Finished Werewolf XIII - Gunfire at Dusty Gulch - TOWN WINS

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RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Saturday, July 7th, 11.59pm PDT

dmaster said:
I get that second part. I think the bandwagoners definitely should be looked at especially 9Tailz because he seems very erratic in his posting/voting.

So, if the note means anything (which you think it still doesn't..?), you're saying that Teal is not "neutral"? Is that what I'm getting from your opinion on it? If so, I'm wondering if you have any proof to back up that claim.

dmaster out.

I was humoring the people who feel the need to trust the note for no good reason, but I understand your confusion. I still don't think the note has any merit, mostly because it's so vague. Should it mean something, what I would get out of it is that it's implying I'm a neutral presence and Teal isn't, rather than "omaigawd, uguise, cinesra iz indy and 4 sum reezun teel isnt suspishus at all."

I fully understand people wanting to be more aggressive; that being a problem last game, but just going after people for unreliable "evidence" as opposed to actually suspicious actions such as Bippa, 9Tailz, and Puff, is foolish, especially on Day 1. Actions speak louder than words written on a note by an unknown writer for unknown intentions.

I fully welcome the seer to see me. I have nothing to fear. The problem is that exposing himself would be a bad move. Of course, the priest could always use their role and protect them.
The only reason I'm getting off topic is because I wanted to voice my thoughts and I have to eat dinner now.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Saturday, July 7th, 11.59pm PDT

Ok, that's fine. You gave an adequate defense for me (for now) that I won't vote for you quite yet. Still waiting for 9Tailz defense to doublenikesocks's attacks now.

dmaster out.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Saturday, July 7th, 11.59pm PDT

Teal, the capitalization was there for emphasis.I find all caps is just weird ...
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Saturday, July 7th, 11.59pm PDT

9Tailz seems more newby than scummy at this point. He's made a few mistakes but I'm not ready to toss a rope around his neck yet.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Saturday, July 7th, 11.59pm PDT

I agree, but I still want to see what he says to doublenikesocks's attacks simply because I don't think someone who continues to play that way the whole game deserves to stay (at least not anymore than someone like safariblade who has also made mistakes and you were willing to toss the rope on him) especially if his only defense so far is "I changed my mind" which ends up being weak.

dmaster out.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Saturday, July 7th, 11.59pm PDT

There's a difference. safariblade's mistakes lasted throughout the entire game. He proved himself worthy of that rope. We have several first-timers here, 9Tailz being one of them, so I'm more willing to forgive them at this point, especially since it's Day 1.

Now if it was Day 4 or 5 and he was still doing this... yeah I'd say lynch him.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Saturday, July 7th, 11.59pm PDT

Cinesra said:
I fully welcome the seer to see me. I have nothing to fear. The problem is that exposing himself would be a bad move. Of course, the priest could always use their role and protect them.

You speak the truth. And even if the priest protects the seer every night in order for us to have an exposed seer (which would be great), at this point I doubt that the priest even knows who the seer is.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Saturday, July 7th, 11.59pm PDT

Without a confirmed power role to protect, the priest should be protecting any confirmed townies we have (me). Disregard if you block ability usage upon protection.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Saturday, July 7th, 11.59pm PDT

Or the priest should be blocking the vets who have something to add to the discussion because they are also prime wolf targets.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Saturday, July 7th, 11.59pm PDT

Just because they have something to add to the discussion doesn't mean they're town (see: DNA last game).

The safest option is to protect those we know are town rather than those who we hope are town.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Saturday, July 7th, 11.59pm PDT

PMJ said:
There's a difference. safariblade's mistakes lasted throughout the entire game. He proved himself worthy of that rope. We have several first-timers here, 9Tailz being one of them, so I'm more willing to forgive them at this point, especially since it's Day 1.

Now if it was Day 4 or 5 and he was still doing this... yeah I'd say lynch him.

There is a difference, but it's negligible.

1. This is a new game so the past actions should not and cannot be weighed the same. They should both be looked at on equal footing because either one of them could screw us over in this new game anyway.

2. Yes, he is a new comer but that does not give him the excuse to act this way Day 1 or not, especially considering you're one of the people who wanted us to discuss things over this day (I assume bandwagon voting is considered discussion for you?). I don't think waiting will do us any favors tbh. There will most likely be bigger fish to fry later as the game progresses with more clues coming out, there always is.

What is interesting to me is why you don't even appear to want to listen to his defense, like you don't care how he votes until it's more convenient for you to lynch him when it could possibly be too late.

dmaster out.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Saturday, July 7th, 11.59pm PDT

Lets say for example that we know 9Tailz is a townie, I don't believe that the priest should waste their role on a noob who doesn't add anything to discussion.

And part of the reason DNA won was because of other's noobiness. Not because priests protected him.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Saturday, July 7th, 11.59pm PDT

How exactly do we know PMJ and KA are townies?
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Saturday, July 7th, 11.59pm PDT

And part of the reason DNA won was because of other's noobiness. Not because priests protected him.
Actually, "priests protecting him" was the other half.

Riskbreakers' role said:
Ability: Cute Protection
Once during each even-numbered night phase, you may PM me the name of one of your Rocket cohorts. That player will be protected from being killed during that night phase.
I don't think anyone actually tried to kill me at night (mostly because they probably couldn't), but I did have backup. I was running paranoid for the latter half of the game and asked Risk to protect me every chance he got.

How exactly do we know PMJ and KA are townies?
It's because I asked CMP to set up the wolf group instead of those two. That, according to PMJ, means that since I asked neither of them, then neither of them are wolves.
I am not obligated to speak on the alignments of any player, however. I'm just giving the argument used.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Saturday, July 7th, 11.59pm PDT

dmaster said:
1. This is a new game so the past actions should not and cannot be weighed the same. They should both be looked at on equal footing because either one of them could screw us over in this new game anyway.

This is most definitely not true. Past actions are a great way to determine how a player might act in a given situation. Do they tend to vote aggressively, or lay low and tend to just hop on the wagon? How much do they typically contribute to the lynch discussion?

While it's true that it's not 100% definite that safariblade would screw the town over again, the fact that he did it (and by his own admission) tells me he's an extremely cautious player who is unlikely to take a risk. He set a precedent for his behavior last game. This is something 9Tailz has not done yet, as it is his first game.

dmaster said:
2. Yes, he is a new comer but that does not give him the excuse to act this way Day 1 or not, especially considering you're one of the people who wanted us to discuss things over this day (I assume bandwagon voting is considered discussion for you?). I don't think waiting will do us any favors tbh. There will most likely be bigger fish to fry later as the game progresses with more clues coming out, there always is.

What is interesting to me is why you don't even appear to want to listen to his defense, like you don't care how he votes until it's more convenient for you to lynch him when it could possibly be too late.

I never said I didn't want to listen to his defense. I just stated my thoughts on why he was being so wishy-washy. He's more than welcome to present his own defense; I make no claim to the contrary.

Nengeni said:
Lets say for example that we know 9Tailz is a townie, I don't believe that the priest should waste their role on a noob who doesn't add anything to discussion.

And part of the reason DNA won was because of other's noobiness. Not because priests protected him.

Obviously it is better to protect a townie who does add to the discussion than one who does not. I'm not disagreeing here.

A big reason why DNA won is because he was largely viewed as town. He was incredibly helpful to them and no one picked up on the biggest red flag (corn bread's death). He made himself to be very pro-town, so the town didn't see him as a threat, despite that being _too_ pro-town without being proven town is a scum tell.

safariblade said:
How exactly do we know PMJ and KA are townies?

DNA had issues setting up the wolf forum. This wouldn't have happened if either me or KA were scum because if that were the case we could just set the forum up ourselves. Plus I told DNA before the game started that if I drew wolf, I'd set the forum up myself and erase the need for a middleman.

Flip through the first few posts of Day 1 and you'll see it all explained.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Saturday, July 7th, 11.59pm PDT

Umm...doesn't discussing who the priest should protect give the wolves an easier time to kill someone else? Its probably better to just hope that whoever has that role is competent on their own and can predict who the wolves might kill-telling them to protect someone is not going to cause that to happen. Its like looking for the sheriff in that it makes the wolves' jobs easier.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Saturday, July 7th, 11.59pm PDT

No, it doesn't. Because as shown last game, a priest can go the whole game without protecting people.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Saturday, July 7th, 11.59pm PDT

Just because we discuss who the priest should protect doesn't mean the priest will listen. It also doesn't mean that the wolves know who has what role.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Saturday, July 7th, 11.59pm PDT

PMJ said:
DNA had issues setting up the wolf forum. This wouldn't have happened if either me or KA were scum because if that were the case we could just set the forum up ourselves. Plus I told DNA before the game started that if I drew wolf, I'd set the forum up myself and erase the need for a middleman.

Flip through the first few posts of Day 1 and you'll see it all explained.

This really takes some fun out of the game by confirming yourself like that but whatever. I hope next game we get a middleman to do it regardless of if a player has the ability to creat the sub-forum.

Umm...doesn't discussing who the priest should protect give the wolves an easier time to kill someone else? Its probably better to just hope that whoever has that role is competent on their own and can predict who the wolves might kill-telling them to protect someone is not going to cause that to happen. Its like looking for the sheriff in that it makes the wolves' jobs easier.

This is why the town needs to start being silent with what they say and not tell all the night roles what to do(ex: "x is the sheriff because his vote counted twice", "hey medic protect x tonight", etc.) It's incredibly risky especially when there's roles that can view who is targeting a certain player with a night role. DNA had this last game and was the reason we found dmaster and Rusticks.
 
RE: Werewolf XIII - Gunfire at Dusty Gulch - Day 1 ends Saturday, July 7th, 11.59pm PDT

King Arceus said:
I am confused on how Meaty already won and it is only day 1.

What is there to be confused about?

Anyway, whether it's Cinesra or not, I still stand by my opinion that we need to get someone lynched today or we're wasting time and letting the wolves kill one of us for free.
 
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