RE: Team Transform- What are YOU looking forard to? Discuss SV!
Could I have some help with this deck? There's just a week until I leave for the Grinders, and I'd like to make it as good as I can before then.
POKEMON: 22
Level-Up: 3
2 Heatran LV.X, Promo-31
1 Magnezone LV.X, LA-142
Stage 2: 3
1 Magnezone, DP-8
1 Magnezone, SF-6
1 Magnezone, Promo-DP44
Stage 1: 5
1 Magneton, DP-54
2 Claydol, GE-15
1 Magneton, SF-42
1 Manectric, PL-11
Basic: 11
1 Magnemite, SF-66
2 Heatran, LA-30
2 Sableye, SF-48
1 Azelf, LA-19
1 Magnemite, SF-67
1 Magnemite, DP-87
2 Baltoy, GE-60
1 Electrike, PL-74
TRAINERS: 24
Trainers: 10
2 Warp Point
2 Night Maintenance
2 Premier Ball
3 Rare Candy
1 Luxury Ball
Supporters: 12
1 Looker's Investigation
3 Professor Oak's Visit
3 Roseanne's Research
4 Bebe's Search
1 Cynthia's Feelings
Stadiums: 2
1 Broken Time-Space
1 Sunnyshore City Gym
ENERGY: 14
Special Energy: 6
4 Metal Energy
2 Call Energy
Basic Energy: 8
4 Lightning Energy
4 Metal Energy
The deck's main strategy is to use Heatran Lv. X's Poké Power to reattach energy after Cyber Shock. Other than that, I use the Magnezone when needed in different situations. My general attack strategy when there are several strong Pokémon is to use Cyber Shock, then use Magnezone SF's Gyro Ball to KO and switch to something to be sacrificed, like an Azelf or a Sableye. The Promo Magnezone is generally used to take the last prize. I use Sableye as a starter because it can copy any supporter in my deck, allowing me to set up quickly. I'll be using this deck for the Grinders, and I'm wondering if there's anything I should change. The one major weakness I've found the deck has is Dusknoir DP, which destroys the set-up, which is a major part of the deck. Is there anything I could tech in to counter that?(copied and pasted from the Deck Garage)
I was thinking about switching out the promo Magnezone for a searcher, but the searcher is practically useless late-game, when everything's already out.