Virizion EX / Genesect EX

you dont "need" enhanced hammers. Either way deoxys isnt all that important to this deck as stated before. It adds 10 damage so big whoop, if you are running virbank laser you hit beyond that so its fine. Emerald slash + virbank laser + Megalo cannon is still 180.
 
Ivy_Profen said:
you dont "need" enhanced hammers. Either way deoxys isnt all that important to this deck as stated before. It adds 10 damage so big whoop, if you are running virbank laser you hit beyond that so its fine. Emerald slash + virbank laser + Megalo cannon is still 180.
Oh? 10 damage isn't that big? Let me show you some math:
50+100=150 No magic numbers here
60+110=170 Huge magic number here
130 Huge magic number with Lugia
 
once again i said with virbank laser. Which in itself does either 10 per turn, and if they dont switch out after first turn you 30 damage + 50 + 100 for 180. With virbank + laser that would be for 180 as well. You can say thats not as reliable, since it requires a hypnotoxic each time. Though what if you have virbank out , they stay asleep and cant retreat on a completely fresh pokemon 60 damage coming back to you and if you previously hit it with megalo cannon while on the bench thats 60 + 20 + 100 from megalo cannon and thats 180 again, and that could be a knock out while coming back to you allowing you to hit a fresh pokemon first.

I also feel like deoxys is taking up space you dont want to be using. Its basically catcher bait without blend energy. Since you wont be attacking with it unless it has a blend on it. If not you will have to burn a switch, waste 2 energy, which this deck can easily need later, or just wait until it dies. It also requires you to use plasma badges, which opens yourself up to drifblim and silver mirror all around. leaving you with only 1 out and thats g booster, 1 tool scrapper and then what? This also makes garbodor even more devastating to you when it comes out. Lugia doesnt take an extra prize, deoxys does abolutely nothing, and you are now susceptible to hypnotoxic.

Now ask yourself, which is more helpful, which is more of a liability?

Card count is probably going to be around 3 for plasma badge, 1 for deoxys, 2 for sky arrow, 1 or 2 blends (that emerald slash cant get out of the deck and once its gone its gone,) and the sky arrow bridge that can help an opponent out. Granted deoxys can be huge as support and attacking on its own.

The Hypnotoxic route takes 4 + 2 for the basic laser bank, though it requires nothing else. Though maybe a few float stones with the lack of sky arrow.
 
Ivy_Profen said:
once again i said with virbank laser. Which in itself does either 10 per turn, and if they dont switch out after first turn you 30 damage + 50 + 100 for 180. With virbank + laser that would be for 180 as well. You can say thats not as reliable, since it requires 2 cards in play at once. But i still feel like deoxys is taking up space you dont want to be using. Its basically catcher bait without blend energy. Since you wont be attacking with it unless it has a blend on it. If not you will have to burn a switch, waste 2 energy, which this deck can easily need later, or just wait until it dies. It also requires you to use plasma badges, which opens yourself up to drifblim and silver mirror all around. leaving you with only 1 out and thats g booster.

Now ask yourself, which is more of a liability? a 2 prize pokemon that sits in the active and does nothing if catchered out? or having to rely on skyla, or luck for hypnotoxics. All you are concerned about is hitting hard over and over, ignoring the negative effects it has on your deck.
Laserbank takes up 6 slots... Deoxys takes up 2 max. So let me guess Deoxys is taking up space right? Nope! The only matchup you would want to deal 180 for is good old Darkrai. Also laserbank is useless against the mirror. Instead of running Virbank you can then run skyarrow providing free retreat to all your pokemon except Deoxys which will require you to attach one energy.

Also your argument makes no sense in the bolded part. Them catcher killing Deoxys is great... Why? Because then you can just keep on tanking with Genesect or Lugia. Relying on Skyla is an awful strategy. I'm not concerned about hitting hard at all XD. Laserbank does more damage therefore YOU are more concerned about hitting hard. I'm more concerned about space and consistency. All YOU are concerned about is hitting hard and aren't worried about the negative effects on your deck.
 
how is catchering deoxys great? its 2 prizes. If it was not an ex then sure it can tank hits. but majority of the formant focus on OHKOs and these 170 magic numbers. Tanking a 170 hit isn't helping you. You can say yes, it will allow your attacker to stay alive. But your chances for your magic number are also now gone. You are then down 2 prizes, you cant ko next turn and get knocked out the following turn with the same 170 that took out deoxys. Also plasma badge + colress machine is not consistent. There are good chances they will come out of order. First turn you get a colress machine with then you put it on your genesect in the back. Then plasma badge comes out next turn and its kind of pointless now. Virizion is now fully charged anyway.

Also deoxy requires the use of plasma badges for it to work. Thus making it 5 cards with 3 plasma badges, i doubt you will want to have less than 3 since you are all about consistency. You also probably want to carry more tool scrappers for the silver mirrors since everything in your deck will be plasma.

Hypnotoxic laser also gives the change for sleep. Everything can come down to one turn flip. Granted you don't want it to come to that and rely on a flip. But the possibility is out there if you need it. Plus with the virbank city out it removes the free retreat of the mirror match. Since you probably will also have float stones, and your opponent wont. Still somewhat leveling the playing field. They will have to discard energy to retreat and theres a good chance if you play correctly, you will not. The opponent will also have to spread their grass energy around early on to prevent catchers and lasers. If they dont you can tack on and extra 30 damage, and either force them to drop the grass energy for their turn or switch out.

If hypnotoxic wasn't a good card it wouldn't be still so heavily played, regardless of there being 1 card in particular that makes it utterly useless. Yes you may have 4 extra cards that just sit in your deck in a mirror match. Same thing as 2 deoxys and a lugia if its against a garbodor deck.
 
Ivy_Profen said:
you dont "need" enhanced hammers. Either way deoxys isnt all that important to this deck as stated before. It adds 10 damage so big whoop, if you are running virbank laser you hit beyond that so its fine. Emerald slash + virbank laser + Megalo cannon is still 180.

I know I don't "Need" them but they help in the mirror and against TDK.
 
Ivy_Profen said:
how is catchering deoxys great? its 2 prizes. If it was not an ex then sure it can tank hits. but majority of the formant focus on OHKOs and these 170 magic numbers. Tanking a 170 hit isn't helping you. You can say yes, it will allow your attacker to stay alive. But your chances for your magic number are also now gone. You are then down 2 prizes, you cant ko next turn and get knocked out the following turn with the same 170 that took out deoxys. Also plasma badge + colress machine is not consistent. There are good chances they will come out of order. First turn you get a colress machine with then you put it on your genesect in the back. Then plasma badge comes out next turn and its kind of pointless now. Virizion is now fully charged anyway.

Also deoxy requires the use of plasma badges for it to work. Thus making it 5 cards with 3 plasma badges, i doubt you will want to have less than 3 since you are all about consistency. You also probably want to carry more tool scrappers for the silver mirrors since everything in your deck will be plasma.

Hypnotoxic laser also gives the change for sleep. Everything can come down to one turn flip. Granted you don't want it to come to that and rely on a flip. But the possibility is out there if you need it. Plus with the virbank city out it removes the free retreat of the mirror match. Since you probably will also have float stones, and your opponent wont. Still somewhat leveling the playing field. They will have to discard energy to retreat and theres a good chance if you play correctly, you will not. The opponent will also have to spread their grass energy around early on to prevent catchers and lasers. If they dont you can tack on and extra 30 damage, and either force them to drop the grass energy for their turn or switch out.

If hypnotoxic wasn't a good card it wouldn't be still so heavily played, regardless of there being 1 card in particular that makes it utterly useless. Yes you may have 4 extra cards that just sit in your deck in a mirror match. Same thing as 2 deoxys and a lugia if its against a garbodor deck.
So instead of catchering the threat they take out a support pokemon? That is excellent because you can continue to just steamroll them with your attacker using G-Booster. What is so hard to understand? It does give up 2 prizes however your attacker would as well. What am I missing? My magic numbers are not gone because I just 1-shot everything due to now being set up. You are clearly forgetting about a card called G-Booster and the fact that I can run 2 Deoxys.


Deoxys by no means REQUIRES plasma badge to work. I already play it however if I don't then there are some other magic numbers:
20+120=130 HUGE magic number
130 HUGE magic number

I'm not saying hypnotoxic laser is a bad card I just don't prefer it in VirGen. Also it isn't actually widely played anymore. There are better cards in everything but Darkrai. Also aginst Garbodor there is such thing as tool scrapper which you run anyways.
 
Ivy_Profen said:
how is catchering deoxys great? its 2 prizes. If it was not an ex then sure it can tank hits. but majority of the formant focus on OHKOs and these 170 magic numbers. Tanking a 170 hit isn't helping you. You can say yes, it will allow your attacker to stay alive. But your chances for your magic number are also now gone. You are then down 2 prizes, you cant ko next turn and get knocked out the following turn with the same 170 that took out deoxys. Also plasma badge + colress machine is not consistent. There are good chances they will come out of order. First turn you get a colress machine with then you put it on your genesect in the back. Then plasma badge comes out next turn and its kind of pointless now. Virizion is now fully charged anyway.

Also deoxy requires the use of plasma badges for it to work. Thus making it 5 cards with 3 plasma badges, i doubt you will want to have less than 3 since you are all about consistency. You also probably want to carry more tool scrappers for the silver mirrors since everything in your deck will be plasma.

Hypnotoxic laser also gives the change for sleep. Everything can come down to one turn flip. Granted you don't want it to come to that and rely on a flip. But the possibility is out there if you need it. Plus with the virbank city out it removes the free retreat of the mirror match. Since you probably will also have float stones, and your opponent wont. Still somewhat leveling the playing field. They will have to discard energy to retreat and theres a good chance if you play correctly, you will not. The opponent will also have to spread their grass energy around early on to prevent catchers and lasers. If they dont you can tack on and extra 30 damage, and either force them to drop the grass energy for their turn or switch out.

If hypnotoxic wasn't a good card it wouldn't be still so heavily played, regardless of there being 1 card in particular that makes it utterly useless. Yes you may have 4 extra cards that just sit in your deck in a mirror match. Same thing as 2 deoxys and a lugia if its against a garbodor deck.


1. Deoxys won't (or at least shouldn't) be targeted down. For one he can be max potioned making the damage you just did useless, and vs. genesect you have to be attacking the pokemon that have the energy otherwise you just get steamrolled.

2. Imo turbo genesect with badge can be very bad if it doesn't set up, I'm with you there. However if it gets the t1 emerald slash it's going for it will most indefinitely destroy you if theres a genesect, or lugia on the bench, especially against blastoise. Not to mention you're not using your stadium slot, just a tool slot, this way you can have skyarrow or beach. Especially if you're not attacking t1 with E-slash, you want to be drawing from beach. Deoxys really helps with the plasma matchup too, 110-20, catcher 110-20 KO's 2 kyurems which is huge.

3. I'm not sure what kind of argument you're trying to make with lasers, it's good vs. plasma and darkrai. It's not really helping vs. blastoise because you should be ohkoing, or 2hkoing everything anyway. And in the mirror it's utterly useless, it's 6 automatically dead cards where they might be running a drifblim line, enhanced hammers, max potions, or a variety of other techs that you don't have access to because of your dead laser line. The part about catcher lasering 30 damage to something with no grass is silly, why would you spend resources taking out things that aren't a threat? Not to mention you can't just assume that your opponent won't run any switch/float stones just because he/she runs skyarrow. I for one run both skyarrow and 3 float stones, while the stadium's nice not everything has 1 retreat in the deck, and there has to be outs against catcher stalling/stadium wars as well as when your skyarrows are prized.

4. Lugia and Deoxys aren't dead vs. garbodor. Sure hindered to a degree, but tool scrapper still lives in existance (you should be running at LEAST 1 in this deck), and taking out garbodor with genesect is pretty easy with the 100 straight it deals. Once it comes to that genesect will simply outpower darkrai, the ability to ohko with g-booster, and the immunity to lasers makes it a tough matchup for straight darkrai.
 
Aggressiv said:
Ivy_Profen said:
how is catchering deoxys great? its 2 prizes. If it was not an ex then sure it can tank hits. but majority of the formant focus on OHKOs and these 170 magic numbers. Tanking a 170 hit isn't helping you. You can say yes, it will allow your attacker to stay alive. But your chances for your magic number are also now gone. You are then down 2 prizes, you cant ko next turn and get knocked out the following turn with the same 170 that took out deoxys. Also plasma badge + colress machine is not consistent. There are good chances they will come out of order. First turn you get a colress machine with then you put it on your genesect in the back. Then plasma badge comes out next turn and its kind of pointless now. Virizion is now fully charged anyway.

Also deoxy requires the use of plasma badges for it to work. Thus making it 5 cards with 3 plasma badges, i doubt you will want to have less than 3 since you are all about consistency. You also probably want to carry more tool scrappers for the silver mirrors since everything in your deck will be plasma.

Hypnotoxic laser also gives the change for sleep. Everything can come down to one turn flip. Granted you don't want it to come to that and rely on a flip. But the possibility is out there if you need it. Plus with the virbank city out it removes the free retreat of the mirror match. Since you probably will also have float stones, and your opponent wont. Still somewhat leveling the playing field. They will have to discard energy to retreat and theres a good chance if you play correctly, you will not. The opponent will also have to spread their grass energy around early on to prevent catchers and lasers. If they dont you can tack on and extra 30 damage, and either force them to drop the grass energy for their turn or switch out.

If hypnotoxic wasn't a good card it wouldn't be still so heavily played, regardless of there being 1 card in particular that makes it utterly useless. Yes you may have 4 extra cards that just sit in your deck in a mirror match. Same thing as 2 deoxys and a lugia if its against a garbodor deck.


1. Deoxys won't (or at least shouldn't) be targeted down. For one he can be max potioned making the damage you just did useless, and vs. genesect you have to be attacking the pokemon that have the energy otherwise you just get steamrolled.

2. Imo turbo genesect with badge can be very bad if it doesn't set up, I'm with you there. However if it gets the t1 emerald slash it's going for it will most indefinitely destroy you if theres a genesect, or lugia on the bench, especially against blastoise. Not to mention you're not using your stadium slot, just a tool slot, this way you can have skyarrow or beach. Especially if you're not attacking t1 with E-slash, you want to be drawing from beach. Deoxys really helps with the plasma matchup too, 110-20, catcher 110-20 KO's 2 kyurems which is huge.

3. I'm not sure what kind of argument you're trying to make with lasers, it's good vs. plasma and darkrai. It's not really helping vs. blastoise because you should be ohkoing, or 2hkoing everything anyway. And in the mirror it's utterly useless, it's 6 automatically dead cards where they might be running a drifblim line, enhanced hammers, max potions, or a variety of other techs that you don't have access to because of your dead laser line. The part about catcher lasering 30 damage to something with no grass is silly, why would you spend resources taking out things that aren't a threat? Not to mention you can't just assume that your opponent won't run any switch/float stones just because he/she runs skyarrow. I for one run both skyarrow and 3 float stones, while the stadium's nice not everything has 1 retreat in the deck, and there has to be outs against catcher stalling/stadium wars as well as when your skyarrows are prized.

4. Lugia and Deoxys aren't dead vs. garbodor. Sure hindered to a degree, but tool scrapper still lives in existance (you should be running at LEAST 1 in this deck), and taking out garbodor with genesect is pretty easy with the 100 straight it deals. Once it comes to that genesect will simply outpower darkrai, the ability to ohko with g-booster, and the immunity to lasers makes it a tough matchup for straight darkrai.

1. Agreed
2. Turbo Genesect is excellent with bicycle but ehhhh... It's more of an opinion thing.
3. Agreed
4. Agreed
 
The reason I've always thought "turbo" V/G is terrible is just because you're essentially taking away all of the great things this deck can tech in and do to give yourself a fairly small chance of pulling off a T1 combo. Sure, you're at an unbelievable advantage if you hit the T1 Slash, but wouldn't you rather put that space towards a more consistent strategy? A deck that relies on getting the upper hand by getting lucky in the first turn just doesn't seem worth it.

On the topic of Laser, the main issue is not only that it takes up a ton of room, but it's awful in the mirror. I agree that Deoxys is probably a better use of space if you really want extra damage (although I'm not entirely sure either of them are necessary).
 
Blah said:
The reason I've always thought "turbo" V/G is terrible is just because you're essentially taking away all of the great things this deck can tech in and do to give yourself a fairly small chance of pulling off a T1 combo. Sure, you're at an unbelievable advantage if you hit the T1 Slash, but wouldn't you rather put that space towards a more consistent strategy? A deck that relies on getting the upper hand by getting lucky in the first turn just doesn't seem worth it.

On the topic of Laser, the main issue is not only that it takes up a ton of room, but it's awful in the mirror. I agree that Deoxys is probably a better use of space if you really want extra damage (although I'm not entirely sure either of them are necessary).
But its not just turn 1 where the things help. Powering up a Virizion EX in one turn is great at any point in the game.
 
It's primary use is turn 1 though, and even then, quickly powering up a Virizion EX seems inferior to, for example, something like Drifblim that drastically improves two of your main matchups. I don't really think the use outside of T1 is really that important, because while it is helpful, it's rarely game changing.

It's true that the turbo version has a better matchup against Darkrai/Garbodor and Blastoise simply because Drifblim is entirely useless, but I feel like improving your other two matchups in a much more consistent manner is just a better use of space.
 
Blah said:
It's primary use is turn 1 though, and even then, quickly powering up a Virizion EX seems inferior to, for example, something like Drifblim that drastically improves two of your main matchups. I don't really think the use outside of T1 is really that important, because while it is helpful, it's rarely game changing.

It's true that the turbo version has a better matchup against Darkrai/Garbodor and Blastoise simply because Drifblim is entirely useless, but I feel like improving your other two matchups in a much more consistent manner is just a better use of space.
It just depends on the metagame like most things.
 
Blah said:
It's primary use is turn 1 though, and even then, quickly powering up a Virizion EX seems inferior to, for example, something like Drifblim that drastically improves two of your main matchups. I don't really think the use outside of T1 is really that important, because while it is helpful, it's rarely game changing.

It's true that the turbo version has a better matchup against Darkrai/Garbodor and Blastoise simply because Drifblim is entirely useless, but I feel like improving your other two matchups in a much more consistent manner is just a better use of space.

What's the other one? Obviously Plasma is one, is the other Vir/Gen? Only the Shadow Steal one is really good in that match up, and even then, I wouldn't say it "drastically improves" the match up.

Also, the Deoxys vs Laser is another match up thing. Lasers are really good against Darkrai(/Garbodor), since not only do they put Virbank down, but it makes killing Darkrai's so much easier. Against Plasma they're both pretty good. Blastoise probably Lasers is better, but not by much. And obviously Deoxys is better in the mirror match.
 
The other one is the mirror matchup, yes. I agree that it isn't drastic, but both Drifblims are a big asset. Attacking for 1 or 0 energy and hitting a Genesect for 70 adds up some really nice math with Megalo Cannon, and the Shadow Steal one can be a monster late in the game.

Even if it's a metagame call, I still really don't like the turbo version. I suppose we're going to end up having to agree to disagree on this, but I just can't stand that the strategy is so inconsistent. Going into a tournament with a deck strategy that barely ever works just doesn't seem like a good idea. The argument is that you don't need to hit the T1 combo for the deck to function, but if you don't need a combo that isn't consistent anyway, why not use something else?
 
So who thinks this will be a very popular deck for regionals? I think it's going to get a lot of play as straight VirGen then after regionals people will start looking into alternative attackers. What do you think?
 
I actually think it's going to see more play with Drifblim; since that's the one that did well at the KO (which is by no means something to base good decks off of, but that doesn't change the fact that it may be popular because of the KO).

In terms of how popular it will be in comparison to other decks, I'm not sure. It'll probably see a normal amount of play, nothing overwhelming but it'll definitely be a contender at most regionals.
 
In my opinion it'll probably be around as popular as TDK at Regionals. Also I'm probably gonna drop Badges and some of something else for LaserBank.
 
Anyone think Redsect is any good in this?

bw99-genesect.jpg
 
No. I actually like the Plasma Blast Genesect better.

There is also another Genesect released in the Japanese TCG. I also doubt it will be good in this deck if it ever is released here.

GenesectGenesectHalfDeck8.jpg


Attacks:
1x Grass
Slash 20

4x Colorless
Gun Blaster 50+
Does 20 more damage for each Grass Energy attached to this Pokémon.
 
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