Steelix_Kid said:I get Vileplume Up T2 ,Good luck Getting up Garchomp C X up With three energies T2.
You do know it is very easy to get a charged Garchomp C lv X T2
Steelix_Kid said:I get Vileplume Up T2 ,Good luck Getting up Garchomp C X up With three energies T2.
Dichromate said:I'm not sure if the OP intended to incite yet another banal Vileplume vs. SP argument, but in response to the actual question:
Vileplume is one of the most hyped up cards, and undoubtedly many will attempt to play it. In addition, there seems to be a consensus that UD isn't as great as it could have been, so people will probably turn more to buying singles/trading than buying packs. So given that we've got a card with potential from a not-as-popular set (high-ish demand and low-ish supply), $0.99 for Vileplumes is a great deal. Even in the long run, its potential will always be there, so it should always be worth more than your average useless rare.
As for how much exactly, well, I dunno.
Rikko145 said:To those supporting Vileplume: All I have to do is continue Spraying your Gengar Lv.X. And when I run out of Sprays? I'll use a Bebe's to get it back again. Let's see, that's 5 turns of you taking 100 Damage from a Belted DGX, while you do very little. (6 Turns if I Bebe's again!) And, I'm Lost Zoning energies as I go. That Gengar Lv.X won't last long.
Cimurph said:Uh.... how do you bebe's search (it lets you search your deck for a pokemon) a trainer from the discard pile?
TDA said:you CANT spray under a trrainer lock lol...and you don't need lucario gl,plume has x2 weakness by itself...
amisheskimoninja said:So I woke up this morning and looked at Troll&Toad to buy the stuff from Undaunted I wanted. They're already sold out of VIleplumes. People bought all 50-ish between the times of midnight and 7:00 AM. Which brings me to my question: Do you think they're going to be worth that much down the road? Maybe like PA Spiritomb?
Personally I think its a terrible card because a stage 2 that can't attack is too hard to get out.
The Power of Three said:Well then why wasn't Dusknoir DP bad? It will be just like that, where it just sits on the bench, and shuts off trainers.
Yeah, that's what I was thinking, and for that reason alone Vileplumes probably won't be as much as Spiritombs. We'll have to see where the price falls depending on Vileplume's metagame viability, but my guess is that it'll fall somewhere around $3-5.amisheskimoninja said:Heh. Yah, I didn't exactly mean it to turn into that...
One thing I thought of, is that the reason spiritombs are so expensive is that a lot of decks ran 4 of them. A deck that uses vileplume probably only needs 2.
Rikko145 said:To those supporting Vileplume: All I have to do is continue Spraying your Gengar Lv.X. And when I run out of Sprays? I'll use a Bebe's to get it back again. Let's see, that's 5 turns of you taking 100 Damage from a Belted DGX, while you do very little. (6 Turns if I Bebe's again!) And, I'm Lost Zoning energies as I go. That Gengar Lv.X won't last long.
esperante said:and then i flip heads on fainting spell. oh look! 2 prizes instead of shuffling a card back into your deck. super cool.
daviduk2000 said:i got 1 in my booster box . and i think its a bit slow. But hay im a complete noob
sillykyle! said:LOL my friend pulled 1 normal and 1 reverse at the PR.