RE: Werewolf XXIV: The Wizarding War - Night 7 ends January 29th, at 23:59 GMT
Night 7 Update
It was still midday when the discussion reached an end. Thus, after sending everyone to their rooms, Fudge's ghost went to check if every player had attended the last meeting. He found out that, even though a couple didn't make it because of how fast it ended, a certain player didn't leave his room at all...
So, guarded with his (ghostly) wand, he went through the Dungeons, into PMJ's room. His door was locked, but heavily damaged. A quick
Alohomora and he entered, to find PMJ's ghost messing with a (ghostly) cauldron.
"Finally!", said PMJ's spectrum. "I was planning to use some sort of blasting potion to get away from here. See, some sort of mutant dog came the previous night and slashed my throat even before I got a chance to look at his face, and placed a curse on me so I couldn't trespass walls. It was funny, though, a verse of Coldplay's
Viva La Vida was heard in the background..."
"Oh, I se- Wait, a blasting potion?", said Fugde. "Wouldn't it have exploded as a ghostly potion?"
"Yeah, I know, but it was worth the shot. Anyways, I guess It's better to die this way than lynched for treason. Can you take me to the Lake, please?
PMJ was found dead! He was:
The Game Master said:
Severus Snape (PMJ)
Alignment: Death Eaters
You are an interesting case when it comes to allegiance. You were first a Death Eater who served the Dark Lord, and then a servant professor and one of Dumbledore’s most valuable allies. The real question is… Who will you serve now?
Ability: Choose Your Own Fate
You are free to choose your side in this war. Once during the game at Night 0, you must PM me either “Join Order” or “Join Death Eaters”. You’ll receive your updated role PM shortly after.
Passive Ability: Dumbledore’s Secret Spy
~Locked. Choose the Order alignment to unlock.~
Passive Ability: Voldemort’s Secret Spy
You chose to join the Death Eaters… But Dumbledore thinks otherwise. Once a night, you’ll receive the description of a random ability from a member of the Order.
Affiliation: Death Eater
You are a Death Eater, and one of the closest ones to Voldemort. You’ll all be able to talk freely with them and discuss everything in your lounge (You’ll get the link to the Quicktopic in a separate PM).
Single-use Spell: Sectumsempra
The bleeding spell, of your own creation. Once during the game at night, you may PM me a player name. You’ll slash him repeatedly with magical powers and weaken him more than you can ever imagine. That player will die at the end of the following night.
Win Condition: The Death Eaters eliminate all threats to them.[/b]
Shortly after, right after the sunset, the final Death Eater fell into desperation of being alone.
"Welp, I think I still have a chance at this... As long as I keep killing the Order."
The Death Eater sorted the remaining player's names in a hat and drew Jeremy1026's. He sneaked into his room and, without waking him up, stabbed him right in the heart. The Death Eater left before anyone noticed...
Jeremy1026 has been killed! He was:
The Game Master said:
Kingsley Shacklebolt (Jeremy1026)
Alignment: Order of the Phoenix
You’re a worker in the Ministry, and were Fudge’s advisor before his death. Now that Scrimgeour took his place, you report to him, while also joining the Order in the fight against the Dark Lord.
Ability: Authority Power
You’re Scrimgeour’s most loyal helper, and he trusts you more than anyone else. Because of this, you’ll be given the name of every player in the Ministry of Magic group. Also, once a night, you may PM me to refute one of that player’s actions during the night.
Affiliation: Ministry of Magic
You are part of the Ministry of Magic. Hence, you’ll be able to talk to them freely in a separate chat (You’ll receive the link to the Quicktopic in a separate PM).
Single-use Spell: Homenum Revelio
The revealing spell. Once during the game, you may PM me a player name. You’ll take away all cloaking from them and their role will be posted in the Game Thread.
Win Condition: All Threats to the Order are eliminated.
After they woke up and found the two bodies, they went straight into the Great Hall, repeated everyday's routine, and read the Daily Prophet's headline:
One, two, three, four. Get your wizards, on the floor!
"Well, why should we disobey our leaders? Let's dance!"
All tables were thrown to levitate as close to the ceiling as possible, as
The Weird Sisters entered the Hall, performing
Do the Hippogriff. 3 other songs later, they left, so discussion could take place... Not before an announcement:
"Oh, look, guys, I bought a new, smaller hourglass!", said Fudge's ghost, excited. "Now we can use the old Night one for Days and this smaller one for Nights. Isn't it great?"
Day 8 has begun!
Notes:
- Day 8 will end on Sunday, February 1st, at 23:59 GMT.
- 8 players remain, so 5 votes are required to end the day before time, with a Lynch.
- Current lynch candidate(s): Everyone.
- Current modkill candidate(s): Nobody. Inactivity modkills are not going to happen anymore unless requested by the player.
- ~72 hours remain before Day ends.
- There's just one Death Eater left in the castle!