Finished Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Rockets Win

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RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

No one realizes I was the first to say there was probably three wolves left. :/ I said that because PMJ said there would be grave consequences if we lynched another townie. I take that as we would lose.
Sorry, didn't notice that. When I opened this thread there was a lot to sift through, and most of it was the shouting match. My apologies.
In that case, it is reasonable to assume there are three wolves left - because, as you said, if we lynch a townie today and there are 3 wolves, we lose.

hoboy ._.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

No pressure or anything. >_>

Zyflair: [safariblade, Cinesra]
Teapot: [Zyflair > safariblade, Riskbreakers]
DNA: [Zyflair, HypnoticLuxray]
Glaceon: [safariblade > Zyflair, Riskbreakers]
HypnoticLuxray: [Riskbreakers, safariblade]
Cinesra: [Zyflair]
safariblade:
doublenikesocks:
Eevee: [safariblade, HypnoticLuxray]

Those were our suspicions as of yesterday. I'd like to point out both people that died suspected safariblade. Going back to look at who initiated the voting/suspecting of Zyflair might prove useful. Otherwise that's all I got :x. Eevee also suspected safari, but obv the wolves can only kill 1 person at a time.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

DNA started off the Zyflair vote.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

Oh. Just kinda read into this. Glaceon had his role revealed as a townie to the public. So I guess the wolves might have voted him off because they knew now that we weren't going to. Regardless of who he was suspicious of. /shot theory
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

doublenikesocks said:
DNA started off the Zyflair vote.
I did say I had been suspicious of him for a while, mostly because of him and Yoshi going at each other. Yoshi's death elevated the suspicion a bit more, so at that point I was almost positive he was a wolf.

I turned out to be wrong. I still feel very bad about it.

It hasn't been the first time a townie got lynched like that and it won't be the last either (well, it might for this game, hopefully). It doesn't necessarily make me a wolf. Then again, it doesn't necessarily make me innocent, either.

Honestly, at this point in the game, everyone except for DNS is a suspect to a varying degree. And I don't want to vote off a townie this round, so I am going to think long and hard about who I think is the most likely to be a wolf. Shallow reasons like inactivity or wary of other people aren't going to cut it anymore.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

Either way we look at this, the wolves have the advantage. :/ We are all fighting amongst ourselves and that is exactly what they want because it allows them to frame all of us.

If I had to choose a lynch right now I would choose DNA. Everyone always seems to follow his lead and I don't see why the wolves haven't lynched him yet. I just really REALLY don't want to be wrong on this, but there's nothing to go on except people's guesses.

Are we able to make a "No Lynch" or would that bring us to a loss?
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

We can make a no lynch. 8 townies left, 3 of them wolves. therefore, wolves can not tie the majority overnight.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

A no lynch would still not work because either way, lynch a townie, you lose. It does give us one less townie to "vote off" though due to a wolf killing one townie over the night.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

Teapot said:
The only "evidence" you have against RB is the fact that he is a previous game host who is still alive.
Except for the fact that I've narrowed down the list of suspects to three people, RB, Eevee, and yourself. Given what PMJ said about the town being dangerously close to losing, it's pretty likely that there are three wolves left.

Deus: Nightmare Autarch said:
Cinesra, PMJ said that the alpha wolf is the one who shows up with the kill role; his followers don't.
Um, what? Please give me a quote that proves this.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

I come back for the day and I am accused of being a wolf.

@Cinesra From what I can tell, your ability only tells you who can kill, not who is a wolf. All we know right now is that DNA, hypnolux, DNS, safariblade and yourself are not the Alpha wolf. Anyone of them can still be wolves.

safariblade said:
If I had to choose a lynch right now I would choose DNA. Everyone always seems to follow his lead and I don't see why the wolves haven't lynched him yet. I just really REALLY don't want to be wrong on this, but there's nothing to go on except people's guesses.
I think the reason why the wolves haven't lynched DNA yet is because he is making their job easier. DNA suspects a non-wolf, people follow his lead and viola one less townie the wolves have to kill.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

Eevee said:
I come back for the day and I am accused of being a wolf.
Everyone's been accused of being a wolf. You've gotten the least of it. I have no idea why you're complaining.
I think the reason why the wolves haven't lynched DNA yet is because he is making their job easier. DNA suspects a non-wolf, people follow his lead and viola one less townie the wolves have to kill.

That's a very lame reason, especially since the same logic can be applied to every townie.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

Riskbreakers said:
A no lynch would still not work because either way, lynch a townie, you lose. It does give us one less townie to "vote off" though due to a wolf killing one townie over the night.

The strategy behind it being that we hope the wolves kill would lead us somewhere. I mean, either way, we lynch a townie we lose. We might as well raise our chances of hitting a wolf, and at least try to get a lead.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

Unless the wolves have some 'kill two people on a certain night' role. Probably not, but who knows.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

I agree with eevee about DNA. I think the wolves aren't killing him because he is instigating kills in their favor. Either that or he is a wolf.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

HypnoticLuxray said:
Unless the wolves have some 'kill two people on a certain night' role. Probably not, but who knows.

PMJ dropped that role. He deemed it to be to overpowering. Even then, when I made that role, it had to be last wolf standing for that wolf to use it.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

Oh yay, people are gossiping about me!
In all seriousness, let me peruse this.

Either way we look at this, the wolves have the advantage. :/ We are all fighting amongst ourselves and that is exactly what they want because it allows them to frame all of us.
Exactly. They have the advantage regardless, so the only way I think we have any hope of winning is to lynch a wolf, today.

If I had to choose a lynch right now I would choose DNA. Everyone always seems to follow his lead and I don't see why the wolves haven't lynched him yet. I just really REALLY don't want to be wrong on this, but there's nothing to go on except people's guesses.
I'm...actually not offended at all by this. I also find it weird. But, in the interest of actually trying to win this game, I'd like there to be evidence against me before you guys start voting. If it turns out I'm a townie after all - and I am obviously a townie - then we've screwed up even more.

Are we able to make a "No Lynch" or would that bring us to a loss?
It won't bring us to a loss if we do it today, but all it really does is forestall the inevitable - thus, not a good idea.

Um, what? Please give me a quote that proves this.
I think PMJ said it on one of the prior days. I believe it happened shortly right after TDL died...? I could be mistaken, though. I could have sworn PMJ mentioned it, though. I can look through the thread if you want. It has something to do with TDL's Top Dog ability I think.

@Cinesra From what I can tell, your ability only tells you who can kill, not who is a wolf.
Did Cinesra's ability tell him that Zyflair could kill? Or was it that Zyflair said he could kill but only under specific circumstances? Either way, Zyflair technically can't kill, so I don't know what's up with that.

That's a very lame reason, especially since the same logic can be applied to every townie.
I agree. If I had to think of a reason why the wolves haven't lynched me, then...well, the sad bit is the best reason I can think of is that I am, unwittingly and accidentally, making their job easier. Either that, or they don't see me as much of a threat and they can wait to kill me until later.

I agree with eevee about DNA. I think the wolves aren't killing him because he is instigating kills in their favor. Either that or he is a wolf.
*repeats the above*

Now, in the time that I was not online, I began thinking of who actually might be the most likely to be a wolf. I did not want to go off of just mere suspicion about people's behavior and such; I wanted to try and find good solid reasoning.

And I did manage to come up with a thought; I think Cinesra is a wolf.

Before I go on, first I'd like to say that I might be totally wrong, for reasons that have been stated previously - I want to go after wolves and I'm accidentally going after townies. That happened with Zyflair and it could very well happen again.

Now I would like to explain my reasoning as to why I think Cinesra is a wolf.

First off, his role. It states that at night he gets to look at someone and see if they have a kill role or not. That's basically correct, if I understand what you've been saying, yes?
I don't doubt the fact that is your role. However, it is possible that you might be using this information in 2 ways: first, to tell the Rockets to see who does (and doesn't) have a killing role, and then act appropriately on it - either kill that person yourself, or (if the Rockets think it's too risky) let the townies kill that person, so they can suffer the consequences. Second, you tell us as well and do the exact same thing. We can try and lynch that person because they can kill, and possibly kill us, which might be more of a bad thing than a good one - or we can give the Rockets the chance and they'll suffer for it.
The end purpose is that you come off as a sort of double agent, while trying to look innocent in being forthcoming with information, we won't end up suspecting you for being helpful and look elsewhere. However, it could just turn out that you're being helpful to the town, and this argument could instead prove your innocence. Either is possible.

Next, picking and choosing who you believe the wolves to be. This could go along with the double agent bit. Going under the assumption that there are 3 wolves (since PMJ said we're in deep trouble, and if there are 3 wolves and today's lynch backfires, we lose), you use process of elimination to determine who the last 3 wolves are, giving us the names of 3 people. This, however, could be a false lead, since if there are 3 wolves you just need to lynch a townie. Odds are that at least 1, maybe even 2 or 3, of the people you mentioned is a townie. But you probably threw a wolf name in there as well so that, in the event we do lynch one of the people you said and that person's a wolf, we'll automatically trust you and proceed to lynch the other two. And then boom, one of them is a townie. We lose. Goes back to the double agent bit.

I'm aware that everything I have said revolves mostly around what you have stated in this thread about your role and what you can find with it, and there isn't exactly a guarantee that any of it is 100% accurate. Plus, I could very well be wrong, even though I'm very sure about this. Yes, I know this is a risky move, but out of the possibilities, it seems to be a lot less risky than trying to look at someone else. I don't really have much evidence against other people.

Thus, I am not going to vote for Cinesra at this time. Rather, Cinesra, I want to hear your defense about how you couldn't be a wolf.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

Firstly, DNA, I'm going to give you two links. The first link is to a quote where I already answered your question about Zyflair that I cut out of this reply. The second one is to a post I'd like you to give me an answer to.
Link 1
Link 2

Now to address the accusations.
Deus: Nightmare Autarch said:
First off, his role. It states that at night he gets to look at someone and see if they have a kill role or not. That's basically correct, if I understand what you've been saying, yes?
I don't doubt the fact that is your role. However, it is possible that you might be using this information in 2 ways: first, to tell the Rockets to see who does (and doesn't) have a killing role, and then act appropriately on it - either kill that person yourself, or (if the Rockets think it's too risky) let the townies kill that person, so they can suffer the consequences. Second, you tell us as well and do the exact same thing. We can try and lynch that person because they can kill, and possibly kill us, which might be more of a bad thing than a good one - or we can give the Rockets the chance and they'll suffer for it.
A wolf who can tell if other people have kills roles sounds a little OP to me, but whatever. I'll give you some examples as to why this doesn't really hold up. I scanned Nengeni earlier on, told you guys my role, and suggested we lynch him. Needless to say, he wasn't lynched. Why would I've kept him alive instead of killed him right after? Alternatively, why wouldn't I've kept trying to convince you guys to lynch him, instead of give up because I could tell nobody was going to listen to me(not a bad thing that time)? I never bought the whole kill who kills me thing, and said so, until he died.
The end purpose is that you come off as a sort of double agent, while trying to look innocent in being forthcoming with information, we won't end up suspecting you for being helpful and look elsewhere. However, it could just turn out that you're being helpful to the town, and this argument could instead prove your innocence. Either is possible.

Next, picking and choosing who you believe the wolves to be. This could go along with the double agent bit. Going under the assumption that there are 3 wolves (since PMJ said we're in deep trouble, and if there are 3 wolves and today's lynch backfires, we lose), you use process of elimination to determine who the last 3 wolves are, giving us the names of 3 people. This, however, could be a false lead, since if there are 3 wolves you just need to lynch a townie. Odds are that at least 1, maybe even 2 or 3, of the people you mentioned is a townie. But you probably threw a wolf name in there as well so that, in the event we do lynch one of the people you said and that person's a wolf, we'll automatically trust you and proceed to lynch the other two. And then boom, one of them is a townie. We lose. Goes back to the double agent bit.

I'm aware that everything I have said revolves mostly around what you have stated in this thread about your role and what you can find with it, and there isn't exactly a guarantee that any of it is 100% accurate. Plus, I could very well be wrong, even though I'm very sure about this. Yes, I know this is a risky move, but out of the possibilities, it seems to be a lot less risky than trying to look at someone else. I don't really have much evidence against other people.

Thus, I am not going to vote for Cinesra at this time. Rather, Cinesra, I want to hear your defense about how you couldn't be a wolf.
I haven't seen any reason as to why I would be a wolf, just how I would use my OP seer wolf abilities if I were a wolf. This is all speculation and no evidence.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

The second one is to a post I'd like you to give me an answer to.
Still looking for where PMJ said it. I know he said it; I just don't remember where.

A wolf who can tell if other people have kills roles sounds a little OP to me, but whatever. I'll give you some examples as to why this doesn't really hold up. I scanned Nengeni earlier on, told you guys my role, and suggested we lynch him. Needless to say, he wasn't lynched. Why would I've kept him alive instead of killed him right after? Alternatively, why wouldn't I've kept trying to convince you guys to lynch him, instead of give up because I could tell nobody was going to listen to me(not a bad thing that time)? I never bought the whole kill who kills me thing, and said so, until he died.

I haven't seen any reason as to why I would be a wolf, just how I would use my OP seer wolf abilities if I were a wolf. This is all speculation and no evidence.
OP, but not unheard of.
Although, you do bring up very good points. I'm not saying that my argument is unbreakable, only that I believe it's just better than pointing fingers for no good reason.
In regards to the Nengeni thing, there have been several revenge-kill roles in the game - one of them was ESP's, which was revealed right off the bat. It's possible that the wolves were holding off on killing Nengeni for that reason - but at the same time Nengeni said his role did bad things to the person who killed him, so I guess that's more of Nengeni becoming the hot potato.

The main reason I didn't vote for you right then is because I know how terrible my track record is; the past 2 people I suspected turned out to be to innocent, and, knowing my bad guesses, so are you. (Safariblade's probably innocent too, by that logic.)

Ugh, I don't even know what to guess anymore!
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

Vote: No Lynch

I don't know what to guess either. So, why guess? We can't lose with this move. Lynch a townie, and its gg either way. I'm all for raising our chances of hitting a wolf, plus it gives us more time to talk things over. If you can adequately convince me otherwise, I'll change my vote, but this is the saftest option for tonight.

As for DNA knowing PMJ said something, I wouldn't doubt it. He's normally not wrong on that sort of thing. DNA will probably ninja me with a quote edited in before i post this.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

Well, so far I found something.

A post I made a while back

Then that could mean that HypnoLux could be a potential Rocket, if you put two and two together. As was told earlier, only the head Rocket actually has the killing role; the underlings do not. If HypnoLux doesn't have a killing role, that just means that he isn't a potentially dangerous townie. He could just be a generic townie or a generic Rocket.

I know Meaty also said something to that effect as well many pages before that. And since Meaty was killed by the Rockets, that makes him a townie.

I'm still looking for PMJ's original post, but is this sufficient enough to prove that the "this person can't kill" role only tells you who isn't the Alpha? (If I find PMJ's post, I'll quote that too.)

...speaking of which, why not take that as a lead? Cinesra, you said that Teapot, Eevee, and Riskbreakers were the last 3 wolves. I don't exactly agree on that because of what I just said, but here's a thought: one of them is the (new) alpha wolf.

I think if we are going to go after someone, it might as well be one of those 3...right?

I don't know what to guess either. So, why guess? We can't lose with this move. Lynch a townie, and its gg either way.
Yeah, but if we pick No Lynch, we just lose slower. Besides, if there are 3 wolves, we can't pick No Lynch twice in a row (3-5, no lynch is 3-4, no lynch again makes it 3-3 and gg). Plus, the odds of picking someone to lynch at random now and hope they're a wolf is 37.5%. Not super high, but not super low either.

I say we should look at Teapot/Eevee/Riskbreakers and try to figure out which one of them is the alpha.
 
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