Simply to say that I dont like how you want me the inactive to be removed through lynches since their reveal wouldnt even help us since we dont know the full in game personality
##Vote: Camoclone
This.
Also, I'm not voting for someone based solely on inactivity. It's not a scumtell by itself. Hunting down the inactives is pointless. When they're modkilled, if they're town, they're not contributing so it makes no difference; and if they're scum it's good riddance. Camo's a good enough player to know this.
##vote: Camoclone
While Camo could easily be scum hiding under the hood to get some easy lynches, it is also a legitimate concern. In fact, inactivity is
extremely detrimental for town. Notice how most of the lynches in PMJ's game were of the
active players. Statistically, the most vocal players will be more likely to get lynched, simply because there is more possibilities for them to actually do something scummy. This is why later Days were/are* consistently dull and boring.
*This is probably an "are", but I can't say for sure, since most of the recent games scum have won or forfeited before the dull 1-2 scum vs 3-5 town days.
Or we wait until they're modkilled or replaced. I see no reason why we should waste our lynches on inactives. And since the lynch is the only tool the town has against scum, I'm extremely surprised that you would even suggest this.
Modkilling even just one player screws with the setup - imagine what modkilling 5 players will do. Inactives screw with the town's ability to scumhunt, but the extra kills and loss of roles caused by modkilling unbalances the setup dramatically. I think that lynching inactives does the mods a favour.
But the main thing is, is there a better option? Until scattered's recent post, I have mostly felt like I'm shooting in the dark. When I reread most pages of Day 1 (until I got bored), I couldn't find anything decently scummy without actually forcing (i.e. tunneling) that player as scummy. I mean, Camo's play that Day was odd - I can normally
vaguely follow his voting patterns - but my read has adjusted since this Day. The problem is that I've got a neutral or uncertain read on 7 of the 12 alive players (excluding me)... until scattered, I don't think there has been a better option than lynching an inactive.
Inactivity is a problem, sure. So is having players that literally post the same thing 8 times in a row.
Agreed here, let's not have anymore octdruple posting. >.>