Afro-G- In case you didn't notice SP is faster. It takes SP one turn to power up and snipe. It takes Arceus 3. Obviously DialgaChomp isn't just going to let you sit there and power up. Garchomp snipes anything you're trying to power up and tanks through the rest.
Unless you Level Max Garchomp C Lv.X, attach DCE AND Energy Gain, SP must wait at least a turn to snipe.Both deck are on par with each other in the amount of turns it takes to snipe if everything gos in each decks favor.
Obsidius- Those are supposing that LuxChomp and DialgaChomp will do nothing but use their standard strategies. If I am correct, then that would be very stupid to think. They will adapt. Of course they aren't going to Deafen! They're going to Garchomp Snipe ASAP. Take out the Ripple Swell Arceus first, then whatever types threaten. Same with DialgaChomp. When you barely have an resistance left, DGX cleans house. (Or Luxray if it's LuxChomp.)
Unless Garchomp C Lv.X can Snipe all 6 Arceus at once(which it can't), Arceus will still have at least 5 energy in play to manipulate with Ultimate Zone. Remember, you can't snipe consecutively without some sort or retreat aid. Arceus,however,can snipe consecutively, if necessary.
Decmaster - I agree. Arceus is slow, inconsistent, and fragile.
Since when is having a 120 HP Basic Lv.X with No Weakness fragile?
Sillykyle!- Again, I agree fully.
But his silly. LOL