CyberCat5555 said:>First off, NO dragon-type gyms/elite 4s/champion. After 3 gens of dragon types as a mascot, I am officially sick of dragons.
You mean 2 gens?
I like the dragons. Steel types are my favorite though
CyberCat5555 said:>First off, NO dragon-type gyms/elite 4s/champion. After 3 gens of dragon types as a mascot, I am officially sick of dragons.
No, there have been 3 gens of dragon mascots-Emerald had Rayquaza; Diamond, Pearl, and Platinum has Dialga, Palkia and Giratina; Black, White and their sequals had Reshiram, Zekrom, and Kyurem. Steel is my second favorite type by the way (electric is my first).Reggie McGigas said:CyberCat5555 said:>First off, NO dragon-type gyms/elite 4s/champion. After 3 gens of dragon types as a mascot, I am officially sick of dragons.
You mean 2 gens?
I like the dragons. Steel types are my favorite though
PsychedelicBreakfast said:I hope they mix it up and do away with type-based gyms. I would like there to be some kind of coherency (what that would be, I'm not sure), but I'd just like something completely different from the other games.
P.DelSlayer said:and then uses moves such as Venoshock (and maybe introduce a couple new moves like Venoshock but for Burn and Paralysis).
Bolt the Cat said:P.DelSlayer said:and then uses moves such as Venoshock (and maybe introduce a couple new moves like Venoshock but for Burn and Paralysis).
We already have Facade for that, but I wouldn't mind seeing a few more moves like that. And I certainly wouldn't mind seeing a gym themed around status conditions.
P.DelSlayer said:I can also kind-of see it as an environment based Gym similar to a mountain; we'd obviously have Pokemon such as Magmar, Numel ect. battling us, but then we could also have Graveler and Rhyhorn as well as the Fire types. (Obviously having a much higher ratio of Fire Pokemon to other Pokemon.
P.DelSlayer said:^I thought maybe wild Pokemon in a Gym could be an idea (just not exceptionally strong/rare things or they'd be too easy to find). But if we do get environment themed Gyms, wild Pokemon in them would be a good option-particularly if the Gym is an actual area. It'd make no sense to have a jungle area as a Gym but then have no Wild Pokemon in it.
.Towelette said:A Dark-based Gym would be great, but in the trailer it looks like there is already a Bug-based Gym designed. [The spider webs in trailer may be a Bug-based Gym puzzle
I'm also rooting for a Grass type Gym. Get it? Rooting? Root? Grass/Plants? Never mind....
Well, Steel or another Psychic Gym would be cool. I really hope there'll a late Ground type Gym. I mean, fighting a Gym leader's Swampert or something would be cool.
PMJ said:Cool idea that'll never happen: Dragon gym first. Beats all three starter types, encourages the player to catch something (but of course, no Ice- or Dragon-types available).
I don't really care if we get a Dark gym. Normal gym late game would be hard as balls if you didn't have weakness; I played a Silver hack where Will used Normal pokes instead of Psychic and I nearly got demolished. Miltank, Tauros, Ursaring I think too, and that's just gen 2. Normal-type E4 user would be rad.
I like the idea of the champion having a shiny pokemon. I mean, why not?
That's a really neat idea. Maybe the champion could be the leader of the enemy team(s) and you have to beat him/her to get your legendary. Or possibly, the opposite. In one of my other posts I presented the idea of two rival teams/corporations, one of which is good and the other eval, depending on your version. You then have to join an "enemy" team and somehow take the legendary back form the champion and return it to your "enemy team" and then they give Xern/Yvel to you as a gift of acceptance.Hackzo23 said:or maybe a twist, instead of the evil team having the legendary pokemon you have t fight against, the champion does. and once you beat and the credits roll, theres a whole other story on how to get him to give you his legendary. because i dont know about you, but the plots from generation 3 to 5 are all pretty much the same. in generation 3 it was awesome cause it was never done before. but now its just getting old.
CyberCat5555 said:That's a really neat idea. Maybe the champion could be the leader of the enemy team(s) and you have to beat him/her to get your legendary. Or possibly, the opposite. In one of my other posts I presented the idea of two rival teams/corporations, one of which is good and the other eval, depending on your version. You then have to join an "enemy" team and somehow take the legendary back form the champion and return it to your "enemy team" and then they give Xern/Yvel to you as a gift of acceptance.Hackzo23 said:or maybe a twist, instead of the evil team having the legendary pokemon you have t fight against, the champion does. and once you beat and the credits roll, theres a whole other story on how to get him to give you his legendary. because i dont know about you, but the plots from generation 3 to 5 are all pretty much the same. in generation 3 it was awesome cause it was never done before. but now its just getting old.