Finished The Challenge: Season 4 - Keeper of Night takes it all!

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RE: The Challenge: Season 4 - Challenge 9 is over!

Anyway, PP, What happened to that Eeveelution Clone/cat fakemon you were talking about, PP?
 
RE: The Challenge: Season 4 - Challenge 9 is over!

Haunted Water said:
Screen shot or didn't happen

http://oi57.tinypic.com/swa0wm.jpg

I tried to get the whole PM, but it's impossible considering how large it is.

EDIT: Near the top of the image.
 
RE: The Challenge: Season 4 - Challenge 9 is over!

Yeah, not much change. But it's that way on purpose.
It's just a weaker version of its evolved self. When it can escape during Megalution, that's where the change happens.

edit: Why delete it professorlight?
 
RE: The Challenge: Season 4 - Challenge 9 is over!

Inb4 comes first because of that marking error.
 
RE: The Challenge: Season 4 - Challenge 9 is over!

professorlight, why did you delete it?
 
RE: The Challenge: Season 4 - Challenge 9 is over!

Nothing was deleted. We rearranged your info to make a more uniformed template for judging. If that's a problem then QQ more.

Unless something else was deleted in which case I don't know what it is.

I do have 0.6 inches for Kakunice's height but that really doesn't change anything with the score.

Light's comments are here in the same order as they are in my post (Machamp is listed first, Celever is listed last).

professorlight said:
Here are all the entries, sorry I'm taking too long... I have to correct half of what I write becasue ,myfingers just rest on top of keys tehry are not souupposed to. and tehn go back to correct.

I was going to post this before the entries to let them know it was ass-kicking time, use it if you want:

THE TIME HAS COME, MORTALS!

[img width=500 height=]http://www.majhost.com/gallery/LordRyu/bronies/tumblr_limxuh0lpw1qiq96ko1_250.gif[/img]

THE HOUR OF RECKONING. IS UPON US.

AND YOUR ASSES.

ARE.

MIIIIIIIIIIINE

fluttershycrazy.png


AHAHAHAHAHHAHAHAHAHAHAHAHA!




Machamp The Champion said:
[img width=350 height=]http://s20.postimg.org/4f8zgj2wt/DSC00638.jpg[/img][img width=350 height=]http://s20.postimg.org/5t0mbu265/DSC00639.jpg[/img]

Puparka (Pupal + Parka) - Eskimaster (Eskimo + Master)(Lv35)

Species: Eskimo Pokemon
Type: Fighting / Ice
Abilities: Overcoat / Snow Cloak / Defiant (HA)

Gender Ratio: 25% Female, 75% Male
Catch Rate: 180
Egg Groups: Humanlike
Steps to Hatch: 5355

Height: 2'06" - 5'02"
Weight: 55lbs - 147lbs

Experience Yield: 59 - 163
Levelling Rate: Medium Fast
EVs: 2 Att - 3 Att
Base friendship: 70

Bodystyle: Bipedal
Footprint:
PokéDex color: Brown

PokeDex entries:
"They get their coats from their fathers after they pass away. If the father had more than 1 child, the other children steal coats from nearby villages out of jealousy."

"Even though its coat gets in the way during battle, it insists on always wearing it. It's honed its fighting skills by sparring with other Puparka while on breaks from traveling."

"This Pokemon travels in large packs. It likes to travel in cold mountains because its fighting skills are unaffected by the harsh blizzards."

"Having lived in the freezing mountains its entire life, it has learned to command or create chilling winds with the force of its fists, even in hot weather."

Base stats:
47 / 81 / 37 / 73 / 52 / 32
72 / 104 / 55 / 97 / 79 / 44

Level Up moves
1: Tackle (puparka - eskimaster)
1: Low Kick (puparka - eskimaster)
4: Powder Snow (puparka - eskimaster)
7: Focus Energy (puparka - eskimaster)
12: Comet Punch (puparka - eskimaster)
15: Ice Shard (puparka - eskimaster)
19: Endure (puparka - eskimaster)
22: Rock Slide (puparka - eskimaster)
26: Scary Face (puparka - eskimaster)
29: Force Palm (puparka - eskimaster)
32: Knock Off (puparka - eskimaster)
34: Helping Hand (puparka - eskimaster)
36: Ice Punch (puparka - eskimaster)
38: Dynamic Punch
40: Dynamic Punch (eskimaster)
41: Avalanche
43: Mean Look
45: Avalanche (eskimaster)
46: Close Combat
48: Mean Look (eskimaster)
49: Focus Punch
51: Rock Climb
52: Close Combat (eskimaster)
57: Focus Punch (eskimaster)
61: Rock Climb (eskimaster)

TM moves
Puparka:
Low Sweep
Calm Mind
Hidden Power
Bulk Up
Blizzard
Smack Down
Frost Breath
Return
Torment
Swagger
Rock Smash
Bide
Curse
Mimic
Natural Gift
Rage
Secret Power
Snore
Vacuum-Cut
Wide Slash
Rest
Protect
Attract
Captivate
Double-Edge
Strength
Rock Tomb
Frustration
Facade
Round
False Swipe
Poison Jab
Flamethrower
Toxic
Power-Up Punch
Eskimaster:
Low Sweep
Calm Mind
Hidden Power
Bulk Up
Blizzard
Smack Down
Earthquake
Frost Breath
Return
Brick Break
Torment
Swagger
Rock Smash
Bide
Curse
Mimic
Natural Gift
Rage
Secret Power
Snore
Vacuum-Cut
Wide Slash
Rest
Protect
Attract
Captivate
Double-Edge
Strength
Rock Tomb
Ice Beam
Frustration
Facade
Round
False Swipe
Giga Impact
Poison Jab
Flamethrower
Toxic
Power-Up Punch

Egg Moves
Fire Punch - (Hitmonchan, Magmar, Medicham, Electivire, Magmortar)
Thunder Punch - (Hitmonchan, Electabuzz, Electivire, Medicham, Magmortar)
Foresight - (Machop, Machoke, Machamp, Hitmonlee, Sableye, Buneary, Lopunny, Lucario)
Submission - (Machop, Machoke, Machamp)
Feint - (Hitmonlee, Hitmonchan, Hitmontop, Meditite, Medicham, Monferno, Infernape, Lucario)

Tutor Moves
None

Defense of the design:
Your TM list isn't the 6th gen list, so you were deducted for that. Your design isn't that exciting, especially as it's just an eskimo in a parka. We've seen several human like Pokemon with clothes before (Jynx, Gardevoir, Sawk and Throh come to mind). The hole in the sleeves was a interesting addition, but we felt that it would express the point better if the sleeves completely covered puparka's hands, also, isn't pupa an insect's stage of development? why put it in a fighting/ice type?

Keeper of Night said:
ZhpR9FE.jpg
8hv9RXK.jpg
hqEIiL9.jpg


Spectore (SpectEr + Ore) > Poltoregeist (Poltergeist + Ore) (poltorite)> Megapoltoregeist

Species: Trapped Pokémon
Type: Rock/Ghost - Rock/Ghost - Dark/Ghost
Abilities: Solid Rock / Sturdy / Shadow Tag (HA) / No Guard (mega)

Gender Ratio: 50% Male, 50% Female
Catch Rate: 250 - 80
Egg Group: Amorphous
Steps to Hatch: 5355 - 5609 steps

Height: 2'00'' - 3'00''
Weight: 30 lbs - 260 lbs.

Experience Yield: 60 - 170
Leveling Rate: Medium Fast
EVs: 1 SpA - 1 SpA 1 SpD
Base friendship: 35

Bodystyle:
Body01.png

Footprint: No Footprint
PokeDex color: Gray


PokeDex entries:
"Apparently, in ancient times, these Ghost pokémon were bound to their rock homes. They can leave only for short periods of time."

"When they leave the rock that they are connected to, they are said to cause hallucinations to those nearby. The area around their rock remains unaffected, however."

Base Stats:
80/20/90/20/90/10
100/50/130/50/130/30
100/65/80/120/80/125

Level Up moves
1: Astonish
1: Harden
6-1: Tackle
*-1: Iron Defense
*-1: Shadow Sneak
10-1: Curse
15: Gyro Ball
21: Hypnosis
27: Power Gem
30: Mirror Shot
35: Confuse Ray
38-35: Selfdestruct
43-45: Ancient Power
48-50: Flash Cannon

TM moves
Psyshock
Calm Mind
Toxic
Hidden Power
Taunt
Hyper Beam
Light Screen
Protect
Safeguard
Frustration
Smack Down
Earthquake
Psychic
Shadow Ball
Double Team
Reflect
Sandstorm
Fire Blast
Rock Tomb
Torment
Façade
Rest
Thief
Round
Echoed Voice
Focus Blast
Energy Ball
Fling
Charge Beam
Quash
Will-o-Wisp
Embargo
Explosion
Giga Impact
Rock Polish
Flash
Thunder Wave
Gyro Ball
Struggle Bug
Psych Up
Bulldoze
Frost Breath
Rock Slide
Infestation
Dream Eater
Swagger
Sleep Talk
Substitute
Flash Cannon
Trick Room
Snarl
Nature Power
Dark Pulse
Dazzling Gleam[/size]

Egg moves
Recover (From Frillish, Solosis, and Shellos lines)
Trick-or-treat (From Phantump line)
Eerie Impulse (From Stunfisk)
Fissure (From Stunfisk)
Acid Armor (From Grimer line)
Pain Split (From Misdreavus, Litwick, and Solosis lines)

Tutor moves
None

Defense of the design:
-_-
Rock/Ghost? Really? What can be done with that?
Ugh...
I went with my first idea of a possessed rock. The shadow that the rock casts is the ghost attempting to escape it's "prison." However, it can leave at times, and this gives it an extra surge of power that causes headaches, dizziness, and even hallucinations to those nearby. However, as the rock is chosen for its unique power of keeping the ghost contained, it absorbs this energy. This is why the area around it is unaffected by it's hallucinations and why the ghost ultimately is sucked back in. The gemstones on the rock turn purple when the ghost is inside. The eyes on the front of the rock are what the ghost can use to look out when its shadow isn't showing.
When the ghost escapes, the gems release the purple energy, turning them black. The eyes also appear to close, but this is not the case. See the ghost's face?
As the ghost has no shelter, it's Defenses go way down. However, as it doesn't need to lug that heavy rock around anymore, its Speed and (Special) Attack go up.
The shadow itself isn't the pokémon. Or is it? What if the shadow itself is showing what it is you're really looking at? Maybe the rock is just part of the hallucination? Who knows?
(Yes, the upside down ghost is supposed to be the shadow. The less we can talk about the terrible artwork, the better. -_-)
...Wait.
No Guard + Hypnosis + Will-o-Wisp on a pokémon with only one weakness.
Hooray.
This was a top-tier entry. However, we were critical about the Mega Evolution being only +75 to the BST instead of the standard base 100. Also, we felt that the basic stage was superfluous, since it changes from a rock with eyes (also a problem; a dark hole with two mysterious, glowing eyes would have been better, we liked the crystals, though) to a bigger rock with eyes. Keeper was suggested to do a tombstone and he didn't do it. That took balls. Luckily for him, this was way better than aboring tombstone.

Scorched Feathers said:
qsuj4i.png

Dralactian (Draco + Stalagtite/Stalagmite + Titan)

Species: Rock Body Pokémon
Type: Rock/Dragon
Abilities: Mold Breaker / Weak Armor / Sand Stream (HA)

Gender Ratio: 50% Female, 50% Male
Catch Rate: 50
Egg Groups: Mineral
Steps to Hatch: 10455 - 10709

Height: 6”04’ - 1.93m
Weight: 587.9 Ibs. - 267 kg

Experience Yield: 57
Levelling Rate:
EVs: 1 Att / 1 Sp Def
Base friendship: 37

Bodystyle:
Body08.png

Footprint:
F248.png

PokéDex color: Grey

PokeDex entries:
"Dralactian have stone shells that cannot be broken by even a battering ram. They smash their shells to increase their attacking prowess."

"These Pokémon are known to reside in dark caves, appearing to be stalagmites. It is known that they are deceptive in their swiftness to corner prey."

Base stats:
100 / 122 / 98 / 77 / 110 / 90 (597 BST)

Level Up moves
1: Dragon Tail
1: Rock Polish
1: Shell Smash
1: Dragon Claw
1: Thunder Fang
1: Fire Fang
5: Iron Defense
9: Dragon Rage
13: Rapid Spin
17: Sand Attack
21: Dig
25: Rollout
29: Bulldoze
33: Body Slam
37: Rock Polish
41: Shell Smash
45: Crunch
49: Dragon Tail
53: Head Smash
57: Double Edge
61: Stone Edge

TM moves
Hone Claws
Dragon Claw
Roar
Toxic
Hidden Power
Taunt
Protect
Frustration
Smack Down
Earthquake
Return
Dig
Sandstorm
Rock Tomb
Facade
Rest
Attract
Thief
Focus Blast
False Swipe
Embargo
Explosion
Shadow Claw
Rock Polish
Stone Edge
Gyro Ball
Swords Dance
Bulldoze
Rock Slide
Dragon Tail
Poison Jab
Grass Knot
Swagger
Flash Cannon
Rock Smash
Confide

Egg Moves
Self-Destruct - (Claydol, Electrode, Golem)
Zen Headbutt - (Claydol)
Magnitude - (Golem)

Tutor Moves
Draco Meteor

Defense of the design:
I think I have everything.
First of all, your design looks like a dog with a volcano on its back, which is really bland and unexciting. Claydol also can't breed with this Pokemon, as Claydol is genderless. This pokemon also has a strong mary sue vibe we were not comfortable with; the basic moves are too powerful for such low levels, and the BST is in pseudolegendary territory.

TwistedTurtwig said:
[img width=350 height=]http://i.imgur.com/XkLkeYF.jpg[/img][img width=350 height=]http://i.imgur.com/4pah28U.jpg[/img]

Nymphad - Mayjouree (Lv24)

Species: Naiad Pokemon - Annual Pokemon
Type: Bug - Bug/Fairy
Abilities: Overcoat - Shield Dust / Swarm

Gender Ratio: 50% Female, 50% Male
Catch Rate: 125 - 200
Egg Groups: Bug - Water 1
Steps to Hatch: 4080

Height: 0.6 m - 1.1 m
Weight: 1.1 kg - 3.8 kg

Experience Yield: 61
Levelling Rate: Erratic
EVs: 1 Spe - 1 Def / 1 Sp. Att
Base friendship: 65 - 80

Bodystyle:
Body14.png
-
Body13.png

Footprint:
F283.png
-
F283.png

PokéDex color: Green

PokeDex entries:
"Using its six legs, it darts through the water, feeding on decaying leaves to prepare enough energy for evolution."

"Nymphad can be found hiding under the layers of debris on lake bottoms, patiently awaiting the right time to evolve."

"Pokedex Entry 1: Once every year, hundreds of thousands of wild Nymphads leave the lakes in which they live and evolve into Mayjouree, staying for a single day, before disappearing to parts unknown."

"Traditionally, a festival is held on the day the Mayjouree emerge. If a person finds a Mayjouree on any other day, they are said to have good fortune for the rest of the year."

Base stats:
60 / 35 / 50 / 30 / 45 / 60
80 /35 / 115 / 90 / 85 / 70

Level Up moves
1: Silver Wind (mayjouree)
1: Tackle (mayjouree)
1: Harden (mayjouree)
1: Bug Bite (mayjouree)
7: Fairy Wind (mayjouree)
1: Tackle
3: Harden
7: Mud Sport
14: Safeguard (mayjouree)
11: Bug Bite
13: Stockpile
17: Mud-Slap
20: Morning Sun (mayjouree)
22: Swallow
25: Air Slash (mayjouree)
27: Iron Defense
30: Heal Bell (mayjouree)
31: Secret Power
34: Bug Buzz (mayjouree)
39: Baton Pass (mayjouree)
43: Moonblast (mayjouree)
47: Misty Terrain (mayjouree)

TM moves
Nymphad:
Hidden Power
Taunt
Protect
Frustration
Dig
Double-Team
Rest
Thief
Flash
Struggle Bug
Infestation
U-turn
Nature Power
Mayjouree:
Hidden Power
Sunny Day
Taunt
Light Screen
Protect
Safeguard
Return
Psychic
Double-Team
Reflect
Rest
Thief
Flash
Struggle Bug
Infestation
U-Turn
Nature Power
Dazzling Gleam
Confide

Egg Moves
Fell Stinger - (Escavelier)
Spit Up - (Pelipper)
Agility - (Scolipede)
Camouflage - (Mothim)

Tutor Moves
None

Defense of the design:
Not too sure why it's a 6 foot tall bug, but it's excellent beyond that flaw.

Eron said:
[img width=300 height=]http://s4.postimg.org/9saizwaxp/Splar.png[/img][img width=300 height=]http://s16.postimg.org/kvmhfbnbp/Satelle.png[/img]

Saplar (Sapling + Solar) (Thunder Stone + day)> Satelle (Satellite + Electric)

Species: Panel Pokémon
Type: Grass/Electric
Abilities: Levitate / Motor Drive / Solar Power (HA)

Gender Ratio: 75% Female, 25% Male
Catch Rate: 255
Egg Groups: Fairy and Mineral
Steps to Hatch: 1544

Height: 0.45m - 1.6m
Weight: 0.3Kg - 43Kg

Experience Yield: 87 - 94
Levelling Rate: Medium fast - Medium slow
EVs: 1 Spe - 1 HP - 2 def - 2 sp. def
Base friendship: 130

Bodystyle:
Body05.png

Footprint: No footprint
PokéDex color: Green

PokeDex entries:
"Saplar use sunlight to produce electricity. They discharge this electricity to deal massive damage to potential predators. During winter, Saplar grow weak."

"Saplar recharge during day, and help people when blackouts appear. They can charge enough energy to light a city."

Satelle can absorb sunlight to generate electricity. They can send deadly shockwaves through everything that touches them, but only when angered. They lose their power at night.

Satelle light the forests at night and help people and Pokémon to find their way. It’s light is so brillant that you can’t stare at it much time.

Base stats:
50 / 40 / 80 / 45 / 75 / 65
60 / 35 / 85 / 45 / 95 / 50

Level Up moves
1: Absorb
5-1: Leech Seed
5: Thunder Punch
5: Thunder (Satelle)
8: Solar Beam
8: Giga drain (satelle)
17: Thunder Shock
24: Sing (satelle)
25: Stun Spore
30: Strength (Satelle)
33: Zap Cannon
45: Minimize (Satelle)
46: Discharge
49: Sleep Powder
51: Thuinder wave (Satelle)

TM moves
Saplar:
Swords Dance
Substitute
Attract
Double Team
Reflect
Sweet Kiss
Satelle:
Venoshock
Safeguard
Aerial Ace
Energy Ball
U-Turn

Egg Moves
Acid - Shuckle, Cacnea, Litwick
Sonic Boom - Spinarak, Munna
Quick Attack - Spearow, Zubat, Ponyta, Farfetch’d, Doduo, Pinsir, etc.

Tutor Moves
Grass Pledge
Frenzy Plant

Defense of the design:

That DERP face.
Credit of the drawings go to a friend that does DevianArt.
This is a very sloppy entry. I cannot comprehend why a Grass/Electric type is in the Fairy/Mineral group. Your move progression is bizarre, especially with the Lv.8 Solarbeam. You've also given it Grass Pledge and Frenzy Plant, yet show no indication that this is a starter Pokemon. Your TM list is also not the 6th gen list. As far as we are concerned, this entry is a pure electric type, there is nothing here that suggests a grass typing, from the egg group to the aforementioned learnset, which one of us qualified as "Schizophrenic" (guess who).

RaichuGirl said:
The_challenge_9_final.png


Sporline (spore + line)

Species: Poison spore pokemon
Type: Poison / Electric
Abilities: Poison Touch / Stench / Volt Absorb (HA)

Gender Ratio: 50% Female, 50% Male
Catch Rate: 255
Egg Groups: Field
Steps to Hatch: 4080-4334

Height: 0.2 m
Weight: 0.9 Kg

Experience Yield: 61
Levelling Rate: Medium fast
EVs: 1 sp. att.
Base friendship: 70

Bodystyle:
Body05.png

Footprint:
footprint_final.png

PokéDex color: Purple

PokeDex entries:
Using static electricity this pokemon latches onto power lines. The poison spores it blows are known to be fatal.

In order to constantly blow poison spores this pokemon needs a continuous supply of electricity. Often Sporline becomes overloaded with power, forcing it to release a series of strong electrical attacks.

Base stats:
60 / 40 / 65 / 78 / 65 / 97

Level Up moves
1: Tackle
1: Poison gas
1: Thunder shock
4: Growl
6: Smokescreen
8: Smog
11: Quick Attack
16: Thunder Wave
20: Spore
23: clear smog
26: Slam
28 Thunderbolt
30: Toxic
33: Agility
36: Destiny Bond
40: Sludge bomb
55: Thunder

TM moves
Toxic
Venoshock
Hidden Power
Taunt
Protect
Frustration
Thunderbolt
Thunder
Return
Shadow Ball
Double Team
Flamethrower
Sludge Bomb
Torment
Facade
Rest
Attract
Thief
Round
Charge Beam
Payback
Flash
Thunder Wave
Gyro Ball
Infestation
Swagger
Sleep Talk
Substitute
Wild Charge
Rock Smash
Dark Pulse
Confide

Egg Moves
Toxic Spikes - (Nidoran♂, Nidorino, Nidoking)
Venom Drench - (Serviper, Nidoran♂, Nidorino, Nidoking)
Fake Tears - (Tediursa, Ursuring, Mawile, Plusle, Minum, Shinx, Luxio, Luxray)
Discharge - (Pikachu, Raichu, Mareep, Flaaffy, Ampharos, Jolteon, Electrike, Manectric, Shinx, Luxio, Luxray, Pachirisu, Blitzle, Zebstrika, Emolga, Dedenne)

Tutor Moves
None

Defense of the design:
Please forgive my bad drawing T-T.
This is another very good entry. You were mainly docked points for the design. The detail on the cheeks was a nice touch, but that type of detail could've been better used elsewhere. The concept used is a little bizarre, but this was not an easy typing.

WanderingWolf said:
[img width=600 height=]http://i.imgur.com/4zvdy42.jpg[/img]

Hephalute (hephaestus + pollute)

Species: Pollution Pokemon
Type: Steel/Poison
Abilities: Light metal / Motor drive (HA)

Gender Ratio: 25% Female, 75% Male
Catch Rate: 75
Egg Groups: Monster, Humanlike
Steps to Hatch: 7425

Height: 5’11” / 1.8m
Weight: 324.8 lbs / 147.3kg

Experience Yield: 192
Levelling Rate: Slow Medium
EVs: 2 Att. / 1 Def.
Base friendship: 50

Bodystyle: Pokemon with a bipedal, tailed form
Footprint:
PokéDex color: Purple

PokeDex entries:
"It uses it’s blade like tail to cut into the ground and leave large cracks, to mark its territory."

"The four large pipes on its back and face are used to excrete its wastes from the fuel it uses to stay moving."

Base stats:
100 / 125 / 75 / 50 / 75 / 65

Level Up moves
1: Smog
1: Smoke Screen
1: Poison Gas
1: Spark
2: Scratch
5: Acid Spray
7: Metal Claw
9: Autotomize
14: Haze
16: Metal Sound
20: Lock-on
23: Poison Jab
26: Toxic Spikes
26: Spikes
29: Eerie Impulse
30 Sharpen
34: Cross Poison
38: Gear Grind
42: Shift Gear
48: Night Daze
50: Explosion
60: Belch

TM moves
Hone Claws
Toxic
Venoshock
Hidden Power
Taunt
Hyper Beam
Protect
Frustration
Earthquake
Return
Dig
Brick Break
Flamethrower
Sludge Bomb
Aerial Ace
Facade
Thief
Overheat
False Swipe
Quash
Explosion
Payback
Retaliate
Giga Impact
Flash
Volt Switch
Thunder Wave
Gyro Ball
Swords Dance
Bulldoze
X-Scissor
Poison Jab
Substitute
Flash Cannon
Wild Charge
Rock Smash
Cut
Strength

Egg Moves
Rototiller
Earthquake
Charge
Discharge
Slash
Screech
Crush Claw

Tutor Moves
None

Defense of the design:
Hephalute is an automaton, designed to pollute the world. As such, part of his name (lute) comes from the word pollute. In ancient Greek Mythology, Hephaestus created many automatons with different purposes. Materials included Bronze and iron. As such, the first part of his name (Hepha) comes from Hephaestus.
This is a pretty cool idea. It would've been nice to get a colored drawing so we could get a better idea of what it looks like. You're also missing the egg move parents. A few of the moves in the learnset seem weird and at low levels (spark could be changed by thunderpunch at a higher level, for example), but there's not much more to say.

rev3rsor said:
[img width=150 height=]http://fc07.deviantart.net/fs70/f/2014/033/4/4/untitled_drawing_by_rev3rsor-d74wg4l.png[/img]

Hypoispray (from hypo/poison/spray) ドクスリ (from 毒どく poison, 薬くすり medicine)

Species: Spray Pokemon
Type: Fairy/Poison
Abilities: Poison Point / Liquid Ooze / Healer (HA)

Gender Ratio: 50% Female, 50% Male
Catch Rate: 70
Egg Groups: Mineral / Fairy
Steps to Hatch: 5355

Height: 1'00" / 0.3 m
Weight: 10.2 kg / 22.5 lbs.

Experience Yield: 105
Levelling Rate: Medium-fast
EVs: 1 Sp. att / 1 Spd
Base friendship:

Bodystyle: head/base
Footprint: None
PokéDex color: Pink

PokeDex entries:
"They are often mistaken for Potions, but they can release a deadly poison."

"Their bright appearance hides a poisonous spray which they house in their bodies."

Base stats:
70 / 40 / 70 / 105 / 120 / 70 (475 BST)

Level Up moves
1: Tackle
1: Acid
13: Poison Gas
17: Draining Kiss
20: Acid Spray
24: Toxic
27: Venom Drench
31: Toxic Spikes
34: Sludge Bomb
39: Play Rough
43: Gunk Shot
48: Venoshock
49: Recover
52: Heal Block
55: Haze

TM moves
Calm Mind
Toxic
Venoshock
Hidden Power
Taunt
Hyper Beam
Light Screen
Protect
Safeguard
Frustration
Return
Double Team
Reflect
Sludge Wave
Sludge Bomb
Torment
Rest
Thief
Round
Echoed Voice
Scald
Embargo
Explosion
Payback
Giga Impact
Swagger
Sleep Talk
Substitute
Dazzling Gleam

Egg Moves
Magic Coat - (Porygon)
Stockpile - (Mawile)
Spit Up - (Mawile)
Swallow - (Mawile)
Heal Pulse - (Chansey/Blissey/Audino/Aromatisse)
Healing Wish - (Clefairy/Chansey/Blissey)

Tutor Moves
None

Defense of the design:
My Fakemon's design originated from Professor Palutena's hint of "a real life object as a Pokemon", and even though a Potion isn't exactly a real life object I figured I had a fair few ideas for one. (In reality it ended up being a Hyper Potion because I thought the pink suited Fairy type better.) I didn't use professorlight's hint as much, as I found it difficult to incorporate a "dinosaur" or similar theme into a Pokemon with it still being Fairy type. Everything down to the moves was done by me, before I asked my friend for feedback. They were done based on what I would imagine a Potion to be, with a little exaggeration (did you know Voltorbs are half a metre tall and weigh 10 kilos?). The level-up moves were done mostly by me browsing Fairy, Poison and Normal type moves, with my friend offering suggestions afterwards. The TM moves were done, not too surprisingly, by looking through the TM list and selecting 'yes/no' for each. The egg moves were suggested by my friend, because I have very little knowledge of moves without browsing Serebii's entire Attackdex. The artwork is essentially a living Hyper Potion with the style that my artist (a different friend) decided to use.

With thanks to MutantDogPoo for helping with all the move/stat related stuff, and kyorukki for the large majority of the artwork. (I did the eye.) (neither of them are on pokebeach)
Thanks,
rev3rsor
The amount of work you credit other people for is alarming. What exactly did you do without help in this challenge? The design is lazy, as it's just a potion with eyes. Porygon isn't a possible parent due to being genderless. The drawing is pretty and the movepool is good, it's a shame it was wasted on such a lazy concept.

TheGuy said:
1zogiz7.png
2gvq0i0.png


Icedrill - Kakunice (ice + beedrill/kakuna)

Species: Frozen Cocoon Pokemon / Frozen Bee Pokemon
Type: Ice/ Bug
Abilities: Ice Body / Shed Skin (HA) - Ice Body / Swarm (HA)

Gender Ratio: 50% Female, 50% Male
Catch Rate: 10% / 5%
Egg Groups: Bug, Ice
Steps to Hatch: 3000

Height: 6 m / 1.3 m
Weight: 11 kg / 40 kg

Experience Yield: 70 / 180
Levelling Rate: Medium
EVs: 2 Def / 1 Sp. Def - 2 att, 1 Sp. Def
Base friendship: 20

Bodystyle:
Body02.png
/
Body13.png

Footprint: None /
F015.png


PokéDex color: Yellow / Light Blue

PokeDex entries:
"Even when the temperature reaches deep into the negatives Kakunice maintains a body temperature of 85 degrees."

"The Icy Exterior of the cocoon has made many scientists wonder if it had frozen to death, yet no Kakunice ever has."

"It's Toxic stinger brings with it an icy blast capable of freezing even Avalugg to death."

"Beedrill can be found constantly moving to keep warm yet is unable to due to its icy exterior."

Base stats:
45 / 15 / 50 / 15 / 50 / 30
65 / 65 / 50 / 50 / 90 / 75

Level Up moves
1: Harden (kakunice only)
7: Harden (kakunice only)
1: Fury Attack
1: Powder Snow
1: Ice Shard / Fury Attack / Ice Shard / Powder Snow
13: Focus Energy
16: Twineedle
20: Sharpen
22: Pursuit
25: Icicle Spear
28: Pin Missile
32: Ice Ball
37: Poison Jab
42: Avalache
55: Blizzard
45: Fell Stinger

TM moves
Kakunice:
None
Icedrill
Toxic
Hail
Hidden Power
Ice Beam
Blizzard
Protect
Roost
Brick Break
Sludge Bomb
Aerial Ace
Facade
Rest
Attrack
False Swipe
Acrobatics
Payback
Flash
Frost Breath
X-Scissor
Infestation
Swagger
Sleep Talk
U-Turn
Substitute
Rock Smash
Confide
Cut

Egg Moves
Kakunice:
None
Icedrill
Freeze Shock - (kyurem)
Ice Burn - (kyurem)
Glaciate - (kyurem)

Tutor Moves
Kakunice:
None
Icedrill
None

Defense of the design:
This is either going to be brilliant in your eyes or terrible, and I'm willing to risk it.

After the most recent fight between Kyogre and Groudon, Rayquaza's saving didn't quite go as planned. The Pokemon world reentered the Ice Age altering the environment and the pokemon and people that live in it. Pokemon and people "Evolved" into those that could withstand the new temperatures. Such Pokemon as Shiftry, Dragonite, and Zoroark are now extinct.
Introducing:
Pokemon Ice Age

As you will notice, there is no Ice Evolution of Weedle. Weedle did not need an evolution to withstand the ice. And just to clarify the story of Icedrill. Kakuna continued to use harden in the ice causing it to evolve into Kakunice, which evolved into Icedrill. Icedrill has baby Weedles which evolve into Kakunice.
While the idea is unique, the design was incredibly lazy. With all the effort you put into making the two of these, you could've made one really good Pokemon. You needed to do more with your concept. Do Pokemon become fatter? Do they get more fur? How would Beedrill adapt to the cold beyond just being an Ice type? Kakunice is also 6 meters tall, or the size of a two story building. Egg moves are bad too. No parents for Icedrill, but no egg moves at all for Kakunice, and these two are supposedly related. Not to mention that Kyurem can't breed with it.

celever said:
[img width=250 height=]http://puu.sh/6zqCv[/img] [img width=250 height=]http://puu.sh/6FjRW.png[/img] [img width=250 height=]http://puu.sh/6HUmo.png[/img]

Cworn - Staleam (LV24) - Quetzacorntl

Species: Candy Corn Pokemon - Grass Shelter Pokemon - Corn Snake Pokemon
Type: Fire - Grass/Fire
Abilities: Flame Body / Friend Guard / Natural Cure (HA) - Leaf Guard / Harvest / Natural Cure (HA)

Gender Ratio: 50% Female, 50% Male
Catch Rate: 230 - 140 - 85
Egg Groups: Grass
Steps to Hatch: 5355

Height: 1'08" - 3'07" - 4'07"
Weight: 18.7lbs - 91.5lbs - 98.3lbs

Experience Yield: 55 - 130 - 165
Levelling Rate: Fast - Medium Fast - Slow
EVs: 1 SpAtk, 1 SpDef / 1 SpAtk, 2 SpDef / 1 SpAtk, 2 SpDef, 2 Def
Base friendship: 230 - - 40

Bodystyle:
Body01.png
/
Body02.png
/
Body02.png

Footprint:
F384.png
/
F245.png
/
F250.png

PokéDex color: Red / Brown / Green

PokeDex entries:
"Cworn may seem defenseless, but when threatened it can ignite it's body with a weak flame to scare away hunters."

"With no arms or legs Cworn must roll around to transport itself anywhere. It has a habit of igniting the meadows it lives in."

"Staleam shoots fire from the break in its leafs at the top of his body. It gets nervous easily."

"Sheltering itself in grass, Staleam often sets its home alight. It's grass is always charred, so it doesn't burn as quickly."

"Burvine disguises itself as a blade of grass and then sets fire to any Pokemon who near it. It is rather unpopular, due to it's mischievous behavior."

"It has a large appetite, charring it's prey with it's flame, but it is actually peaceful by nature and rarely harms another Pokemon naturally."

Base stats:
45 / 30 / 50 / 65 / 50 / 35 (255 BST)
80 / 55 / 70 / 90 / 80 / 55 (430 BST)
95 / 60 / 100 / 135 / 110 / 60 (560 BST)

Level Up moves
1: Bind (Quetzacorntl)
1: Wrap (Quetzacorntl)
1: Fire Pledge (Staleam)
1: Grass Pledge (Staleam)
1: Fire Spin
1: Poison Sting
5: Pound
8: Sing
11: Ember
13: Covet
16: Leech Seed
18: Will-O-Wisp
23: Mega Drain
24: Stun Spore
25: Poison Powder - Giga Drain (Staleam)
26: Sleep Powder
27: Stun Spore (Staleam)
28: Poison Powder (Staleam)
29: Sleep Powder (Staleam)
32: Flamethrower
33: Gastro Acid (Staleam)
36: Fire Blast
37: Flamethrower (Staleam)
42: Fire Blast (Staleam)
41: Constrict (Quetzacorntl)
47: Fire Blast (Quetzacorntl)
48: Infestation (Staleam)
53: Infestation (Quetzacorntl)
56: Bestow (Staleam)
59: Bestow (Quetzacorntl)
62: Knock Off (Staleam)
65: Knock Off (Quetzacorntl)
69: Leaf Storm (Quetzacorntl)
70: Leaf Storm (Staleam)
74: Nasty Plot (Quetzacorntl)
79: Aromatherapy (Quetzacorntl)
85: Weather Ball (Quetzacorntl)
91: Ingrain (Quetzacorntl)
96: Heat Wave (Quetzacorntl)
100: Perish Song (Quetzacorntl)

TM moves
Cworn:
Calm Mind
Roar
Toxic
Sunny Day
Protect
Frustration
Return
Flamethrower
Fire Blast
Torment
Rest
Round
Overheat
Incinerate
Will-O-Wisp
Infestation
Confide
Staleam:
Roar
Toxic
Bulk Up
Sunny Day
Taunt
Protect
Safeguard
Frustration
Solar Beam
Return
Dig
Brick Break
Flamethrower
Fire Blast
Torment
Rest
Round
Overheat
Energy Ball
Fling
Incinerate
Will-O-Wisp
Embargo
Payback
Giga Impact
Infestation
Poison Jab
Flash Cannon
Trick Rom
Nature Power
Confide
Quetzacorntl:
Hone Claws
Roar
Toxic
Bulk Up
Sunny Day
Taunt
Hyper Beam
Light Screen
Protect
Safeguard
Frustratopm
Solar Beam
Return
Dig
Psychic
Brick Break
Reflect
Flamethrower
Fire Blast
Torment
Rest
Round
Overheat
Focus Blast
Energy Ball
False Swipe
Fling
Incinerate
Quash
Will-O-Wisp
Embargo
Payback
Giga Impact
Infestation
Poison Jab
Flash Cannon
Trick Room
Nature Power
Confide

Egg Moves
Cworn:
Grasswhistle - (Bellsprout).
Hypnosis - (Exeggutor)
Staleam:
Synthesis - (Vileplume)
Grasswhistle - (Bellsprout)
Hypnosis - (Exeggutor)
Cotton Spore - (Jumpluff)
Quetzacorntl:
Synthesis - (Vileplume)
Grasswhistle - (Bellsprout)
Hypnosis - (Exeggutor)
Cotton Spore - (Jumpluff)
Growth - (Bellsprout)

Tutor Moves
None

Defense of the design:
CREDITS:
A buddy from smogon, Acklow, did the art for this project. He helped select the thing that the Pokemon would be based off of on what he thought would be easiest to draw, as I had a list of ideas. Bulbapedia provided pictures for the footsteps and body styles.

SHORT PARAGRAPH:
The whole inspiration for doing a Pokemon based off of corn was really Acklow's idea. Kind of. I explained the project to him and gave him a link, and after a little while of reading out animals he said "this is a Grass Type.. have you got any plants?" So my favourite plant on the list was a cornmon. He loved the idea so this line was born!

It was a lot of fun seeing this creature "evolve" as time went by. I did do all of the information in a hurry at the end, but I kept having ideas as they spruced up. For example, I decided straight away that my first Pokemon, Cworn, would have Fire Spin as a "Start" move, and that my final Pokemon, Quetzacorntl (Check here for design inspirations we had for the last guy, now the name makes sense!), would learn Perish Song at level 100 due to being easily burnable grass which breathes fire...lol. I'm not sure what to put here so this suffices I guess? YAY!
Picking a concept off of the easiest thing is very lazy. Your moves are all over the place, the egg moves are different for each stage. Your names are not explained. But mostly its the route you chose to take with the design and your motives to choose that route,

Professorlight:
The previous paragraph was our joint critique. But now I feel I must get on top of my proverbial soapbox to say something palutena might agree or not.
I warned you
This line reeks of smogon. They can afford to make a candy corn that evolves into maize and then into a snake named after an aztec flying snake supergod, beacuse to them, those things are fluff. decoration. Flavor. They can afford to do such lousy jumps of "logic" (maybe in freudian word association terms) becasue to them the important thing are the moves, the abilities, the BST.
Quetzalcorntl's BST is at the same level as the likes of megaabsol, megamanectric, volcarona, togekiss... barely below the legendary line. Its moves are nonsensical: you have a basic pokemon that has fire spin at level 1, and a candy corn that uses poison sting. And also sings! and calls forth ghost flames from the underworld! and sings a deadly song! and apparently, with proper training, can break walls like goddamn bruce lee, quash opponents with its massive body made of leaves and use FLASH CANNON. check the list of the pokemon that learn flash cannon. does any of the pokemon present in this line looks like it belongs there? and it uses hone claws, too! a snake. honing its claws. Grass pledge and fire pledge, too. Starter exclusive moves. Tutor moves. But who cares, they are combinable is the same pokemon, and with this BST and the IVs and the proper EVs it can become a special OU sweeper only walled by blissey beacuse it can 0KO both scizor and ferrothorn with stealth rock support! who cares about logic? consistency? common sense? there are cool things to try! And...

Oh f*** it, palutena already posted the results...

Well, I had a grand time, guys, it was an honor to judge you and if any of you want to get further input in your designs (which I had written but accidentally lost when my hand spasmed and close the window), you can PM me anytime.

Ta ta!

 
RE: The Challenge: Season 4 - Challenge 9 is over!

Sorry for the mix-up, guys (and theguy), I work with computers all day and my hands are really tired, especially after passing all your entries to an easier-to-read, more organized format, so it took me a lot of time to add my critics to palutena's. Especially if you count my little smogon rant...

All in all, it was a pleasure, so good luck with the rest of the challenge. I'll still be around, but not as a judge anymore. You can all breathe now.

And keeper, I want that rock without the preevoultion (call it spectore) and with the eyes changed for a dark hole with a couple of small, glowing eyes inside for review in the gen7 project as soon as possible. That baby is going in, you lucky, ballsy bastard.

And TT, I'd add your mayfly too, but I'm already designing a fairy/bug regional bug myself. You are more than welcome to join the preject if you want, though. All of you.
 
RE: The Challenge: Season 4 - Challenge 9 is over!

Are we allowed to start voting now, or do we hjave to wait for Raichu, KoN and Twisted to choose their prizes?
 
RE: The Challenge: Season 4 - Challenge 9 is over!

Professor Palutena said:
Your TM list isn't the 6th gen list, so you were deducted for that.

I'm almost positive it is. I only used TMs in Bulbapedia's "Generation VI" spoiler tag, and from Bulbapedia's list of TMs every Pokemon has. If you can show me a move that's not in the Gen 6 TM list, I'll believe you. If your reasoning is they're not in the same order as the list of TMs, then fine. Considering I got 5th, I have no regrets on not ordering them.

professorlight said:
The hole in the sleeves was a interesting addition, but we felt that it would express the point better if the sleeves completely covered puparka's hands,

Yeah, that probably would've been a better idea, and that's what I originally had. But I thought that it would be easier for it to fight if its fist weren't covered by a thick coat, and there would've barely been any Pokemon to see besides just the coat.

professorlight said:
also, isn't pupa an insect's stage of development? why put it in a fighting/ice type?

Pupal + Parka. Not Pupa.

Also, question directed at anyone: What the heck is the point of starting moves on an evolved Pokemon? And why are there more than 4? For example, Drapion starts with 7 moves, 3 of which Skorupi can't learn in any way, 1 of which it learns later on, and it learns moves starting at level 5, and it evolves at level 40...
 
RE: The Challenge: Season 4 - Challenge 9 is over!

Machamp The Champion said:
Professor Palutena said:
Your TM list isn't the 6th gen list, so you were deducted for that.

I'm almost positive it is. I only used TMs in Bulbapedia's "Generation VI" spoiler tag, and from Bulbapedia's list of TMs every Pokemon has. If you can show me a move that's not in the Gen 6 TM list, I'll believe you. If your reasoning is they're not in the same order as the list of TMs, then fine. Considering I got 5th, I have no regrets on not ordering them.
Bide
Curse
Mimic
Rage
Snore
Vacuum-Cut
Wide Slash
 
RE: The Challenge: Season 4 - Challenge 9 is over!

Sure you did't click IV?

Anyway, sending my vote in now...
 
RE: The Challenge: Season 4 - Challenge 9 is over!

I cannot comprehend why a Grass/Electric type is in the Fairy/Mineral group
I can comprehend Mineral, but fairy? There are some Grass in the Fairy group, and also, if you look at both Pokémon they are Satelites and well, they are not natural. That's why I added them to Mineral. If you look at Fairy they are supposed to be "cute" Pokémon, you can't tell me that Saplar isn't as DERP as Espurr.

Your TM list is also not the 6th gen list.
I am sure I used the correct list, I used the Bulbapedia list.
Tell me what is wrong.

But 10th place?... I'm not mad or something but....
 
RE: The Challenge: Season 4 - Challenge 9 is over!

Professor Palutena said:
Machamp The Champion said:
I'm almost positive it is. I only used TMs in Bulbapedia's "Generation VI" spoiler tag, and from Bulbapedia's list of TMs every Pokemon has. If you can show me a move that's not in the Gen 6 TM list, I'll believe you. If your reasoning is they're not in the same order as the list of TMs, then fine. Considering I got 5th, I have no regrets on not ordering them.
Bide
Curse
Mimic
Rage
Snore
Vacuum-Cut
Wide Slash

Stupid outdated Bulbapedia lists. *grumble grumble*

WanderingWolf said:
Sure you did't click IV?

Anyway, sending my vote in now...

Yes, I'm positive. All of those moves were on Bulbapedia's list of TMs all Pokemon know, which is where I got them.
 
RE: The Challenge: Season 4 - Challenge 9 is over!

OH! That explains it.

They are all TMs that all Pokemon can learn. But Mimic, Bide and Rage are TMs from Gen1. Curse and Snore are TMs from Gen2. Vacuum-Cut and Wide Slash are from the Myster Dungeon games.
 
RE: The Challenge: Season 4 - Challenge 9 is over!

Eron said:
I cannot comprehend why a Grass/Electric type is in the Fairy/Mineral group
I can comprehend Mineral, but fairy? There are some Grass in the Fairy group, and also, if you look at both Pokémon they are Satelites and well, they are not natural. That's why I added them to Mineral.

That's the point, the grass types in the fairy egg group are in both the grass and fairy egg groups.

Your pokemon is a satellite. Not a plant. Not natural. It does make sense for it to be in mineral, and because of that (as I said in my addition) to us, you made a pure electric type line with some grass type moves wrongfully assigned.

Machamp The Champion said:
Also, question directed at anyone: What the heck is the point of starting moves on an evolved Pokemon? And why are there more than 4? For example, Drapion starts with 7 moves, 3 of which Skorupi can't learn in any way, 1 of which it learns later on, and it learns moves starting at level 5, and it evolves at level 40...

In some cases, the moves are so you don't have to wait to a high level before your pokemon can get a certain move, in others, so the evolutions have a better movepool than the previous stages, and in all cases they are to be accessed with the move reminder.
 
RE: The Challenge: Season 4 - Challenge 9 is over!

professorlight said:
Eron said:
I can comprehend Mineral, but fairy? There are some Grass in the Fairy group, and also, if you look at both Pokémon they are Satelites and well, they are not natural. That's why I added them to Mineral.

That's the point, the grass types in the fairy egg group are in both grass and fairy groups. your pokemon is a satellite. not a plant, not natural. it does make sense, but as I said in my addition, to us, you made a pure electric type line with some grass type moves wrongfully assigned.

Well, that's true, they don't look like if they were Grass.
 
RE: The Challenge: Season 4 - Challenge 9 is over!

professorlight said:
And keeper, I want that rock without the preevoultion (call it spectore) and with the eyes changed for a dark hole with a couple of small, glowing eyes inside for review in the gen7 project as soon as possible. That baby is going in, you lucky, ballsy bastard.
Expect it soon then (with +100 BST for mega, because that's staying).

Machamp The Champion said:
Also, question directed at anyone: What the heck is the point of starting moves on an evolved Pokemon? And why are there more than 4? For example, Drapion starts with 7 moves, 3 of which Skorupi can't learn in any way, 1 of which it learns later on, and it learns moves starting at level 5, and it evolves at level 40...
Move Reminder.
 
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