I know Night March is getting played with Vespiqueen to work around Joltik. My kiddo and I have been testing it, the only way around Night March that I have found is through Delinquent. I noticed a lot of decks are opting in on Hex and Xersoic instead of Delinquent. But ya, if your patient, delinquent tosses a monkey wrench in that deck. Delinquent, Enhance hammers, Startling Megaphone ran with Parallel city in any deck, will really really toss monkey wrenches into the deck.
You wouldn't happen to have a good Night March/Vespiquen hybrid deck list that operates on these principles? I'm running out of both deck ideas and time.
No, I'm Sorry. My current NM deck really just operates around the same principles everybody else is using. I have nothing to offer. Honestly, unless there is a card in the next set (Mew), possibly, I think it will come down to the draws and play style.
Which is what? I've been out of the loop for so long I hardly know anything.
And now I'm having problems with Garchomp decks online. Is there anything that does well against both Garchomp decks and Trevenant decks? I'm totally at my wit's end here, and States is but a few days away. YZG is failing me now, I can't get it to work at all.
Don't worry about trevenant its not that good. As for gar chomp there's: Vespiquen/Vileplume, YGZ, Mega Ray, Frogs and Trees.
Dude what states are you going to because I wanna go to Delaware but dad isn't taking me so I wonderI have been playing Missouri states winning list, but I can't seem to consistently get a T1 vileplume. And sometimes I dead draw.
I didn't see a lot of garchomp at my states *NJ.Mega Ray plays 2 Hoopa and 4 Shaymin, got deep pockets?
Better hope you can play an escape rope or Lysandre turn 1 so you can get that pesky Wobbuffet out of active and go digging for DCE and Mega Turbo. Still think that deck is outrageously good. Manectric doesn't get set up when you go second and hit two Hoopas, but I absolutely refuse to afford that deck. Item lock would ruin you.
I'd run Trevenant Break, you might lose to turn 1 Vileplume, but they lack a good attacker. Lots of YZG might suck, but it's still pretty 50.50: they can't really go for it under item lock. Either way gauranteed after your first turn, they are item locked. It's a brutal deck. Sprea d damage, switchable ability lock from Wobbuffet. The whole idea that it's defeated by Shaymin cycling is bogus: run Judge and Head Ringer both stop the Shaymin cycle.
I hate that stupid deck.
Actually, both of those bother me.
I like the idea of Greninja Break, Shadow Stitching is a potent attack.
I dunno, I might try Mega Man . Garbodor with a Jolteon EX. Ability lock is really good, but those damn fighting decks. . . at least Jolteon can stop Lucario and Hawlucha, just not sure how popular Garchomp will be.
I am dying to figure out some idea.
How about Bronzong, Dialga, Aegislash, Zoroark, Toad?
yeah. . . lols, with a maxie's garchomp to get back my DCE. . .