I have been working on this deck for a while now, and after many different evolutions and variations, here is where I am at.
4-3-4 Tyranitar
2-2 Zoroark
3 Zekrom
2 Basculin (Final Gambit)
4 DCE
4 Special Dark
4 Dark
3 Rainbow
2 Water
4 PONT
3 Collector
2 Sage's Training
2 Twins
4 Communication
4 Rare Candy
4 Catcher
This deck is obviously centered around getting out Ttar and swinging hard, I have found it somewhat consistent as far as getting a Ttar turn 2, and even better odds for a turn 3. The Darkness Howl attack puts damage counters to power up Zekrom for Outrage, and Basculin uses the Final Gambit for an OHKO on Reshiram and Donphan. He has shocked me with how useful he has been.
4-3-4 Tyranitar
2-2 Zoroark
3 Zekrom
2 Basculin (Final Gambit)
4 DCE
4 Special Dark
4 Dark
3 Rainbow
2 Water
4 PONT
3 Collector
2 Sage's Training
2 Twins
4 Communication
4 Rare Candy
4 Catcher
This deck is obviously centered around getting out Ttar and swinging hard, I have found it somewhat consistent as far as getting a Ttar turn 2, and even better odds for a turn 3. The Darkness Howl attack puts damage counters to power up Zekrom for Outrage, and Basculin uses the Final Gambit for an OHKO on Reshiram and Donphan. He has shocked me with how useful he has been.