Yanmega/Magnezone discussion

blargh257

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I have no idea how Megazone is so good/popular. Can someone please explain the deck so I can feel sane again?

All I know is that the deck is heavy mega because of the speed of the card.
 
RE: I don't get Yanmega/Magnezone.

Magnezone helps with hand evening and both are pretty fast and hard hitting, not too much synrgy though
 
RE: I don't get Yanmega/Magnezone.

So essentially it's just Magnezone pachirisu with heavy Yanmega?
 
RE: I don't get Yanmega/Magnezone.

Pretty much. Yanmega stall by KOing easy things, and by the time all your Yanmegas are dead you should have a Magnezone ready to finish the game. Pachirisu is for getting 2 quick energy onto the field.
 
RE: I don't get Yanmega/Magnezone.

Is this run wwith of seeeker to reuse pachi? Or is there another way to use a seeminhlu eessential power?
 
RE: I don't get Yanmega/Magnezone.

I just can't believe how under the radar it went. I feel like we should have heard of it before. I mean everyone was talking about emboar variants and donchamp and now it is like oh hey yanmega variants are the real bdif.
 
RE: I don't get Yanmega/Magnezone.

Magnezone: Hard Hitter, Energy can be put towards him instead of Yanmega, draw power

Yanmega: Free hits, Snipes Babies, just fast

and when used with Judge/Copycat:

Judge: Disrupt, and still get the 6 cards with magnetic draw

Copycat: Instant hit

Explained?
 
RE: I don't get Yanmega/Magnezone.

Darkvoid57 said:
Magnezone: Hard Hitter, Energy can be put towards him instead of Yanmega, draw power

Yanmega: Free hits, Snipes Babies, just fast

and when used with Judge/Copycat:

Judge: Disrupt, and still get the 6 cards with magnetic draw

Copycat: Instant hit

Explained?
Will perhaps help in worlds.... but if they can take out (Catcher/Reversal) magnezones before setup = doomed. Which is not hard to do especially when catcher comes. but now it's more luck based. Same thing would've happened with TyphloRam if ppl didn't underestimate the deck all the time.
 
RE: I don't get Yanmega/Magnezone.

Magnezone set up takes 2-3 turns max. The most I see then having set up in that time is Reshiram, and that's still not an OHKO.

Plus, not every deck runs catcher :p
 
RE: I don't get Yanmega/Magnezone.

Darkvoid57 said:
Magnezone set up takes 2-3 turns max. The most I see then having set up in that time is Reshiram, and that's still not an OHKO.

Plus, not every deck runs catcher :p

EVERY good deck will run catcher, except Maybe Plume varients, and they would be smart to play 1-2
 
RE: I don't get Yanmega/Magnezone.

konter_j8902 said:
EVERY good deck will run catcher, except Maybe Plume varients, and they would be smart to play 1-2
Indeed, was planning to use 2 catchers in my BearPlume deck. Can use evolving strategically with vileplumes if got seeker in hand. ^^
 
RE: I don't get Yanmega/Magnezone.

The whole Tier system will be rocked when Catcher comes out not just Yanmega/Magnezone. Switches will be mandatory :p
 
RE: I don't get Yanmega/Magnezone.

Zhaituki said:
Mudkip said:
Pretty much. Yanmega stall by KOing easy things, and by the time all your Yanmegas are dead you should have a Magnezone ready to finish the game. Pachirisu is for getting 2 quick energy onto the field.
Catcher says hello.


By the time you get first yanmega, TyphloRam gets typhlo, reshi and ninetales ready if deck is correctly built. Same with most other properly built Tier1 decks. :p

thats why it won nats...cause catcher wasnt around yet xD
 
RE: I don't get Yanmega/Magnezone.

Stop mantioning catcher everyone and if you do want to speculate on how the meta will be changed by catcher after the next set we have like 3 other threads about it. Yanmega magnezone is very good in THIS format (no catcher) and the OP wants to know how it works. I am not trying to mini-mod but I am just ticked off by people bringing catcher into discussions about the current meta.

Bwaaaa
 
RE: I don't get Yanmega/Magnezone.

^we get it in august....so this deck wont be meta for long ;D
 
RE: I don't get Yanmega/Magnezone.

^But it will be meta for worlds which when it comes down to it is when it really counts....

Bwaaaa
 
RE: I don't get Yanmega/Magnezone.

Let's see the 4 decks that made the top cut at Nationals in the Masters Division were all running Yanmega Prime variants and now that card alone is like $75+? What the heck? Does Donphan go for that much too? That's ridiculous. Prime's shouldn't spike that much.

MewGar was all hype and Nats proved it, I even proved it when I've beaten it at least once with LostCario but it doesn't surprise me with how good Stage 1 decks are in this format. So the best Stage 2 variants top cutting is Magnezone variants with Emboar slagging behind, soon Vileplume will make it's comeback possibly.

Almost every Popular deck that we would've seen most likely topped in the Junior and Seniors Divisions. Yanmega/Magnezone is an amazing deck don't get me wrong but Post-Emerging Powers you have to take into account how that's going to effect the metagame whether we like it or not.
 
RE: I don't get Yanmega/Magnezone.

catutie said:
^we get it in August....so this deck wont be meta for long ;D

yanmega/magnezone just gets better with catcher... plus catcher coming out doesnt totally flip the meta as much as people think. Yes people will use it, but its just an auto-reversal which you should be setting up around in a game anyways. Beartic will be OK possibly over hyped cause it depends on locking attacks and making the opponent waste energy to be able to attack but Yanmega doesnt really care about that anyways.
 
RE: I don't get Yanmega/Magnezone.

^It gets better to an extent. With Catcher, they better be running Switch, or their Magnezone will either be stuck in the Active or KO'd. That means decks like Donchamp can set-up(which IMO will be the BDIF), and could give you some trouble with drawing power(besides Copycat and Judge).

I have no doubt that Yanmega will continue with success over Catcher, but I'm not sure if Megazone is the best variant. MegaJudge is shaping up to be the best Yanmega variant.
 
RE: I don't get Yanmega/Magnezone.

Yoshidude10 said:
^It gets better to an extent. With Catcher, they better be running Switch, or their Magnezone will either be stuck in the Active or KO'd. That means decks like Donchamp can set-up(which IMO will be the BDIF), and could give you some trouble with drawing power(besides Copycat and Judge).

I have no doubt that Yanmega will continue with success over Catcher, but I'm not sure if Megazone is the best variant. MegaJudge is shaping up to be the best Yanmega variant.

Zekromega will be best deck with yanmega, especially when eviolite comes.
 
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