Search results

  1. KadyShack707

    Going To Battle Roads

    I'd feel so much better knowing that I didn't spend that much money ever on cards... So I could justify buying more :3
  2. KadyShack707

    Hammers or no hammers?

    Sorry, I meant to also write up top how many of them do people think you should run? But you're right about the enhanced, it's too good to pass up.
  3. KadyShack707

    ZekEels for Nationals!!

    RE: ZekEels for Battle Roads!! Done and done, my apologies, I got a bit protective of my deck when someone MiniMan commented on my deck asking how I took out mewtwos. Also, with having the heavy ball in the deck, it can really only get terrakion and zekrom. I'd suggest another Ultraball...
  4. KadyShack707

    Hammers or no hammers?

    With new decks using a load of special energies, which become crucial for certain pokemon (eg, mewtwo with DCE and darkrai for a 100 attack instead of 90), Do you think that either Crushing hammer or Enhanced Hammer will see more play now-a-days? I use 2 of each in my deck and I can see it's...
  5. KadyShack707

    Thank you Buizel, glad to know there's another Jiggs fan :3

    Thank you Buizel, glad to know there's another Jiggs fan :3
  6. KadyShack707

    Raikou EX (Help?)

    against fighting attempt to get your tornadus ex out with an evolite, it will deter almost all fighting types away from anything (terrakion ends up doing 50 MAX (unless plus powered)) Against dark... well you'll have to plan accordingly depending on what they do. They technically have a faster...
  7. KadyShack707

    ZekEels for Nationals!!

    RE: ZekEels for Battle Roads!! Yeah, Mewtwo is better in the sense that you can toss him on the bench, add energy, then retreat the attacker so mewtwo can sweep for a turn or two. Sadly in my Zeels I don't run a mewtwo, but instead a Raikou EX, I would love to put mewtwo in, just havent...
  8. KadyShack707

    Tetrakion + GroudonEX

    This guy knows what's up. As much as a darkrai gets up super fast via the dark patch, sending things back only makes life harder for the deck. It is a coin flip, but a junk arm-able coin flip for basic energy loss. Also it can take off any special energies if need be. More choice than just the...
  9. KadyShack707

    ZekEels for Nationals!!

    RE: Eelectric Hitter ( Zekrom, Eelektrik, Thundurus) I don't think the electross is a good idea. The Dynomotor is what you want more than some stage 2 beefy attacker, since you have basics that can do that. Also the Cryogynal's wouldnt do anything for the deck, as they need 2 water energies to...
  10. KadyShack707

    Tetrakion + GroudonEX

    Take out a the revives, you can get pokes by your refreshing and also from the heavy balls. and groudons can easily tank 2 pokes, then, the retaliate game comes into effect. If you want more ruins, you can go that route. -2 revive +2 ruins
  11. KadyShack707

    klinkconrers (klinklang tornadus cobalion regigigas and more)

    Can't wait for the Registeel... he'll make this deck a lot better, as the metal energies could doo him well, even without the prisms
  12. KadyShack707

    klinkconrers (klinklang tornadus cobalion regigigas and more)

    with the movability of energy, you could use max potion for the sake of healing the EX's ridiculous health.
  13. KadyShack707

    energy shutdown (umbreon/victini deck)

    Don't know about the 4 dark claws, you can most likely thin that out 1. Level ball should probably be more maxed than dual ball, as it can automaticly get you any of your basics / 1st stages. The Krookodile also only works if he is the active pokemon, so he can't just free hammer every turn. If...
  14. KadyShack707

    kyurem and kyrogre spread deck

    for accel, feraligatr prime line?
  15. KadyShack707

    RaiZEels...Thoughts Please

    Catchers are the bane of any eels... you'd need to be able to switch them back before they die, or just keep killing off thier charged up guys first. I always have at least 2 switches in my deck due to the catcher craze/
  16. KadyShack707

    Terrakion + friends (trying admirably to use only BW and on)

    Another note to self (1 more ultra ball for a cheren) Thank you. I have tested only a tiny bit, but just the 3 draw feels a better than dropping everything 100% of the time.
  17. KadyShack707

    Terrakion + friends (trying admirably to use only BW and on)

    Since I have no mewtwo ATM, I went like so - 2 energy -1 Sableye -1 Enhanced Hammer -1 super rod +1 crushing hammer +4 Cheren Ill test with this and see how the normal draws go.
  18. KadyShack707

    Terrakion + friends (trying admirably to use only BW and on)

    Thanks, I like the Zekrom idea and will take out a energy retrieval for it, unless anything else is suggested. I usually feel a hand refresher is better than 3 - 5 cards (depending how little cards I have with Bianksters). I'll toy around with them in there, as they would reduce a bit of the...
  19. KadyShack707

    Snipers gonna snipe (Raikou EX / Zebstrika / Minun)

    Super scoop up > than max potion, but if the raikou uses his attack, then he has no energies, and with the SAB, he can retreat for free... So your choice Deck User, (I love the scoops, but its all about a flip instead of a sure benched fully healed Raikou... IF you have SAB and MAX potion. I...
  20. KadyShack707

    Land Gods...(Groudon EX & Landorus)

    RE: Land Gods... Yea, the Juniper's I run tend to deck me out quickly. I added a weird little thing to mine (sableye DE) which I use as a get things back I'll need in the battle, or if I need things in the deck, I get my super rod / use N once my hand is big. ofcourse you'd need to run prism...
Back
Top