Finished Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Rockets Win

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RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

I'm not going to believe that only the alpha shows up as a kill role until PMJ gives a straight answer or I find out for myself.

I'm tempted to vote for No Lynch, but I'm also tempted to just vote for one of the three remaining suspects. No Lynch would give me the time to find out for sure if non-alpha's really don't show up as kill roles, but I could also be killed by a wolf during the night. Should I get killed during the night, and it looks pretty likely, No Lynch will accomplish nothing, just wastestall for time. We won't gain anything from voting No Lynch if I die during the night. I'd rather just vote off one of the three suspects, but I'm okay with going for No Lynch. Should I die during the night, if we vote No Lynch, please lynch RB, Teapot, and Eevee for me.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

Sweet Celestia, you guys fail at searching

http://www.pokebeach.com/forums/thread-werewolf-xii-seven-days-of-terror-team-rocket-s-revenge-day-10-ends-june-19-2012-at-9-am-cst-10-pm-rst?pid=2254215#pid2254215

PMJ said:
That's not entirely correct. Not all indies can kill, for starters.

And if you think the only Rocket who can kill was the leader, well... I suggest looking at Chillarmy's role again.

The ability targets _anyone_ who is capable of killing another player via any means - not just bad guys.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

Okay, I found what I was looking for. Turns out it wasn't stated as directly as I remember it being.

Posts 1204 through 1207

Posts 624 through 631

It was not directly stated, but it has been heavily inferred. PMJ didn't state it outright, but it does make sense if you look at what he said. Basically, if the wolf doesn't actually have a killing role, Cinesra, your ability won't flag it. Chillarmy was different because he actually had a killing ability that wasn't the Top Dog ability.

However, Cinesra, if you ended up scanning Blah/Blui129 when he was still alive, that would serve as a more direct proof. If you don't, however, we'll have to settle for the sensible-sounding, yet indirect, "proof".

I will only vote for No Lynch if it's the majority vote and doing so would end the day. No Lynch is just going to stall and give the wolves a free night. Although it'll forestall defeat for one more day, we're going to lose one more person. However, it'll also push the lynch vote required from 5 to 4. Not sure if that'll be good or bad.

Wait, on second thought, that's a bad thing. Let's assume there are 3 wolves left. As soon as 1 of the other townies votes for a non-wolf, the 3 wolves can then bandwagon on it. Then they win.
Sure, they could bandwagon right now, but the difference is the lynch vote required is 5. That means that 2 townies need to vote for a non-wolf in order to bandwagon. That's substantially harder to do.

So, do we take the risk and try and get a wolf now (or lose right away), or do we not lynch anyone and try and get a townie tomorrow instead, even though it'll make the lynch much easier for the wolves?
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

Deus: Nightmare Autarch said:
Okay, I found what I was looking for. Turns out it wasn't stated as directly as I remember it being.

Posts 1204 through 1207

Posts 624 through 631

It was not directly stated, but it has been heavily inferred. PMJ didn't state it outright, but it does make sense if you look at what he said. Basically, if the wolf doesn't actually have a killing role, Cinesra, your ability won't flag it. Chillarmy was different because he actually had a killing ability that wasn't the Top Dog ability.

However, Cinesra, if you ended up scanning Blah/Blui129 when he was still alive, that would serve as a more direct proof. If you don't, however, we'll have to settle for the sensible-sounding, yet indirect, "proof".

I will only vote for No Lynch if it's the majority vote and doing so would end the day. No Lynch is just going to stall and give the wolves a free night. Although it'll forestall defeat for one more day, we're going to lose one more person. However, it'll also push the lynch vote required from 5 to 4. Not sure if that'll be good or bad.

Wait, on second thought, that's a bad thing. Let's assume there are 3 wolves left. As soon as 1 of the other townies votes for a non-wolf, the 3 wolves can then bandwagon on it. Then they win.
Sure, they could bandwagon right now, but the difference is the lynch vote required is 5. That means that 2 townies need to vote for a non-wolf in order to bandwagon. That's substantially harder to do.

So, do we take the risk and try and get a wolf now (or lose right away), or do we not lynch anyone and try and get a townie tomorrow instead, even though it'll make the lynch much easier for the wolves?

Post 1207 doesn't prove anything. It was PMJ being nitpicky about the way I phrased my question. It means what it says, my ability doesn't check for alignments, which we already knew.

It seems to me like the post above yours, DNA, proves my point. I'll quote exactly were:
PMJ said:
The ability targets _anyone_ who is capable of killing another player via any means - not just bad guys.
Didn't catch it?
PMJ said:
via any means
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

I'm going to guess you never scanned Blah, then...?

So the Rocket's cooperation with their leader falls under the "via any means"? Very well then; I'll trust your judgment on the matter.
That begs the next question: does it matter who out of Teapot/Eevee/Riskbreakers we vote to lynch, then?
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

If there is any sort of other kill role(besides the factional kill), period, and we do a no lynch, we pretty much straight out lose. No Lynch is a terrible idea. There's the thing DNA said, too. I say we kill the one who came up with the idea
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

Tallies are fun :D

No Lynch: 1

Six votes required to end the Day. You have 38 hours remaining.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

Deus: Nightmare Autarch said:
Well, so far I found something.

A post I made a while back


I know Meaty also said something to that effect as well many pages before that. And since Meaty was killed by the Rockets, that makes him a townie.

I'm still looking for PMJ's original post, but is this sufficient enough to prove that the "this person can't kill" role only tells you who isn't the Alpha? (If I find PMJ's post, I'll quote that too.)

...speaking of which, why not take that as a lead? Cinesra, you said that Teapot, Eevee, and Riskbreakers were the last 3 wolves. I don't exactly agree on that because of what I just said, but here's a thought: one of them is the (new) alpha wolf.

I think if we are going to go after someone, it might as well be one of those 3...right?

Yeah, but if we pick No Lynch, we just lose slower. Besides, if there are 3 wolves, we can't pick No Lynch twice in a row (3-5, no lynch is 3-4, no lynch again makes it 3-3 and gg). Plus, the odds of picking someone to lynch at random now and hope they're a wolf is 37.5%. Not super high, but not super low either.

I say we should look at Teapot/Eevee/Riskbreakers and try to figure out which one of them is the alpha.

I'm only going to say this once.

Cinesra misexamined somebody's role, because if you lynch me it's GG. (not that any wolf wouldn't say that, but still.)

Can somebody review for me how we know Cinesra isn't a wolf? He claims to have examined everybody except for Me, Eevee, and RB. Then he says "and I'm not a wolf, so that leaves the other 3." How do we know he's not a wolf? I just would like this reviewed, that's all. No accusations (yet) or anything.

also I know we can't No Lynch twice. I was hoping only to do it once, and then pray to Arceus for the best. That either the kill tells us something, but if not, we have a higher chance of killing a wolf.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

also I know we can't No Lynch twice. I was hoping only to do it once, and then pray to Arceus for the best. That either the kill tells us something, but if not, we have a higher chance of killing a wolf.
I know. From the looks of it, the town is screwed either way, but if we No Lynch now, it just makes it a lot easier for the wolves to get their townie lynch tomorrow (for the reason I stated).
We just have a lower chance of being screwed today. Thus, we need to make it count today and lynch a wolf.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

I'm with Teapot. Cinesra's role only scans kill roles and not alignments, so his scans will only reveal one wolf. How do we know he isn't one as well?
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

It seems unlikely that a wolf would get such a role, but its definitely not our of the question.
We have to keep an eye on him (like everyone else)
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

Obviously, we don't know if he's a townie. But it seems strange that no one questioned him before, until they were under threat. It seems to me as if you're grasping at straws, trying to accuse someone to excuse yourself from suspicion and create a nice, game-ending bandwagon. A bandwagon on someone who's been constantly helpful. That's not how I want to end the game. I am positive at least one of people Cinesra mentioned is a wolf. I think our chances lie best there.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

Riskbreakers said:
I'm with Teapot. Cinesra's role only scans kill roles and not alignments, so his scans will only reveal one wolf. How do we know he isn't one as well?
HypnoticLuxray said:
Obviously, we don't know if he's a townie. But it seems strange that no one questioned him before, until they were under threat. It seems to me as if you're grasping at straws, trying to accuse someone to excuse yourself from suspicion and create a nice, game-ending bandwagon. A bandwagon on someone who's been constantly helpful. That's not how I want to end the game. I am positive at least one of people Cinesra mentioned is a wolf. I think our chances lie best there.
And that's exactly why I suggested we at least go for Teapot/Eevee/Riskbreakers. One of them has to be the alpha wolf. Thus, I think it's best to go for one of them.
So which one of those three is our best bet?
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

Deus: Nightmare Autarch said:
And that's exactly why I suggested we at least go for Teapot/Eevee/Riskbreakers. One of them has to be the alpha wolf. Thus, I think it's best to go for one of them.
So which one of those three is our best bet?
Eevee. Said the least, did the least. Wants to keep a low profile.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

Again, activity is not the best evidence. Lenny, ESP and dmaster were helpful in their respective games and they ended up being wolves/indies
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

I just had a thought. We've always been assuming that DNS is without a doubt a townie because we know he's a sensational sister. But looking at this:

"Excuse me. Since...what's-his-name was killed, I'm the leader now! Be thankful I don't make you all wear frilly pink dresses!" Ash turned to her subordinate. "You did very well. Here is a treat for you." She dug into her purse and pulled out some pocky. She broke the stick in half and then offered it. The young Rocket took it, albeit a bit hesitantly. Taking a bite, the young Rocket couldn't say it was terrible.
That sound like a frilly girl to me. It could easily be him.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

Wait, why the hell is DNS banned. :l
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

It may have been in error; he is in the game until proven otherwise
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

If it turns out he's not, then No Lynch becomes impossible, assuming there's 3 wolves. (We are all cool with assuming there's 3, right? Everyone seems to be taking that as the truth.)
Welp, this is basically the last day to decide. I'm going to give it some thought today and submit my vote mid-afternoon, since I have class at 8am on Tuesday morning and thus I'll need to go to sleep very early.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 10 ends June 19, 2012, at 9 AM CST / 10 PM RST

Unvote: No Lynch

If he's not a wolf, don't want all the wolves will jump on and be like LOL YES WE WIN.



Unvote: No Lynch

I did it wrong :\
 
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