agree with some rules, but enforce them anyway, because "it's their duty". That's abhorrent. No, I don't respect you, and I will not listen to you.

So, as much as I am personally against moderation (I think having a simple "block user" function would do), I'm going to suggest a few simple rules to have, and a few simple rules to NOT have, yet many websites have them anyway. I'm not trying to say that it has to be my way only, either. I just don't want, if we are to have moderators, for this site to head in a BAD, BAD direction.

Do:
- Prohibit the spamming/flooding of the chats.
- Prohibit disrespectful behavior, especially bullying/harassment.
- Prohibit cybering, sexting, or any sexual behavior in the public chats.
- Prohibit boosting/point farming in games.
- Prohibit impersonation.
- Prohibit the unwarranted spoiling of unreleased content.
- Have an appeal process for bans.

Punishments will be levied upon according to the severity of the offense.

Don't:
- Prohibit the use of profanity in chats. Do prohibit the abuse of profanity.
- Prohibit the "disrespect of staff" in particular. Mods are no more deserving of respect than regular users.
- Prohibit the speaking of non-English languages. It's inherently discriminatory.
- Prohibit the posting of links in the chats. You take the risk when entering separate websites.
- Prohibit advertising. It's better to just ignore them.
- Prohibit the posting of personal information. You are responsible for you.

Indeed, all of these things—profanity, foreigners, advertisers—if you find any of these things offensive (first of all, grow up), the upcoming "block user" function will be your best friend. None of those things warrant a ban.

So yeah. We're not here to teach each other how to conduct ourselves in society. We're here to play a children's card game. It doesn't matter if nobody listens to the moderator—that's what he's in the position for. Just don't put anyone in such a position in the support of childish, Nazi-esque rules. "Draconian" is the last word I want to use to describe the moderators with. Don't let it come to that, whoever you choose.
 
RE: TCG ONE - Full Featured Online Pokemon TCG Simulator [DEX, DRX, DRV Live]

I agree with most of the Do's and Don't's up there. Especially the non-English language ban that some forums have. I have been advertising TCGOne to a multitude of foreign language communities I am a part of and not everyone can speak English. It might be best to include personal messages so that foreigners can communicate with each other easier if need be. I really like where this is heading so far, but I would hate to see arbitrary rules bring it down. The swears should also not be banned. I'm pretty sure everyone swears when they dead draw 5 turns in a row and if it is offensive, the ignore option will be helpful.

I also agree with the websites and advertisements. If it is not spam, there shouldn't be a need to have a cause for concern. ESPECIALLY when just starting up, you will want all the advertisement you can get. If you wouldn't want your advertisements blocked on other websites, then we shouldn't do it here. Porn and highly offensive material should be blocked, however (and by porn, I mean material who's purpose is to objectify a person. Artsy nudes shouldn't really be considered porn and neither should bare breasts, IMO).
 
RE: TCG ONE - Full Featured Online Pokemon TCG Simulator [DEX, DRX, DRV Live]

Eev, I don't know if anyone dislikes me for farming; if they do, I would have to ask why. I spoke with Admin multiple times about it, and he was fine with whatever I did within the framework of his infrastructure. I bought lots and lots of packs, and put lots of cards on the market for a very reasonable price. (including 3 Rocket's Zapdos, 10 Magmar, and multiple staple trainers) So I have to ask what anyone's problem is if they dislike me for farming.
As for being online, I could designate more time to leave the chat up especially, if need be. No big deal though, I'm sure here are multiple qualified people.

I like most of Verb's post a lot (Fancy that! haha). As a mod I would not discourage profanity in general. Though I personally think it makes for generally negative vibes, people are free to speak the way they wanna speak.. I would block porn, repeated spam, and highly offensive material. I would ask Admin what his policy on excessive and intense name calling and belittling ought to be, in order to promote a positive community for players. In general, I wouldn't impose on anyone's experience.. the goal is to help things go smoothly, not to take away anyone's joy.
 
RE: TCG ONE - Full Featured Online Pokemon TCG Simulator [DEX, DRX, DRV Live]

Verbatim said:
Don't:
- Prohibit the use of profanity in chats. Do prohibit the abuse of profanity.
- Prohibit the "disrespect of staff" in particular. Mods are no more deserving of respect than regular users.
- Prohibit the speaking of non-English languages. It's inherently discriminatory.
- Prohibit the posting of links in the chats. You take the risk when entering separate websites.
- Prohibit advertising. It's better to just ignore them.
- Prohibit the posting of personal information. You are responsible for you.

Indeed, all of these things—profanity, foreigners, advertisers—if you find any of these things offensive (first of all, grow up), the upcoming "block user" function will be your best friend. None of those things warrant a ban.

So yeah. We're not hear to teach each other how to conduct ourselves in society. We're hear to play a children's card game. It doesn't matter if nobody listens to the moderator—that's what he's in the position for. Just don't put anyone in such a position in the support of childish, Nazi-esque rules. "Draconian" is the last word I want to use to describe the moderators with. Don't let it come to that, whoever you choose.

I'd like to address each of these separately, and keep in mind, I'm not 100% defending most of them, but I'd like the qualify the thought of them being "draconian."

1. To be honest, profanity isn't really a big deal, because as you said, worst comes to worse someone can block a user if necessary. The only point I'd like to make here is that it can get extremely out of hand -- especially during matches, although I agree that an ignore button serves the function fine, and that this isn't something that needs to be heavily moderated.

2. No, moderators aren't necessarily more deserving of respect than anyone else. But the rule isn't in place because moderators deserve more respect -- it's there because moderators are more subject to abuse than other members. It's not like you can't ever complain about or to a moderator, but the reason most websites have some rule that says "treat staff with respect" is because moderators shouldn't have to deal with an onslaught of insults or angry, non-constructive feedback, something that normal members aren't really prone to. tl;dr, you don't have to treat them as gods, but I don't think having a rule that protects moderators slightly more than other members is unfair.

3. ...I have mixed feelings on this, so I don't have much to say. Again, I'm going to avoid blindly defending rules, but I'd like to at least justify a reasoning for it, because I don't think it's meant to discriminate. Multi-language chats can appear disorganized and can end up with a few people having essentially private conversations between themselves in a certain language, rather than chatting as a group (which, after all, is what a group chat is designed for). I wouldn't mind seeing something like separate chat rooms for separate languages.

4. Allow most links, fine. But otherwise, banning someone for posting links to porn or screamers is completely reasonable. If you saw the ridiculous shenanigans with google+ on youtube, it can get out of hand very quickly. You say that you click links at your own risk, but if every link is such a risk (especially since it's fairly easy to conceal a website's name), then what's the point in allowing them in the first place? You state yourself that we're here to play a card game, and porn or screamers don't add to that experience.

5. Again, how does advertising add to the experience of playing the game? You could make the argument that it isn't a big deal, but when I want to go shopping for a new pair of shoes, I don't go to TCGone, and seeing random advertisements get posted in the chat is just annoying. It might not be a big deal to allow it, but since it has literally zero positive value, why is it such a big deal to disallow it?

6. I would agree...on the basis that people are responsible for themselves. However, that isn't the sole reason the posting of private information is forbidden in most chats. At the risk of repeating myself, there isn't any positive value to sharing something like your address, and as silly as it sounds, the owner of the website and the staff need to protect themselves from having to deal with a situation where the sharing of private information results in something a lot worse. Is it paranoid? Probably. If you post your address in a chat, is someone going to kidnap you the next day? Probably not. But is it worth making against the rules so that a situation never arises? Most certainly.

evilpacman said:
Porn and highly offensive material should be blocked, however (and by porn, I mean material who's purpose is to objectify a person. Artsy nudes shouldn't really be considered porn and neither should bare breasts, IMO).

...Nudity is pornographic, period. This is a website for the Pokémon TCG, and many people who use the website are going to be in their early teens. Whether they should be or not, many kids that age find any nudity obscene or offensive, and that has to be respected. And I know I sound like a broken record from my response to Verbatim, but how in any way does artistic nudity or topless women add any sort of value to TCGone? I get the ideology behind less moderation -- but honestly, if you want to look at art or topless photos, why are you going to a playtesting website for Pokémon to do so?
 
RE: TCG ONE - Full Featured Online Pokemon TCG Simulator [DEX, DRX, DRV Live]

it's there because moderators are more subject to abuse than other members.
Then I'd simply argue the risk thing again. If you can't handle the abuse, don't be a mod. It's the price you pay, or the risk you take. Like, Justin Bieber's lawyer has balls, wouldn't you say? That's the kind of brass that yours has to be made out of to take up such a position. I'm exaggerating, of course—this is just the Internet, let's remember. But either way, I think a good trait of being a moderator is being able to handle the fact that you will take a lot of shit from people, and I still think it's too derivative of the generally applied "be respectful" rule anyway.
if you saw the ridiculous shenanigans with google+ on youtube, it can get out of hand very quickly.
That's a good point, actually. Though, I believe I stated that porn would be a bannable offense. It's a common sense thing—if blatantly offensive material is posted, you're gonna get banned. It's just that some people consider the simple posting of a simple SFW image to be a mild form of advertising which is vastly false.
5. Again, how does advertising add to the experience of playing the game? ...it has literally zero positive value, why is it such a big deal to disallow it?
That's more of your own personal opinion, really. Clearly, for me, it doesn't have "literally zero positive value". The prospect of being introduced to even more websites that pertain to my interests and may also happen to have a cool community sounds like a pretty big positive to me. I can understand why one would dislike it, but I can understand why one would dislike anything. I don't think that's reason enough to prohibit it unless it's actually taking from the experience of playing the game, which it can't. Unless an advertiser is spectating a match and harassing the two people playing, which would be a poor and ineffective practice, and I think even advertisers are smart enough for that. Maybe.

Idea: You can actually block spectators from spectating your game, but maybe you just don't want one person in particular watching, because they are a spammer/advertiser/jerk. It should be made so that both players playing the game are the moderators of their game. So you can ban/kick people individually if you so choose as you are playing.
But is it worth making against the rules so that a situation never arises? Most certainly.
Here's something you need to remember: Prohibition doesn't work like that. It won't stop people from doing what's prohibited. What we are doing is creating guidelines, not rules. It was a mistake to say "rules". We're making a statement on how the ideal user should act, and if they don't conduct themselves, they are liable for punishment, and they should be wary of that. We don't want to make it seem like we're a nanny state, though.

The more I think about this, however, the more I feel like the rules (or guidelines) should be more unspoken or ungiven, and left to the moderators' discretion. The rules in my do section are really no-brainers. Most people know something bad when they see it, and they'll know to respond accordingly. Perhaps just a message saying... "The moderators reserve the right to ban anyone for any reason they deem necessary", but make that sound less... Authoritarian. Because it isn't, it's just saying... "Use common sense, and you'll have a good time here..." I don't know. I'm not good at sugarcoating.
 
RE: TCG ONE - Full Featured Online Pokemon TCG Simulator [DEX, DRX, DRV Live]

v11.8 Update: Fossil Ditto and lots of fixes!

- Fossil Ditto is now implemented. It may not be fully precise but still should work surprisingly well. Take a spin in quickplay!
- Game UI became much lighter and faster. New fonts (subject to change)
- Added LC reprints to Rocket-on and Neo-on formats.
- Confusion self damage should now be prone to Weakness, Resistance and other damage manipulation effects (such as Metal Energy).
- Various Toxic Gas and Goop Gas Attack bugs should be fixed.
- Brock's Ninetales Shapeshift should now work perfectly.
- Dark Gyarados (TR) Final Beam should now work as intended.
- Pikachu (WBSP 1) Growl, Totodile (N1 81) Leer, Cyndaquil (N1 56) Leer should now fade after benching.
- Giovanni's Gyarados (G2) and Kingdra (N1) Dragon Tornado should now only switch if it doesn't KO.
- Meganium (N1) Wild Growth and Gardevoir (NXD) Psychic Mirage minor bugs fixed.
- Focus Band and other various similar cards should now only work if KOed by damage from an attack.
- Misty's Golduck Super Removal should now work as intended.
- Erika's Exeggcute (G1) Deflector should now work as intended.
- Servine (BLW 4) HP fixed.
- Kabuto (N2) Weakness fixed.

Next: Boundaries Crossed and Plasma Storm.
Stay updated!
 
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