(1) Pokemon 'Black' and 'White' Game Coverage Begins! [9/17]

Status
Not open for further replies.
Purgatory: Special Fire PP: 5 Power: 100 / Accuracy: 50 Effect: May burn opponent. (100%)

I wonder if this is one of Reshiram attack, 100% burn, even Sacred Fire is inferior.
 
Desperation: Special Fighting PP: 5 Power: --- / Accuracy: 100 Effect: KOs the user and deals damage to the opponent equal to the HP it lost.

Let's have Blissey or Wobbuffet try this attack.
 
Oh jeez, don't remind me of that disgusting "playboy bunny", another horrible thing to come out of Gen 4. But I am pronouncing the vulture as ba-roo-gee-na so I never would have thought they meant what Pokemontage is implying lol.
 
@PokeMontage, sorry, I forgot to look at the Accuracy, so Purgatory is the Fire Dynamic Punch and Zap Cannon.

Simple Beam: Other Normal PP: 15 Power: --- / Accuracy: 100 Effect: Makes the target's Ability become Simple

Troll: Special Normal PP: 15 Power: 60 / Accuracy: 100 Effect: Raises Base Power the more Pokemon you have with the attack
 
I think that Techno Buster move sounds good, it let's non-legendaries that learn it (I'm assuming non legendaries will learn it anyways) make use of the plates o_O
 
Soak: Other Water PP: 20 Power: --- / Accuracy: 100 Effect: Turns the target into the Water type, it seem Mamambo learns this move.
 
But I am pronouncing the vulture as ba-roo-gee-na so I never would have thought they meant what Pokemontage is implying lol.

Yeah that's how I pronounced it originally as well...until it was written that "Baru" makes a "Vul" sound, which makes sence since it's a VULture.

I guess you can pronounce it vul-gee-nuh, which is still pretty funny, but I personally like vul-jai-nuh xP
 
Wow, I guess Mamanbou's not completely useless then if she learns soak O-O

Oh, and yeah,, I keep forgetting about that Japanese pronounciation bit...
 
Freeze Bolt: Physical Ice PP: 5 Power: 140 / Accuracy: 90 Effect: May Paralyze the opponent. (30%)
Cold Flare: Special Ice PP: 5 Power: 140 / Accuracy: 90 Effect: May Burn the opponent. (30%)
Blue Fire: Special Fire PP: 5 Power: 130 / Accuracy: 85 Effect: May burn opponent. (20%)
 
Simple Beam: Other Normal PP: 15 Power: --- / Accuracy: 100 Effect: Makes the target's Ability become Simple

This move is pretty bad. Sure, it might mean that Close Combat gives your opponent -2 defense and -2 special defense, but by the same token, Calm Mind now gives your opponent +2 Special Attack and +2 special defense.

It will probably do more harm than good.
 
Synchro Noise: Special Psychic PP: 15 Power: 70 / Accuracy: 100 Effect: Deals more damage if Target is the same type as User.

Assemble Crew: Other Normal PP: 15 Power: --- / Accuracy: 100 Effect: Makes Target's ability the same as User's
 
This is the complete list they have on smogon

[M468]Claw Sharpen: Other Dark PP: 15 Power: --- / Accuracy: --- Effect: Raises Atk and Acc 1 stage.
[M469]Wide Guard: Other Rock PP: 10 Power: --- / Accuracy: --- Effect: Protects your team from an attack that would hit all of your Pokemon. Will begin to fail if used in succession.
[M470]Guard Share: Other Psychic PP: 10 Power: --- / Accuracy: --- Effect: Averages the user's and target's Def and SpDef.
[M471]Power Share: Other Psychic PP: 10 Power: --- / Accuracy: --- Effect: Averages the user's and target's Atk and SpAtk.
[M472]Wonder Room: Other Psychic PP: 10 Power: --- / Accuracy: --- Effect: All Def and SpD swapped for 5 turns.
[M473]Psycho Shock: Special Psychic PP: 10 Power: 80 / Accuracy: 100 Effect: Calculate's damage with the target's Def stat.
[M474]Venom Shock: Special Poison PP: 10 Power: 65 / Accuracy: 100 Effect: Power doubles if Target is poisoned.
[M475]Body Purge: Other Steel PP: 15 Power: --- / Accuracy: --- Effect: Sharply raises Speed.
[M476]Rage Power: Other Bug PP: 20 Power: --- / Accuracy: --- Effect: Whenever an opposing PokÈmon uses an attack with a target of "single non-user" or "single opposing PokÈmon" this round and there is a Pokemon at the position of this attack's user, it is directed to the Pokemon at the position of this attack's user instead of to any other non-user of that attack. Remains effective even if user is replaced. Priority level 3.
[M477]Telekinesis: Other Psychic PP: 15 Power: --- / Accuracy: --- Effect: Makes Target easier to hit for 3 turns.
[M478]Magic Room: Other Psychic PP: 10 Power: --- / Accuracy: --- Effect: Negates all held items for 5 turns.
[M479]Strike Down: Physical Rock PP: 15 Power: 50 / Accuracy: 100 Effect: Makes Flying opponents succeptible to Ground moves. (100%)
[M480]Judo Throw: Physical Fighting PP: 10 Power: 40 / Accuracy: 100 Effect: Forces the target to switch.
[M481]Fire Burst: Special Fire PP: 15 Power: 70 / Accuracy: 100 Effect: Hits all targets.
[M482]Sludge Wave: Special Poison PP: 10 Power: 95 / Accuracy: 100 Effect: May poison opponent. (10%)
[M483]Butterfly Dance: Other Bug PP: 20 Power: --- / Accuracy: --- Effect: Raises SpA, SpD, and Speed by 1 stage.
[M484]Heavy Bomber: Physical Steel PP: 10 Power: --- / Accuracy: 100 Effect: The heavier the user is, the more damage it deals.
[M485]Synchro Noise: Special Psychic PP: 15 Power: 70 / Accuracy: 100 Effect: Deals more damage if Target is the same type as User.
[M476]Eleci Ball: Special Electric PP: 10 Power: --- / Accuracy: 100 Effect: Has a higher Base Power the higher your speed is compared to the target.
[M487]Soak: Other Water PP: 20 Power: --- / Accuracy: 100 Effect: Turns the target into the Water type.
[M488]Nitro Charge: Physical Fire PP: 20 Power: 50 / Accuracy: 100 Effect: May raise the user's Spe.
[M489]Coil: Other Poison PP: 20 Power: --- / Accuracy: --- Effect: Raises the user's Atk, Def, and Acc.
[M490]Ankle Sweep: Physical Fighting PP: 20 Power: 60 / Accuracy: 100 Effect: Decreases opponent's Speed by 1 stage.
[M491]Acid Bomb: Special Poison PP: 20 Power: 40 / Accuracy: 100 Effect: Sharply lowers Special Defense.
[M492]Trickery: Physical Dark PP: 15 Power: 95 / Accuracy: 100 Effect: The higher the Target's attack stat, the more damage it deals.
[M493]Simple Beam: Other Normal PP: 15 Power: --- / Accuracy: 100 Effect: Makes the target's Ability become Simple.
[M494]Assemble Crew: Other Normal PP: 15 Power: --- / Accuracy: 100 Effect: Makes Target's ability the same as User's.
[M495]You First: Other Normal PP: 15 Power: --- / Accuracy: --- Effect: Makes the target move immediately after the user.
[M496]Troll: Special Normal PP: 15 Power: 60 / Accuracy: 100 Effect: Raises Base Power the more Pokemon you have with the attack.
[M497]Echo Voice: Special Normal PP: 15 Power: 40 / Accuracy: 100 Effect: Deals more damage if used every turn.
[M498]Payment Plan: Physical Normal PP: 20 Power: 70 / Accuracy: 100 Effect: Target's stat changes doesn't affect this move.
[M499]Clear Smog: Special Poison PP: 15 Power: 50 / Accuracy: --- Effect: Resets all stat changes.
[M500]Assist Power: Special Psychic PP: 10 Power: 20 / Accuracy: 100 Effect: The more the User's stats are raised, the more damage this attack deals.
[M501]Fast Guard: Other Fighting PP: 15 Power: --- / Accuracy: --- Effect: Protects your team from priority moves. Will fail if used in succession.
[M502]Side Change: Other Psychic PP: 15 Power: --- / Accuracy: --- Effect: Switch position with an Ally.
[M503]Boiling Water: Special Water PP: 15 Power: 80 / Accuracy: 100 Effect: May burn opponent. (30%)
[M504]Shell Crack: Other Normal PP: 15 Power: --- / Accuracy: --- Effect: Raises Atk, SpAtk, and Spe but lowers Def and SpDef.
[M505]Heal Pulse: Other Psychic PP: 10 Power: --- / Accuracy: --- Effect: Recovers 50% of an ally's HP.
[M506]Evil Eye: Special Ghost PP: 10 Power: 50 / Accuracy: 100 Effect: Doubles in power if the target has a status ailment.
[M507]Free Fall: Physical Flying PP: 10 Power: 60 / Accuracy: 100 Effect: Picks up the target on the first turn and drops them on the second.
[M508]Gear Change: Other Steel PP: 10 Power: --- / Accuracy: --- Effect: Increases the user's Atk 1 stage and Spe 2 stages.
[M509]Overhead Throw: Physical Fighting PP: 10 Power: 60 / Accuracy: 90 Effect: Forces the target to switch.
[M510]Incinerate/Complete Burn: Special Fire PP: 15 Power: 30 / Accuracy: 100 Effect: Removes the target's Berry.
[M511]Stall: Other Dark PP: 15 Power: --- / Accuracy: 100 Effect: Forces Target to move last
[M512]Acrobat: Physical Flying PP: 15 Power: 55 / Accuracy: 100 Effect: Allows the user to hit the opposite opponent in a Triple Battle.
[M513]Mirror Type: Other Normal PP: 15 Power: --- / Accuracy: --- Effect: Changes target's ability the same as the user's ability.
[M514]Retaliation: Physical Normal PP: 5 Power: 70 / Accuracy: 100 Effect: Deals more damage if teammate was KO'd last turn.
[M515]Desperation: Special Fighting PP: 5 Power: --- / Accuracy: 100 Effect: KOs the user and deals damage to the opponent equal to the HP it lost.
[M516]Gift Pass: Other Normal PP: 15 Power: --- / Accuracy: --- Effect: Gives user's item to Target if it has to item.
[M517]Purgatory: Special Fire PP: 5 Power: 100 / Accuracy: 50 Effect: May burn opponent. (100%)
[M518]Water Oath: Special Water PP: 10 Power: 50 / Accuracy: 100 Effect: If used with Fire Oath, creates rainbow that may cause Confusion
[M519]Fire Oath: Special Fire PP: 10 Power: 50 / Accuracy: 100 Effect: If used with Grass Oath, creates burning field that causes damage every turn
[M520]Grass Oath: Special Grass PP: 10 Power: 50 / Accuracy: 100 Effect: If used with Water Oath, creates swamp that lowers Speed of all targets.
[M521]Volt Change: Special Electric PP: 20 Power: 70 / Accuracy: 100 Effect: After this attack is used, if this attack is successful, if user has at least 1 HP, and if user's party has at least one non-active PokÈmon and the opposing Pokemon's party has at least one unfainted PokÈmon that isn't an egg, this attack causes the user to switch even if it cannot switch. (The new PokÈmon becomes active immediately. Effect of Destiny Bond and Grudge takes precedence over this attack's effect.)
[M522]Bug Resistance: Special Bug PP: 20 Power: 30 / Accuracy: 100 Effect: May decrease opponent's Special Attack by 1 stage.
[M523]Ground Leveling: Physical Ground PP: 20 Power: 60 / Accuracy: 100 Effect: May decrease opponent's Speed by 1 stage.
[M524]Ice Breath: Special Ice PP: 10 Power: 40 / Accuracy: 90 Effect: Critical Hit (100%)
[M525]Dragon Tail: Physical Dragon PP: 10 Power: 60 / Accuracy: 90 Effect: Forces the target to switch.
[M526]Cheer Up: Other Normal PP: 30 Power: --- / Accuracy: --- Effect: Raises the user's Atk and SpAtk.
[M527]Eleci Net: Special Electric PP: 15 Power: 55 / Accuracy: 95 Effect: Decreases opponent's Speed by 1 stage.
[M528]Wild Volt: Physical Electric PP: 15 Power: 90 / Accuracy: 100 Effect: Returns to user 1/4 of HP lost by opponent due to this attack (recoil).
[M529]Drill Liner: Physical Ground PP: 10 Power: 80 / Accuracy: 95 Effect: Good chance for a critical hit.
[M530]Double Chop: Physical Dragon PP: 15 Power: 40 / Accuracy: 90 Effect: Strikes twice.
[M531]Heart Stamp: Physical Psychic PP: 25 Power: 60 / Accuracy: 100 Effect: May cause opponent to flinch.
[M532]Wood Horn: Physical Grass PP: 10 Power: 75 / Accuracy: 100 Effect: If this attack is successful, user gains half of HP lost by opponent due to this attack.
[M533]Sacred Sword: Physical Fighting PP: 20 Power: 90 / Accuracy: 100 Effect: Target's stat changes doesn't affect this move.
[M534]Shell Blade: Physical Water PP: 10 Power: 75 / Accuracy: 95 Effect: May decrease opponent's Defense by 1 stage.
[M535]Heat Stamp: Physical Fire PP: 10 Power: --- / Accuracy: 100 Effect: The heavier the User is, the more damage it deals.
[M536]Grass Mixer: Special Grass PP: 10 Power: 65 / Accuracy: 90 Effect: May decrease opponent's Accuracy by 1 stage.
[M537]Hard Roller: Physical Bug PP: 20 Power: 65 / Accuracy: 100 Effect: May cause opponent to flinch. Power is doubled if Minimize is in effect for opponent.
[M538]Cotton Guard: Other Grass PP: 10 Power: --- / Accuracy: --- Effect: Sharply raises Defense.
[M539]Night Burst: Special Dark PP: 10 Power: 85 / Accuracy: 95 Effect: May decrease opponent's Accuracy by 1 stage.
[M540]Psycho Break: Special Psychic PP: 10 Power: 100 / Accuracy: 100 Effect: Deals damage based on the target's Def.
[M541]Sweep Slap: Physical Normal PP: 10 Power: 25 / Accuracy: 85 Effect: Multi-hit attack. Attacks two to five times in a row. 37.5% for 2 or 3 times; 12.5% for 4 or 5 times.
[M542]Wind Storm: Special Flying PP: 10 Power: 120 / Accuracy: 70 Effect: Increases Accuracy during Weather. (30%)
[M543]Afro Break: Physical Normal PP: 15 Power: 120 / Accuracy: 100 Effect: Returns to user 1/4 of HP lost by opponent due to this attack (recoil).
[M544]Gear Saucer: Physical Steel PP: 15 Power: 50 / Accuracy: 85 Effect: Strikes twice.
[M545]Flame Bomb/Platform: Special Fire PP: 5 Power: 100 / Accuracy: 100 Effect: May burn opponent. (30%)
[M546]Techno Buster: Special Normal PP: 5 Power: 85 / Accuracy: 100 Effect: If user is holding a Plate, this attack's type depends on the Plate held.
[M547]Ancient Song: Special Normal PP: 10 Power: 75 / Accuracy: 100 Effect: May put Target to sleep (10%)
[M548]Skin Sword: Special Fighting PP: 10 Power: 85 / Accuracy: 100 Effect: Causes physical damage.
[M549]Frozen World: Special Ice PP: 10 Power: 65 / Accuracy: 95 Effect: Sharply lower target's speed.
[M550]Lightning: Physical Electric PP: 5 Power: 130 / Accuracy: 85 Effect: May paralyze opponent. (20%)
[M551]Blue Fire: Special Fire PP: 5 Power: 130 / Accuracy: 85 Effect: May burn opponent. (20%)
[M552]Fire Dance: Special Fire PP: 10 Power: 80 / Accuracy: 100 Effect: May increase user's Special Attack by 1 stage.
[M553]Freeze Bolt: Physical Ice PP: 5 Power: 140 / Accuracy: 90 Effect: May Paralyze the opponent. (30%)
[M554]Cold Flare: Special Ice PP: 5 Power: 140 / Accuracy: 90 Effect: May Burn the opponent. (30%)
[M555]Back Out: Special Dark PP: 15 Power: 55 / Accuracy: 95 Effect: May decrease opponent's Special Attack by 1 stage.
[M556]Icicle Polish: Physical Ice PP: 10 Power: 85 / Accuracy: 90 Effect: May cause opponent to flinch.
[M557]V-Generate: Physical Fire PP: 5 Power: 180 / Accuracy: 95 Effect: Deals damage to allies on either side of the user.
[M558]Cross Flame: Special Fire PP: 5 Power: 100 / Accuracy: 100 Effect: Power increases if used after Cross Thunder.
[M559]Cross Thunder: Physical Electric PP: 5 Power: 100 / Accuracy: 100 Effect: Power increases if used after Cross Fire.
 
Freeze Bolt: Physical Ice PP: 5 Power: 140 / Accuracy: 90 Effect: May Paralyze the opponent. (30%)
Cold Flare: Special Ice PP: 5 Power: 140 / Accuracy: 90 Effect: May Burn the opponent. (30%)
Blue Fire: Special Fire PP: 5 Power: 130 / Accuracy: 85 Effect: May burn opponent. (20%)

These moves are sexy! *_*

Think of Weavile using Freeze Bolt.
 
WOW, cold flare and freeze bolt just rendered blizzard obsolete ( I always hated blizzard anyways, never used it >> )
 
@Tarazuma, keep in mind that it's possible that the only Pokemon that learn it is Kyuremu.
 
Status
Not open for further replies.
Back
Top