Finished Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Rockets Win

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RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Finally back :D Lets get down to business.

The Zy theory seems a bit out-there. If you look at the rest of the thread, you'll see that a lot of other people would rather have a lynch than none, and corn 'beard' isn't exactly in the best position anyway.
However, suspecting Guy is probably not the smartest thing, considering that he's already admitted to being a mason, as well as then being put down to a vanilla.
corn bread said:
I thought everyone knew I was innocent after Cinesra said I couldn't kill people.

This proves what exactly? The wolf henchlings don't have the ability to kill, so the only thing this really puts you out of position for is Alpha wolf, and maybe an indie role. This isn't saying that you are one, but you're seriously going to have to put up a better argument than that.

And on the topic of the scrambled Ash role, I really don't think it's anything important like being a zombie, or else something in the night log would have revealed it. I really don't think we have much to worry about on that front.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Imakuni? said:
However, suspecting Guy is probably not the smartest thing, considering that he's already admitted to being a mason, as well as then being put down to a vanilla.
... Did I miss something, because I have absolutely no idea what you mean by that. ._.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

TheGuy said:
My bets are on that I was weakened by a townie. Also, the curse is that I become a vanilla, I assume its the same for safariblade.

TheGuy said:
As a mason I know what my fellow mason members roles are. One of them is a power up, and it was used on corn bread last night. Two people were affected with the role which overcame me, which could possibly mean that a power up was given to that person to make it so he was able to remove two people's roles.

Here are the posts, but there really is no telling how truthful they are.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

corn bread said:
I thought everyone knew I was innocent after Cinesra said I couldn't kill people.

However, you could argue that only the head wolf can kill, the other ones can only vote on who should be killed.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Imakuni? said:
However, suspecting Guy is probably not the smartest thing, considering that he's already admitted to being a mason, as well as then being put down to a vanilla.
I'd like to state that in the very first WW game I played, I was in a mason group, but one of the members was a werewolf. Coincidentally, he was the last surviving werewolf that game. So even though Guy is a mason, don't write off the possibility he isn't a Rocket just yet. It's unlikely but not impossible.

I'm just speaking based on past experiences here, that's all.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

I'm not really on board with the whole 'bandwagon Zyflair' thing. Personally I think that bandwagoning/randing/whatever you call it is not a smart idea; most of the time you're nabbing a townie unless they choose not to speak up for them self.

Glad you're back Imakuni.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

ESP said:
However, you could argue that only the head wolf can kill, the other ones can only vote on who should be killed.

This is sort of correct. The rockets can make suggestions to the leader about who to kill, but the final decision rests with the leader. I kill who the leader tells me to regardless of how many other rockets wanted him dead. If all the rockets want to kill X but the leader tells me to kill Y, then Y dies.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

sillykyle said:
* sillykyle claps

Wow, amazing speech. You totally convinced everyone that you're innocent. >_>

As have you.

@Nengeni: Existing is contributing to the town. It's one more member for the wolves to overcome in order to tie a majority. So while his posts don't contribute much, if he is a townie, his pure existance (unfortunately) does.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

PMJ said:
This is sort of correct. The rockets can make suggestions to the leader about who to kill, but the final decision rests with the leader. I kill who the leader tells me to regardless of how many other rockets wanted him dead. If all the rockets want to kill X but the leader tells me to kill Y, then Y dies.

So that means that any ability to see if a player can kill or not will not flag a regular wolf. Only strong townies, indies, and the alpha wolf.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Porygon-X said:
So that means that any ability to see if a player can kill or not will not flag a regular wolf. Only strong townies, indies, and the alpha wolf.
Or maybe a strong wolf? ;P
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

That's not entirely correct. Not all indies can kill, for starters.

And if you think the only Rocket who can kill was the leader, well... I suggest looking at Chillarmy's role again.

The ability targets _anyone_ who is capable of killing another player via any means - not just bad guys.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Porygon-X said:
So that means that any ability to see if a player can kill or not will not flag a regular wolf. Only strong townies, indies, and the alpha wolf.
Eh, I highly doubt the "strong" in strong townie. The requirements to satisfy my kill ability is more or less a ridiculously double-edge sword for me. I honestly don't see me being able to go for a kill unless some sort of miracle happens to me.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Nobody appreciates sarcasm these days...

Meaty said:
Well you're acting awfully confident, aren't you? You seem to have been pretty quiet for this day and now you're just coming out to make a rather pointless post attacking corn bread's reasoning, which we've already done enough of today. I can't say I love that kind of behavior.

Just having a bit of fun... Also what reasoning lol. He literally said "I'm a townie" for his argument.

Zyflair said:
Being serious about it doesn't make it any more credible. ESP even thinks that voting me over this is "grasping at straws." A crazy out of this world idea? Not exactly; you have a bit of proof that suggests a possibility, but it's only a bit of proof, and it's far from concrete.


How about you? What do you have to say to prove that you're innocent?

Do you? What's your point...
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Day's half over, everyone.

Vote tally:

Zyflair: 1

You have less than three days.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Haha, no leads again, but no one is deciding to do any killing yet. Someone convince me one way or the other.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Who voted for Zyflair again, and why?

At this point, it is best to get rid of:

1) An inactive
2) Someone who does not put lots of content into their posts (which draws suspicion off of them)
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

for 2), I immediately think sillykyle.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Why would you think that, again? The reason Kyle put no content into his post is because everyone jumped on him after he made a sarcastic remark on corn bread, a person who actually has less content in all of his posts than Kyle.
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

Because I see nothing in his posts, why else?
 
RE: Werewolf XII: Seven Days of Terror - Team Rocket's Revenge. Day 4 ends May 15, 2012, at 9 AM CST / 10 PM RST

The fact that absolutely nothing worth any content is contained in Kyle's posts makes me believe he is a townie, as is corn bread. I'm talking about people who mention little pieces of logic here and there. I don't want to mention any names, but I'll look around the posts for the day and try to see if I can identify any people who fall under that category.
 
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