Finished Werewolf XXIV: The Wizarding War - The Order of the Phoenix is the Winner!

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RE: Werewolf XXIV: The Wizarding War - Night 6 ends January 25rd, at 23:59 GMT

No more actions. Working on the update.
 
RE: Werewolf XXIV: The Wizarding War - Night 6 ends January 25rd, at 23:59 GMT

Night 6 Update

As the days went by, nights were getting quieter and quieter. The Castle's population was being reduced rapidly, and tonight was no exception.

After some discussion, Voldemort's followers were discussing their kill, and eventually reached a consensus.

The newly-named head Death Eater waited until he thought he wasn't being followed and entered Vom's room. He didn't manage to say even a word before the Death Eater voraciously killed him.

Vom has been killed! He was:

The Game Master said:
George Weasley (Vom)

Alignment: Order of the Phoenix
You’re one of the Weasley twins. You obviously care about your family, but your brother more than anything. Together, you’re to battle along the Order against the Death Eaters.

Passive Ability: Marauder’s Map
You can spot everything that happens in the castle with the Marauder’s Map. Once every even-numbered night you’ll receive a random action that was performed. However, the performers will be described with their role names instead of their actual names.

Affiliation: Twin Thoughts
You are extremely close with your twin brother. Thus, you’ll be able to talk to him freely in a separate chat (You’ll receive the link to the Quicktopic in a separate PM).

Single-use Spell: Confundus
The confusion spell. Once during the game at night, you may PM me a player name. A dull light will fly up to the player and confuse him. Every vote that player casts during the following day will randomly be assigned to someone else instead of their initial target.

Win Condition: All Threats to the Order are eliminated.


The morning after, everyone was gathering in the Great Hall, eating their breakfast, complaining about doing exactly the same every morning, waited for the Daily Prophet and saw its headline:

Editor, use Aura Scan on Ice Espeon to check his alignment.

After, once again, discussing the doohickey headline, everyone started their debate...

Day 7 has begun!

Notes:
  • Day 7 will end on Friday, January 30th, at 23:59 GMT, or until a vote majority has been reached.
  • 10 players remain, so 6 votes are required to end the day before time, with a Lynch.
  • ~120 hours until day ends.
 
RE: Werewolf XXIV: The Wizarding War - Night 6 ends January 25rd, at 23:59 GMT

Editor, what was your results with Aura Scan, and who did you use it on?
 
RE: Werewolf XXIV: The Wizarding War - Night 6 ends January 25rd, at 23:59 GMT

Guys, IE is scum.

Luispipe8 said:
Brave Vesperia said:
The Ministry said:
Editor, use Aura Scan on Ice Espeon to check his alignment.

I will not change this.

For Aura Scan, I choose Ice Espeon.

Both actions confirmed.

Action Report:
Aura Scan: Ice Espeon: Alignment: Death Eaters.

I had my suspicions about him, and now they are confirmed.

Who is it again that writes the DP? I wonder if another of them is scum and just outed one of their scum-buddies, or if they are town? Also, who here has aligned with IE in the past?

##VOTE: Ice Espeon
 
RE: Werewolf XXIV: The Wizarding War - Night 6 ends January 25rd, at 23:59 GMT

Good work Mr. Editor.

##VOTE: Ice Espeon

However, if he flips town/indie, you are next to be lynched.
 
RE: Werewolf XXIV: The Wizarding War - Night 6 ends January 25rd, at 23:59 GMT

I targeted Ice Espeon last night with my ability and learned that he targeted Vom AND Jeremy. Vom dying would explain the scum kill, although he has some sort of secondary ability that went for Jeremy, so once we lynch IE and learn his role we can know what that secondary ability did.

With that said:

##VOTE: Ice Espeon
 
RE: Werewolf XXIV: The Wizarding War - Night 6 ends January 25rd, at 23:59 GMT

##VOTE: Ice Espeon

The DP is written by Celever, Jeremy and myself.
 
RE: Werewolf XXIV: The Wizarding War - Night 6 ends January 25rd, at 23:59 GMT

Before the day ends, I just want to make a point on the remaining suspect players.

Soft and Full Cleared:
1) Lenny
2) Keeper of Night
3) Celever
4) Jeremy
5) bbninjas
6) Wailord_2
7) TwistedTurtwig

Suspect players:
1) Drohn: the only one left that's extremely suspect.
2) PMJ: claimed Snape, but nothing has revealed him as being

I'd focus our night efforts on those two, specifically Drohn. But finding out PMJ's alignment in any way will also help narrow down the suspects.
 
RE: Werewolf XXIV: The Wizarding War - Night 6 ends January 25rd, at 23:59 GMT

Wow, derp moment.

EDIT:

PMJ: claimed Snape, but nothing has revealed him as being that role, aside from no counter-claims.
 
RE: Werewolf XXIV: The Wizarding War - Night 6 ends January 25rd, at 23:59 GMT

I can still see PMJ (aka Snape) as an indie.
 
RE: Werewolf XXIV: The Wizarding War - Night 6 ends January 25rd, at 23:59 GMT

bbninjas said:
I can still see PMJ (aka Snape) as an indie.

I thought SS was the last indie? I didn't see Luis say anything about indies left in the game in the day update.
 
RE: Werewolf XXIV: The Wizarding War - Night 6 ends January 25rd, at 23:59 GMT

Lenny said:
bbninjas said:
I can still see PMJ (aka Snape) as an indie.

I thought SS was the last indie? I didn't see Luis say anything about indies left in the game in the day update.

He was a Death Eater.
 
RE: Werewolf XXIV: The Wizarding War - Night 6 ends January 25rd, at 23:59 GMT

Celever said:
Lenny said:
I thought SS was the last indie? I didn't see Luis say anything about indies left in the game in the day update.

He was a Death Eater.

This.
Anyway, Luis is not required to repeat that notice every update; it'd be a waste.
 
RE: Werewolf XXIV: The Wizarding War - Night 6 ends January 25rd, at 23:59 GMT

I mean I guess, but he had a secondary win condition so he could still count as a "revolutionary". Just because he's scum doesn't mean he isn't a revolutionary. At least that's the way I interpret it but I could definitely be wrong.

And I guess you're right, repeating that message would be odd. I don't know, no message could be indication of none left or the same as before. While he isn't required to give us potentially redundant updates, it would be nice. Any way we could get confirmation on that, Luis?
 
RE: Werewolf XXIV: The Wizarding War - Night 6 ends January 25rd, at 23:59 GMT

Lenny said:
I mean I guess, but he had a secondary win condition so he could still count as a "revolutionary". Just because he's scum doesn't mean he isn't a revolutionary. At least that's the way I interpret it but I could definitely be wrong.

And I guess you're right, repeating that message would be odd. I don't know, no message could be indication of none left or the same as before. While he isn't required to give us potentially redundant updates, it would be nice. Any way we could get confirmation on that, Luis?

Erm what? Just because he's scum?
 
RE: Werewolf XXIV: The Wizarding War - Night 6 ends January 25rd, at 23:59 GMT

bbninjas said:
Erm what? Just because he's scum?

Can you elaborate on your confusion? I probably didn't explain my thoughts clearly. It's also not that big of a deal as we basically have the game in the bag but I'm just trying to cover all bases.
 
RE: Werewolf XXIV: The Wizarding War - Night 6 ends January 25rd, at 23:59 GMT

"Just because he's scum doesn't mean he isn't a revolutionary."
What do you mean here? It sounds like you think/know he's scum.
 
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