Well, the votes are in. The totals were 1 AMU and 1 Speedrill. Since it was a tie, I chose one of the top two, and I chose Speedrill. The next Deck Discussion will be posted on Thursday, July 16.
You can also send me a PM to tell me which deck you would like to discuss next. The deck that gets the most requests will be the one I choose for the next one.
Today's thread will be about Beedrill (Great Encounters) and Beedrill (Rising Rivals). This deck focuses on the GE Beedrill's Band Attack, which can do up to 120 damage if you have all 4 Beedrills in play. Beedrill RR allows you to search you deck for any Grass Pokemon during your turn, which is the type of the Beedrill line. In other words, this speeds up the process of getting all 4 Beedrills out. Also, Weedle (Great Encounters) and Kakuna (Rising Rivals) have ways to dig out out parts of the Beedrill line. Combine this with the usual search and draw cards, a player can get out all 4 Beedrills very quickly, and can recover swiftly if one is KO'd, due to Beedrill RR. The speed factor is why it is called "Speedrill".
In this and any deck discussion thread, the idea is to discuss the deck's possible techs, how it fares in the metagame, what Tier it is in, its counters, a good decklist for the deck, or just discussing the deck in general.
For the more recent previous deck discussions, please click on the links below. Some of the very old ones will not be listed because the last post is dated more than 2 weeks ago. To get to these threads, you may have to click one of the links, and then click a link inside that thread.
DD6: Flygon: http://www.pokebeach.com/forums/showthread.php?tid=57272
DD5: Mother Genagr: http://www.pokebeach.com/forums/showthread.php?tid=56969
DD4: Machamp: http://www.pokebeach.com/forums/showthread.php?tid=56769
DD3: Luxape: http://www.pokebeach.com/forums/showthread.php?tid=56549
DD2: Dialga G/Legos: http://www.pokebeach.com/forums/showthread.php?tid=56334
Now...discuss! (And do not mention Magikarp.)
You can also send me a PM to tell me which deck you would like to discuss next. The deck that gets the most requests will be the one I choose for the next one.
Today's thread will be about Beedrill (Great Encounters) and Beedrill (Rising Rivals). This deck focuses on the GE Beedrill's Band Attack, which can do up to 120 damage if you have all 4 Beedrills in play. Beedrill RR allows you to search you deck for any Grass Pokemon during your turn, which is the type of the Beedrill line. In other words, this speeds up the process of getting all 4 Beedrills out. Also, Weedle (Great Encounters) and Kakuna (Rising Rivals) have ways to dig out out parts of the Beedrill line. Combine this with the usual search and draw cards, a player can get out all 4 Beedrills very quickly, and can recover swiftly if one is KO'd, due to Beedrill RR. The speed factor is why it is called "Speedrill".
In this and any deck discussion thread, the idea is to discuss the deck's possible techs, how it fares in the metagame, what Tier it is in, its counters, a good decklist for the deck, or just discussing the deck in general.
For the more recent previous deck discussions, please click on the links below. Some of the very old ones will not be listed because the last post is dated more than 2 weeks ago. To get to these threads, you may have to click one of the links, and then click a link inside that thread.
DD6: Flygon: http://www.pokebeach.com/forums/showthread.php?tid=57272
DD5: Mother Genagr: http://www.pokebeach.com/forums/showthread.php?tid=56969
DD4: Machamp: http://www.pokebeach.com/forums/showthread.php?tid=56769
DD3: Luxape: http://www.pokebeach.com/forums/showthread.php?tid=56549
DD2: Dialga G/Legos: http://www.pokebeach.com/forums/showthread.php?tid=56334
Now...discuss! (And do not mention Magikarp.)