Pokemon Will Pokemon die out?

I dunno, as much as I hate to admit this myself it seems like Game Freak might be running out of ideas for good Pokemon designs. The problem with Generation 5 was doing the whole "reboot" approach and neglect giving Pokemon of previous Generations Evolutions they could of needed to be more playable but the opposite happened instead.

The opposite being that we ended up with new Pokemon that are just rehashes of Pokemon from previous generations and for Unova's case it was trying to mirror the designs of Generation 1 but kind of in a bad way I suppose. Alot of the designs in Unova just seemed unoriginal and very uncreative while several were creative and original. I like how they update themes with Pokemon and such that's great.
 
I highly doubt Pokemon will ever die out. There are way too many Pokemon fans over the world. Yet, there iis also a lot of Pokehaters as well. Well, I hope that it never dies out. That would be a tradegy.
 
shiwei87tan said:
WWE (died out)

WWE RAW Deal still has an surprisingly large community. Especially in the upper east coast and canada.
The people who created it actually helps the community make printable e-sets. And they still get huge side tournament numbers at GenCon.
Not to mention a lot of the cards still go for a lot of money.
 
Excelsior said:
Pokemon is doing way better than it was a long, long time ago in a galaxy far, far away, so unless one of their main people die or are seriously injured to the extent they can't do anything, Pokemon is here to stay.

Pokemon Red/Blue sales: Approx 20 Million
Pokemon Black/White sales: Approx 11 Million

The standard of Pokemon games have been slowly declining. (G/S around 14 mil, R/S around 13 mil, D/P around 14 mil)

Yes it will die out, all the more reason for an epic MMO.
 
shiwei87tan, your posts are honestly the greatest BS I have encountered on PokéBeach.
 
Delta said:
Yes it will die out, all the more reason for an epic MMO.

But a MMO for Pokemon would kill the franchise. I hate MMO's they're
like a plague to every other medium of the entertainment industry.
 
Card Slinger J said:
But a MMO for Pokemon would kill the franchise. I hate MMO's they're
like a plague to every other medium of the entertainment industry.

I agree that it would also create a negative effect on the franchise. The hardcore gamers mixed in with the kiddies just won't work. On top of that, some children's mothers and fathers just wouldn't allow it. Also, don't we all hate when our internet goes down and we have to reset our modem/whatever? One more thing to point out; If it WERE an MMO, where and who would get the legendaries? There's only supposed to be one per game, and since it's an MMO and everyone's connected... I think everyone knows where I'm going with this. :p
 
I do not think that Pokemon will die because 1. It is like one of Nintendo's biggest money making machines and 2. If Pokemon runs out of ideas, they can just recreate all past games with greater and better technology.
 
I dont think pokemon will completely die out, but I do think it will keep slowing down.
 
Teal said:
shiwei87tan, your posts are honestly the greatest BS I have encountered on PokéBeach.


honestly if my post is the greatest BS then why are you reading it and replying to the thread? Your mind had just processed this so call BS that you claimed it to be. =.=
 
Card Slinger J said:
But a MMO for Pokemon would kill the franchise. I hate MMO's they're
like a plague to every other medium of the entertainment industry.
Anyone else spot a tiny bit of bias in this post?

Pokemon at its core does not support an MMO format. It would be cool to get to wonder around and battle enemies and other players Wizard 101 (despise this game) style. Collecting Pokemon is a very single-man endeavor. I have difficulty believing that Pokemon collection would be a very good multiplayer activity. Imagine going into a dungeon to collect a Rayquaza, but only one player comes out with that Rayquaza. You want it to be special so that not everyone has Rayquaza, but so that people aren't frustrated by not getting it.

Worries about casuals and hardcores in Pokemon mixing are nonsensical. THEY ALREADY DO! When I battle online, I can count just as many competitive opponents as I can count lame opponents. Kids are just fine playing MMOs... WoW (at a teen rating) has about 25% of its players at or under the age of 18. Now if you take away the teen rating and put Pokemon in that place, the market for children go up. Wizard 101 and Free Realms market themselves towards children exclusively... and those games do well. I can't imagine why a Pokemon MMO would be taboo'd by parents. Another BS point, my friends.

Once again, the reason that Pokemon would be a bad MMO is because of the Pokemon collection. About half of the fun of a Pokemon game would be a single-player experience in a multiplayer game. Part of the fun of an MMO is collecting gear in dungeons with other players. That just can't be done in a Pokemon MMO without major changes to the concept. The multiplayer battles would be cool, but that doesn't justify an MMO. It would be cool to do this type of battling in our games... maybe down the line.




NOW THEN, anyone who understands market trends will be able to agree that Pokemon will majorly lose popularity if not die within some period of the time. Pokemon has had a long life-span and it isn't going anywhere anytime soon. Like most franchises, it will eventually lose popularity due to some external reason. Perhaps Nintendo goes under... who knows? Sometime... eventually, Pokemon will lose popularity if not "die". The franchise has room to grow, but its games have not innovated for a while... they've only iterated. While that is good on a short term scale (CoD is a very successful franchise that iterates every year), Pokemon will need a major innovation sooner or later if it is to keep its massive audience.
 
I agree with the re-iteration part. But the issue is, whenever they DO innovate, people cry because it's too different. So Nintendo is pretty much going to be doomed in the end anyways.

And I already despise most MMOs, mainly because pretty much every one is a grind fest that you subscribe for.
 
Zero said:
Anyone else spot a tiny bit of bias in this post?

Pokemon at its care does not support an MMO format. It would be cool to get to wonder around and battle enemies and other players Wizard 101 (despise this game) style. Collecting Pokemon is a very single-man endeavor. I have difficulty believing that Pokemon collection would be a very good multiplayer activity. Imagine going into a dungeon to collect a Rayquaza, but only one player comes out with that Rayquaza. You want it to be special so that not everyone has Rayquaza, but so that people aren't frustrated by not getting it.

Worries about casuals and hardcores in Pokemon mixing are nonsensical. THEY ALREADY DO! When I battle online, I can count just as many competitive opponents as I can count lame opponents. Kids are just fine playing MMOs... WoW (at a teen rating) has about 25% of its players at or under the age of 18. Now if you take away the teen rating and put Pokemon in that place, the market for children go up. Wizard 101 and Free Realms market themselves towards children exclusively... and those games do well. I can't imagine why a Pokemon MMO would be taboo'd by parents. Another BS point, my friends.

Once again, the reason that Pokemon would be a bad MMO is because of the Pokemon collection. About half of the fun of a Pokemon game would be a single-player experience in a multiplayer game. Part of the fun of an MMO is collecting gear in dungeons with other players. That just can't be done in a Pokemon MMO without major changes to the concept. The multiplayer battles would be cool, but that doesn't justify an MMO. It would be cool to do this type of battling in our games... maybe down the line.




NOW THEN, anyone who understands market trends will be able to agree that Pokemon will majorly lose popularity if not die within some period of the time. Pokemon has had a long life-span and it isn't going anywhere anytime soon. Like most franchises, it will eventually lose popularity due to some external reason. Perhaps Nintendo goes under... who knows? Sometime... eventually, Pokemon will lose popularity if not "die". The franchise has room to grow, but its games have not innovated for a while... they've only iterated. While that is good on a short term scale (CoD is a very successful franchise that iterates every year), Pokemon will need a major innovation sooner or later if it is to keep its massive audience.

i agree. but actually the reason Pokemon MMO would be taboo'd by parents is possible. In my area, parents tends to ban kids from any games be it handheld or console or computer course 1) they don't want their kids to ends up need to wear spectacles for straining their eyes with games. 2) obese issue as a lot of kids in my area tend to be obese due to continues eat and sleep and playing MMO. 3) kids neglecting their studies due to game. 4) some reports shows that kids that have access to computer games at a very young age tend to get very rebellious at an early age. and a lot more other reasons. =/
 
Well that is a small group out of the whole consumer market. Those are the same parents who, statistically, force their children to go to religious, private school and expect their children to live model lives (model in the way the parents see fit). Actual studies (not bias) have shown little correlation between rebellion and video games.

I'd highly recommend you watch this video: http://www.youtube.com/watch?v=zlSIqJpXI5A

Moreover, those parents are the same parents who would not buy a $200 DS and a $30-$50 game. They are not in the target, so why would that change any decisions made on new games?
 
But only computer games? I find that rather funny. Not that I'm complaining, because I've been playing games since I was four.

I don't think I'm "rebellious" though. I mean, obviously no one is perfect, but I don't flat out rebel. I often don't agree with others opinions, but I would never say it's due to games. I wouldn't say that any of my problems could be linked to games really..

Except of course my 20 or so pound of over-weight. But that's because first I have to sit to do school, then I play for usually an hour to an hour and a half a day. I would say I gain more weight doing school though. Because (this is bad, I know, but I'm just showing a point) when I was younger I played games ALL THE TIME. Probably about three or four hours a day. Guess what, I was a good weight. Guess what I didn't do. School. Yeah... Then I started making myself do school. I grew weight. o-O We didn't change our diet or anything, I just... gained weight.
 
Card Slinger J said:
I hate MMO's they're like a plague to every other medium of the entertainment industry.

I agree, I am definitely more of a single player person, but just because the game has the MMO element to it, doesn't mean it can't have a single player experience.

Card Slinger J said:
But a MMO for Pokemon would kill the franchise.

Releasing expansions for new regions and Pokemon would make the franchise easier to extend and play.

Mudkip4321 said:
One more thing to point out; If it WERE an MMO, where and who would get the legendaries? There's only supposed to be one per game, and since it's an MMO and everyone's connected... I think everyone knows where I'm going with this. :p

I think this would increase the challenge and playtime even more. Storylines could be based around more things, more frequently. It isn't required to catch a legendary in any of the games, save B/W, just fight them in some cases.
I don't play WoW, nor am I very educated on it but I am going to use it as an example anyways.
Millions of people play WoW and there is a story to every expansion, with a 'final boss'.

And heck, this is just assuming the MMO is based on the main series, who says it can't be based upon something like Mystery Dungeon? Imagine creating a new team, going on quests, setting quests for other teams. If executed well, I wouldn't be able to stop playing something like that.

shiwei87tan said:
1) they don't want their kids to ends up need to wear spectacles for straining their eyes with games.
2) obese issue as a lot of kids in my area tend to be obese due to continues eat and sleep and playing MMO.
3) kids neglecting their studies due to game.
4) some reports shows that kids that have access to computer games at a very young age tend to get very rebellious at an early age. and a lot more other reasons. =/

This is incredibly stereotypical and it's just parents being scared. Parents throughout the years have always been overprotective. (Music telling people to kill themselves ¬_¬) People make 6 figure sums out of, simply playing, video games.
 
I haven't read the entire thread, so I apologize if anything I mention here has been brought up already.

A selfish part of me hopes the Pokémon franchise does end within my lifetime, only because the notion that after my death I'd be missing all of the never-before-seen Pokémon is a bit unsettling. Part of me doesn't want to miss out on new Pokémon - I want to see them all, and have the chance to catch them all. (As sad as that sounds.)

The more realistic part of me expects the Pokémon franchise will easily outlive me and continue to evolve as it has done so far. Perhaps it will eventually die out, but it'll be hard to take down for sure.
 
Well, Mario's been around for 25 years and actually gained sales by going back to its original formula. If there's any company that knows how to keep something going on forever, it's Nintendo.

And DC Comics.
 
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