I'd say Muddy Water has no bonus effect.
Thank you for that, I was just worried about MW doing what it does in SPMD which means a water type earthquake.
@thegrovylekid how much water can shelos absorb with her ability?
Ok, hmm how do we defeat everything in 2 phases while running to the second floor while clearing out the debris? Here is my theory as to what we can possibly due assuming we even can wipe out our opponents, I believe we have one of three options which do NOT look good and the last one is such a stupidly bad last resort that I can't believe that it might work on anything other than a 20. Remember if we defeat EVERYTHING this turn it gives us one turn of prep time to ready ourselves for the likely flood of death that for once...will not be suggested by me. These go on a scale of we might somehow live if we use this through this only works if we get a 20:
1. Have someone that's not a water type or cleric run like crazy, grab the magic rock thing and hurry back to the rest of us as we have to be clustered together for us to have a chance at living, while we are huddled in a corner, the clerics revive the other 2 of us that have fainted (this of course means someone will have to be revived this turn) while Shelos stands in front of the rest of us that are huddled together (with mr pincy facing the corner because we do NOT want to get stabbed by him if this goes wrong, seriously pokemon what WERE you thinking when you designed Pawniard?) and uses Storm Drain as much as she physically can (remember pokemon logic = infinite source of water from a mudkip = also an infinite amount of water being drained into a single pokemon...and giving them a stat boost) to save us from the crap ton of water that should be gushing in from somewhere at a stupidly high rate. Also the water types here and psychic types would be blasting water and psychic energy at the incoming wall of water to stop it from breaching the Shealos storm drain wall.
2. Carvana and the other water types use massive blasts of water to clear the debris away from the stairs and have everyone rush in to the next floor (again after having someone grab the magic rock as that sounds important and no matter what happens we should ALWAYS grab it) and PRAY that there is nothing bad in there such as enemies, traps, or things that could kill our precious two clerics. And also pray that Shelos can save us on the new floor with storm drain and also pray that the water gushing in does not flood THIS floor.
3.
WARNING STUPIDLY IMPLAUSIBLE IDEA INCOMING, YES EVEN FOR ME THIS IS STUPID. We revive Honedge put most of our paws together minus one Cleric...and have him suck the life out of us temporarily, until the flooding is over, then once it all drains and mr pointy is done playing "Don't let the water break down the wall I'm hiding inside" he returns to where we died...and puts the life force he drained from us back into our bodies. Since there is no Water type Cleric and the two we do have might not survive the stupid amount of flooding we will experience this is pretty much the best possible third option I could come up with as the theory of honedge being able to suck the life out of us and then put it back in is likely to A not be physically possible or B end up going horribly and next thing we know one of us is talking inside a body that is not their own. O_O