TCG Fakes TFP's Text-Based Fakes!

Banette EX - Psychic - 170
Basic

[C] Foul Lick
Discard an Special Energy attached to 1 of your opponent's Pokémon.

[P][C] Haunt 60
Put 2 damage counters on 1 of your opponent's Benched Pokémon.

Weakness: Dark (x2) - Resistance: Fighting (-20) - Retreat Cost: 2 - UR - 078
Skuntank BREAK - Dark - 140
BREAK Evolution - This Pokémon has the Attacks, Abilities, Weakness, Resistance and Retreat Cost of the Skuntank it BREAK evolved from.

Ability: Gas Cover
put 3 damage counters instead of 1 on your opponent's Poisoned Pokémon between turns.
Any damage done to this Pokémon by attacks from your opponent's Poisoned Pokémon is reduced by 30 (after applying Weakness and Resistance).

UR - 094
Infernape - Fire - 130
Stage 2

[R] Burn Out 40+
You may Discard an [R] Energy attached to this Pokémon. If you do, this attack does 60 more damage.

[R][C][C] Heat Wave 40
This attack does 30 damage to each of your opponents Benched Pokémon.

Weakness: Water (x2) - Resistance: None - Retreat Cost: 1 - HR - 049
Tangele - Grass - 70
Basic

[C] Tackle 10

[G][G] Tangle and Run 30
Both players switch their active Pokémon with 1 of their Benched Pokémon.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - C - 009

Dedenne - Lightning - 70
Basic

[C] Pick up
Search your deck for a Tool card and attach it to 1 of your Pokémon.

[L] Lightning Call
Search your deck for a Basic or Stage 1 [L] Pokémon and put it onto your Bench.

Weakness: Fighting (x2) - Resistance: Metal (-20) - Retreat Cost: 0 - U - 065
Now what is left between Galvantula and this card :p
Try to guess and i will make the card
 
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That Banette EX is really weak... Double Colorless to discard 1 special energy? Even Porygon-Z (66/98) discards ALL for only one colorless.
I do really like the Skuntank BREAK though :)
 
Now what is left between Galvantula and this card :p
Try to guess and i will make the card
If you're following the usual Pokédex order for your setlist, there are only a few Electric-type Pokémon that come between Galvantula and Dedenne.

  • Tynamo/Eelektrik/Eelektross - Unlikely; there's only one slot left.
  • Stunfisk - Very likely, IMO; the only Electric-type that doesn't evolve and isn't a legendary between Galvantula and Dedenne.
  • Thundurus - Also a possibility, but I think it fits the theme less than Stunfisk does.
  • Zekrom - Same reasons as Thundurus.
  • Helioptile/Heliolisk - Unlikely for the same reasons as Eelektross.
Stunfisk is my final answer.
 
If you're following the usual Pokédex order for your setlist, there are only a few Electric-type Pokémon that come between Galvantula and Dedenne.

  • Tynamo/Eelektrik/Eelektross - Unlikely; there's only one slot left.
  • Stunfisk - Very likely, IMO; the only Electric-type that doesn't evolve and isn't a legendary between Galvantula and Dedenne.
  • Thundurus - Also a possibility, but I think it fits the theme less than Stunfisk does.
  • Zekrom - Same reasons as Thundurus.
  • Helioptile/Heliolisk - Unlikely for the same reasons as Eelektross.
Stunfisk is my final answer.

Well, both of you are wrong :p
Joltik comes for Galvantula and Stunfisk isn't right either :)

Did i BREAK your minds?
Galvantula BREAK - Lightning - 130
BREAK Evolution - This Pokémon has the Attacks, Abilities, Weakness, Resistance and Retreat Cost of the Galvantula it BREAK evolved from.

[L][L] Defuse Web 100
If the Defending Pokémon is an Pokémon-EX it can't attack during your opponents next turn. Discard an [L] Energy attached to this Pokémon.

UR - 064
Bellossom - Grass - 130
Stage 2

[G] Solar Dance
Search your deck for 2 [G] Pokémon and put them onto your Bench. Shuffle your deck afterward.

[G][C] Frustration Dance 60
The Defending Pokémon is now Confused.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 2 - HR - 008
.
Clefable - Fairy - 90
Stage 1

[Y] Fairy Wind 20
Flip a coin. If heads, Discard the top card of your opponents deck.

[Y][C][C] Echoed Voice 70
This attack isn't affected by Resistance.

Weakness: Metal (x2) - Resistance: Dark (-20) - Retreat Cost: 2 - U - 099
 
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"Also, damage done to this Pokémon is decreased by 30 if the Defending Pokémon is Poisoned."

Should be rewritten as:

"Any damage done to this Pokémon by attacks from your opponent's Poisoned Pokémon is reduced by 30 (after applying Weakness and Resistance).
 
Tangrowth - Grass - 130
Stage 1

[G] Whip Off 40
Switch the Defending Pokémon with 1 of your opponents Benched Pokémon.

[G][C][C][C] Mega Drain 100
Heal 20 damage from this Pokémon.

Weakness: fire (x2) - Resistance: None - Retreat Cost: 4 - R - 010
Poliwag - Water - 50
Basic

[C] Hypnosis
The Defending Pokémon is now Asleep.

[W] Bubble 10
Flip a coin. If heads, the Defending Pokémon is Paralyzed.

Weakness: Grass (x2) - Resistance: None - Retreat Cost: 1 - C - 054
M Banette EX - Psychic - 220
Mega Evolution - When one of your Pokémon becomes a Mega Evolution your turn ends.

[P][C] Shadow Ring 100
The Defending Pokémon is now Poisoned, switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Dark (x2) - Resistance: Fighting (-20) - Retreat Cost: 0 - UR - 079

Who expected this Pokémon :p
Pidove - Colorless - 50
Basic

[C][C] Roost
Heal 30 damage from this Pokémon. The Weakness of this Pokémon is Fighting until the end of your opponents next turn.

[C][C] Scavenge 20
Search your Discard Pile for a card and put it into your hand.

Weakness: Lightning (x2) - Resistance: Fighting (-20) - Retreat Cost: 1 - C - 119
 
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Scyther - Grass - 80
Basic

[C] Wind Scythe 10
Move an Energy from the Defending Pokémon to 1 of your opponent's Benched Pokémon.

[G][C] Captivate Slash 30
Flip a coin. If heads, switch the Defending Pokémon with 1 of your opponent's Benched Pokémon. If tails, switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - U - 011
Weepinbell - Psychic - 80
Stage 1

[C] Slam 20

[P][P][C] Sludge Bomb 70
Flip a coin. If heads, the Defending Pokémon is now Poisoned.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 2 - U - 067
Riverside - Stadium - Trainer

Each Pokémon in play that have any [W] Energy attached to it has no Retreat Cost.

This card stays in play as you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play you can't play this card.

U - 126
Old Tree - Stadium - Trainer

Each [G] Pokémon in play has 10 more HP and does 10 more damage to the Defending Pokémon.

This card stays in play as you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play you can't play this card.

U - 127
 
I'd like to see one IRL!
Sure, why not.

bFMpsSD.png

This was a bit of a challenge, making the bottom half as well. Think it came out OK, though, even if I did have to enlarge the bottom half a bit. :)
 
Sure, why not.

bFMpsSD.png

This was a bit of a challenge, making the bottom half as well. Think it came out OK, though, even if I did have to enlarge the bottom half a bit. :)

Wow that is amazing :p

Victreebell - Psychic - 130
Stage 2

[P] Heavy Slam 60
Flip a coin. If tails, Discard an Energy attached to this Pokémon.

[P][P][C] Sludge Bomb 100
The Defending Pokémon is now Poisoned.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 2 - R - 068
Pinsir EX - Grass - 170
Basic

[C][C] Guillotine 20+
This attack does 80 more damage if the Defending Pokémon has no Retreat Cost.

[G][C][C] Feint Attack 60+
This attack does 40 more damage if the Defending Pokémon has an Resistance.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 2 - UR - 012
Banette Spirit Link - Tool - Trainer

Attach an Tool card to 1 of your Pokémon if that Pokémon doesn't already have an Tool card attached to it.

Your turn does not end if this Pokémon this card is attached to becomes M Banette EX.

U - 128
Pinsir Spirit Link - Tool - Trainer

Attach an Tool card to 1 of your Pokémon if that Pokémon doesn't already have an Tool card attached to it.

Your turn does not end if this Pokémon this card is attached to becomes M Pinsir EX.

U - 129
Special Swap - Item - Trainer

Move the Special Condition affecting your Active Pokémon to your opponents Active Pokémon. If the Defending Pokémon is already affected by an Special Condition, you may remove that Special Condition that is affected the Defending Pokémon.

U - 130
 
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Whenever referring to a "Retreat Cost of 0", you should simply refer to it as "no Retreat Cost".
 
Scizor - Metal - 130
Stage 1

[C][C] Clearify 30
This Pokémon has no Weakness during your opponent's next turn.

[M][C][C] Iron Hammer 80
Discard an Special Energy attached to the Defending Pokémon.

Weakness: Fire (x2) - Resistance: Psychic (-20) - Retreat Cost: 3 - HR - 097
M Pinsir EX - Grass - 220
Mega Evolution - Whenever 1 of your Pokémon becomes a Mega Evolution, your turn ends.

[G][G][C] Sqeeze 120
You may Discard 2 [G] Energy cards attached to this Pokémon. If you do, this attack does 30 more damage and Discard 1 Energy attached to the Defending Pokémon.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 2 - HR - 013
Grow Energy - Energy

This card can only be attached to your [G] Pokémon. This card provides 1 [G] only while it is attached to your [G] Pokémon.

If this card is discarded for any reason, put this card into your hand.

(If this card isn't attached to a [G] Pokémon, Discard this card)

U - 131
 
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Whoo - nice Special Energy! I feel like this would have made a realistic special energy effect.

There are two wordings errors I have noticed:
Firstly, "discard" is not captilised unless beginning a sentence. Secondly, your special energy effect should be read as:

"If this card is discarded for any reason, put this card into your hand."
 
Cursed Energy - Energy

This card can only be attached to a [P] Pokémon. This card provides 1 [P] Energy only while it is attached to your [P] Pokémon.

If the Pokémon this card is attached to is on your Bench, prevent all effects, including damage done to the Pokémon this card is attached to.

(If this card isn't attached to a [P] Pokémon, discard this card)

U - 132
Ekans - Psychic - 50
Basic

[C] Wrap
The Defending Pokémon can't Retreat during your opponents next turn.

[P][C] Poison Fang 20
The Defending Pokémon is now Poisoned.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 1 - C - 069
Tranquill - Colorless - 80
Stage 1

[C] Upwind Wing 20
Search your Discard Pile for a Special Energy and attach it to 1 of your Pokémon.

[C][C] Sky Drop 50
Flip a coin. If tails, this attack does nothing.

Weakness: Lightning (x2) - Resistance: Fighting (-20) - Retreat Cost: 1 - U - 120
Poliwhirl - Water - 90
Stage 1

[C] Dizzy Punch 20
The Defending Pokémon is now Confused.

[C][C] Mud Shot 20
If the Defending Pokémon is an [L] Pokémon, it can't attack during your opponents next turn.

Weakness: Lightning (x2) - Resistance: None - Retreat Cost: 2 - U - 055
 
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Fun story - "discard pile" is also never captilised if you can help it. :p

PCL makes too many rules. *grumble*
 
Mega Pinsir with the attack "squeeze". I can just imagine the japanese card with flaming 3D text saying "SQUEEZE" next to the Pokemon.
 
Chikorita - Grass - 60
Basic

[C] Stomp 10

[G][C] Leaf Blade 20+
Flip a coin. If heads, this attack does 20 more damage.

Weakness: Fire (x2) - Ressistance: None - Retreat Cost: 1 - C - 014
Bayleef - Grass - 90
Stage 1

[G] Leaf Blade 20+
flip a coin. If heads, this attack does 20 more damage.

[G][C][C] Take Down 70
This Pokémon does 20 damage to itself.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 2 - U - 015
Arbok - Psychic - 90
Stage 1

[P] Poison Tail 30
The Defending Pokémon is now Poisoned.

[P][C] Wrap 40
The Defending Pokémon can't Retreat during your opponents next turn.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 0 - U - 070
Sunkern - Grass - 40
Basic

[C] Call Plant
Search your deck a [G] Pokémon and put it onto your Bench.

[G][C] Tackle 20
Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - C - 017
Snorlax EX - Colorless - 180
Basic

[C][C] Snore 30
This Pokémon has no Retreat Cost until the end of your next turn.

[C][C][C] Block Off 90
Prevent all effects off atacks, excluding damage done to this Pokémon by your opponent during his or her turn.

Weakness: Fighting (x2) - Resistance: None - Retreat Cost:4 - UR - 108
 
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Didn't have time till now :(
But here are some more
Sunflora - Grass - 80
Stage 1

Ability: Sun Boost
Once during your turn, you may search your deck for a [G] or [R] Energy and attach it to 1 of your Pokémon.

[G][C] Floral Pressure 20
Let your opponent draw or discard cards until he or she has 4 cards in his or her hand.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - U - 018
Mew - Psychic - 70
Basic

Ability: Barrier
This Pokémon can't be damaged by an attack if this Pokémon is on your Bench.

[C][C][C] Light Pulsar 50
Discard an Special Energy attach to the Defending Pokémon.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 1 - R - 077
Meganium - Grass - 150
Stage 2

[G] Long Whip
This attack does 40 damage to 1 of your opponent's Benched Pokémon.

[G][G][C] Over Drain 100
Heal 50 damage from 1 of your Pokémon.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 3 - R - 016
Unfezant - Colorless - 140
Stage 2

[C][C] Airway Slash 50
Switch this Pokémon with 1 of your Benched Pokémon. Heal 20 damage from your new Active Pokémon.

[C][C][C][C] Devastating Wind 130
Discard the top card from your opponent's deck.

Weakness: Lightning (x2) - Resistance: Fighting (-20) - Retreat Cost: 2 - HR - 121
i wonder...
 
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