Well we don't have any doctors dead yet, so he should be able to survive for a bit longer unless scum has a strongman.DNA said:
...Although, ChillBill, I have no idea why you decided to role reveal like that. I myself believe that's a poor move. You basically signed your own death warrant.
Thanks for killing off my favorite character >:0 Day continues as normal.Role: King Dedede
Alignment: Brawlers
You are King Dedede, and you rule over Dream Land with what you think is an iron fist. Truthfully, you aren't really a king, but you are looked up to by many of Dream Land's citizens and you just kinda wound up as the guy people went to for any problems they had. You're also bigger than them, which you found really helped when determining who got to make the rules.
Attack 1: Jet Hammer (30/80)
Ability: Inhale
Once each night you may PM me the name of a player. You will randomly learn one of their abilities. (Not everyone has an ability you can inhale.) If you learn something, you may either consume it, allowing you to use that ability as your own this night, or spit it out, preventing its usage (by that player) during this night.
Final Smash: Guardian of Dreams
When you use this ability, all players (including yourself) will be subject to the following effects:
- TOMORROW, EVERYONE MUST TYPE EVERYTHING IN ALL CAPS AND BOLD.
- DURING THE DAY AFTER THAT, ALL PLAYERS MUST USE AT LEAST TWO COLORS PER POST AND MAY NOT AT ANY TIME USE THE DEFAULT FONT COLOR. THIS IS IN ADDITION TO THE ALL BOLD AND ALL CAPS RESTRICTION.
- IN ADDITION TO THE ABOVE EFFECTS, ALL BRAWLERS-ALIGNED PLAYERS WILL BE DEATHPROOF, BUT THEY WILL LOSE THE PROTECTION IF THEY BREAK THIS RESTRICTION AT ANY TIME BEFORE THE SECOND DAY ENDS. THIS PROTECTION EXTENDS TO THE END OF THE SECOND NIGHT, AT WHICH TIME ALL RESTRICTIONS WILL BE REMOVED.
(This Final Smash can only be used at night.)
Win Condition: At least one Brawlers-aligned player is alive when all threats are eliminated
Role: Young Link
Alignment: Rejects
You are Link. That's right - Link. The Hero of Time. Wielder of the Master Sword. The keeper of the Triforce of Courage. Anyway, even though you've aligned yourself with the Rejects, it's not like you're evil or anything. Just the opposite, in fact. But you can't stop looking at that kid who kinda looks like you... his eyes kinda weird you out.
Attack: Fire Bow (10/100)
Ability: Eeeeyup
You have access to the Wavedasher's Hangout and may communicate freely in this forum with your fellow Rejects.
Ability: Silent Protagonist
You can't speak during Day 1.
Ability: Deku Shield
Once a game during any night you may PM me the name of any Rejects-aligned player (including yourself). You will use your mighty shield to guard that player from death for that night. If you use this ability, you can't use any others during this night.
Ability: Lens of Truth
Once a game during any night you may PM me the name of a player other than yourself. Their role PM will be revealed to you at the start of the next day. If you use this ability, you can't use any others during this night.
Ability: Bomb
Once a game during any night you may PM me the name of a player (including yourself). That player will be killed at the start of the next day. If you use this ability, you can't use any others during this night.
Final Smash: Fierce Deity
When you use this ability, the damage of all Rejects-aligned players' attacks is increased by 20. This effect lasts until you die, and can only be used once per game.
Win Condition: At least one Rejects-aligned player is alive when all other players are dead, or nothing can prevent the same
Role: Luigi
Alignment: Brawlers
You are the man in green. For almost thirty years, you have lived in your brother's shadow, and you've grown to be almost okay with that. You've had a few games of your own, but the goal has always been to save Mario... You love your brother, but you'd be okay if he were to suffer an unfortunate "accident."
Attack 1: Fireball (15/100)
Attack 2: Fire Jump Punch (40/70) If you have more than 5 votes on you, effect is (100/100)
Ability: Super Luigi
If Mario is dead, your vote weight is increased by 1.
Final Smash: Negative Zone
When you use this ability, any three players of your choosing will suffer from the following effects:
- Receive 3 lynch votes each
- Restricted to 5 words per post
- Vote weight reduced to 0
- Loss of all abilities
This effect will last until the end of a day, and a randomly selected one of the chosen players will die when this effect ends. If you are within 3 votes of being lynched and are alive when the day ends, all of your chosen players will die instead.
Win Condition: At least one Brawlers-aligned player is alive when all threats are eliminated
Role: Meta Knight
Alignment: Brawlers
You are Meta Knight, masked swordsman and denizen of Dream Land. You are the best character in Brawl by a million miles. Your relationship with Kirby is kind of a mystery. You've got some sort of love/hate thing going on, but you guys will team up to take out the more troublesome foes when Dream Land is in real danger.
Attack 1: Shuttle Loop (10/80)
Ability: Sneaky Snatch
Once each night you may PM me a player's name. If that player is holding an item, you will steal it. If you try to pass an item and use this ability, your ability will fail if your pass does.
Ability: Sword of Friendship
Once a game at any time you may PM me the names of two players (including yourself). Those players will become best friends and their lives will become linked from that point forward. (They will become aware of their new friendship with the other player.)
Final Smash: Boost
When you use this ability, all Brawlers-aligned players (including you) will gain boosts to their night abilities (if any) for the next night.
Win Condition: At least one Brawlers-aligned player is alive when all threats are eliminated
Role: Master Hand
Alignment: None
You are Master Hand, king of the Smash Bros. world. How dare these peons break into your realm and claim ownership? Hell no. Time to lay the smack down.
Ability: ...You're Kidding, Right?
You are immune to all Final Smashes.
Ability: 300 HP
You are deathproof until Day 5.
Ability: Grab
Once each night you may choose any player other than yourself. That player will be crushed in your mighty grip, restricting their ability usage for that night. (50% failure rate)
Ability: Bullets
Once each night you must kill a player other than yourself.
Win Condition: Eliminate all players or let nothing prevent the same
DNA said:And then PMJ posted right as I was about to, making me look like an idiot.
Disregard what I just said about Astra, now that he's dead. Good riddance. ...and he was lying about his deathproof role, but he's all gone now. Thankfully. Sadly, we lost ChillBill, so now Kirby and Dedede (both the role copiers) are gone. Dang.
His target was apparently Some Loser, who managed to dodge the kill attempt like a boss. Good for him.
Can't I say "we" when referring to the village collectively as a whole? I'd say "you guys lost ChillBill", but that just makes me look like a jerk.Aren't you a wolf? ._.
DNA said:Can't I say "we" when referring to the village collectively as a whole? I'd say "you guys lost ChillBill", but that just makes me look like a jerk.Aren't you a wolf? ._.
Yes I'm a wolf. Yes I know I'm going to be lynched today, unless someone brings some fascinating new revelation to light...but I doubt that.