Bisharp37 said:Some ideas for the next game..
A role that knows who is in possession of a certain item.
A role that destroys Items.
An Item that lets you win the game.
An item that let's you send an anonymous message to the wolves.
A role that create a duplicate of an item (that doesn't have any powers) and switches it with the real one.
I actually have a lot more Ideas but I'll post them here or PM them to the next game host later.
I'm curious as to how you'd make an insta-win item not broken and an anonymous wolf message item useful. The rest sound fun to implement.