5th Gen Competitive Movesets and Metagame

I have tested Hidden Power with various pokemon,and needless to say,it's likely to be one of the worst moves I'll use.If the Wise Glasses is such a lame item,then what would you suggest?
 
Leftovers. Almost any Suicune set I know of uses it. Heck, even Life Orb if you want more offensive strength, although it makes it tougher to abuse a couple of CM's.
 
Yeah, people usually just run Support Ninetails, so I guess that's a good change of pace. And here would be my set of the day:


180px-537Seismitoad.png

Seismitoad @ Life Orb
132 HP / 164 SpA / 212 Spe
Modest Nature
Swift Swim Trait
- Hydro Pump / Surf / Muddy Water
- Earth Power
- HP Ice / Grass Knot
- Protect

This is one of my favorite sets for the forgotten frog to use. Seismitoad always leaves your opponent guessing for a turn or two, and is actually a viable Swift Swim sweeper, although Kingdra is slightly a better option. Muddy water is an option over Surf / Hydro Pump because there is actually chance of an accuracy loss on the opponent, and it doesn't hit your partner in double/triple battles. Earth Power makes another great STAB move, and HP Ice and Grass Knot make some nice counters to some common threat. He gets great coverage and some help from protect that, put together, create a wonderfully fun set to use.
 
ShadowLugia said:
Yeah, people usually just run Support Ninetails, so I guess that's a good change of pace. And here would be my set of the day:


180px-537Seismitoad.png

Seismitoad @ Life Orb
132 HP / 164 SpA / 212 Spe
Modest Nature
Swift Swim Trait
- Hydro Pump / Surf / Muddy Water
- Earth Power
- HP Ice / Grass Knot
- Protect

This is one of my favorite sets for the forgotten frog to use. Seismitoad always leaves your opponent guessing for a turn or two, and is actually a viable Swift Swim sweeper, although Kingdra is slightly a better option. Muddy water is an option over Surf / Hydro Pump because there is actually chance of an accuracy loss on the opponent, and it doesn't hit your partner in double/triple battles. Earth Power makes another great STAB move, and HP Ice and Grass Knot make some nice counters to some common threat. He gets great coverage and some help from protect that, put together, create a wonderfully fun set to use.

Sadly, this forgotten frog is very outclassed, by
- Quagsire
- Gastrdon
- Swampert

Yet very good set Shadow-L I think this is impressive making a set of a unknown pokemon you never see. Well, then here's a very fun set to run,

cofagrigus.png

Cofagrigus @ Leftovers
252 Hp / 16 Def / 8 Sp.A / 232 Sp.D
Mummy - Bold
- Shadow Ball
- Destiny Bond
- Wil-O-Wisp
- Trick room

This Ghost is a awesome counter-rapid spinner and cripples alot of things without dieing. I cripple a ton of pokemon with this guy then they don't kill you get a Trick Room up then you Destiny Bond for a sacrifice. This guy is bulky and a tank he can come in and get a kill and another one with Destiny bond. His spread is not very simple but, you get enough power to get a kill with Shadow Ball then the HP, Defense, and Sp.D are for his bulk because alot of Bulky Cofagrigus can take hits this guy is awesome you should try this set as your own.

- R-C
 
Seismitoad is outclassed by the other Water/Ground types in terms of being a Bulky Water, but they can't act as a Rain Sweeper.
That said, I do think most other Swift Swimmers outclass Seismitoad, other than the suprise factor.
 
Here's Emolga. Yet another trollish Pokemon that gamefreak created so people like us could do everything in our power to make a useless Pokemon stand a chance. Honestly though, Emolga is my favorite of the electric rodents :)
Emolga @ light clay/ life orb
Timid, 252 spd, 252 spc. Attk
Roost
Light screen
Electro Ball
Agility
The goal here is to first use light screen if the foe is a special attacker, although Emolga is so frail it will probably still be OHKOed. Next, use as many Agilitys as possible. Then, fire off Electro Balls. Hopefully, the power boost from massive speed will make up for Emolga's pitiful spc. Attk, and you can KO something. It seems trolls were designed to breed with trolls, as Emolga somehow breeds with Dunsparse and gets roost. Use it if you are on low HP and can take a hit. Item choice is up to you. Light clay is to increase the length of light screen, and life orb is for if you think you can hold out long enough to set up while still taking recoil damage.
Counters are: Pokemon with good Spc. Def, namely Blissey, Ground types, and anything that resists it.
 
Red Striker said:
I have tested Hidden Power with various pokemon,and needless to say,it's likely to be one of the worst moves I'll use.If the Wise Glasses is such a lame item,then what would you suggest?

You're probably thinking of Secret Power. Hidden Power can have lower power depending on IVs just like the type. Hyperbeem really has a point: play PO.
 
Red Striker said:
I have tested Hidden Power with various pokemon,and needless to say,it's likely to be one of the worst moves I'll use.If the Wise Glasses is such a lame item,then what would you suggest?

You can't just say Hidden Power is terrible if chances are you never play on PO or any battle simulator, that is foolish to say. Hidden Power is pretty much better then Extrasensory cuz Psychic is only SE against Fighting and Poison, and Hidden Power can be any type and the power is dependant on the EV spread
 
It has such frail defenses, any boost is almost necessary, but I suppose that could be a slash, thanks.
 
I think I'd use that Emolga only with Thunder Wave, Agility, Electro Ball, and Hidden Power Ice. It can easily be killed due to its poor defenses and weakness to rock and ice, common types. It's purpose would be spread around T-Wave support early-midgame, and in the endgame you switch in on a choiced pokemon in a resisted move, set up agility, and hit hard. A screener could be used for support to help it take neutral or resisted hits better, letting it set up multiple agilities.
 
SubDisableGar an old, old, old set, it trolled a good proportion of Hatman's team and can do wonders against Scarfed Pokemon swapping in.

Gengar@Leftovers
Timid nature
EVs:4 Def / 252 Sp. Atk / 252 Speed
~Substitute
~Disable
~Focus Blast
~Shadow Ball

Hitting 350 Speed, Gengar outspeeds quite a few Pokemon, while also crippling them too. If played right you can cripple and make a Conkeldurr ineffective and forces a switch. The priority overall is when Gengar is in play should first Sub on a slower Pokemon (or, if there's a scarf'd Pokemon with a natural/not very effective move), then, when the opponent uses an attacking move, Disable it. The next 3 or so turns is all out attack/put sub back up. It's very simple, and it's also very effective.
 
Props to the old school Gengar, I really wish to see some players improvise him in the future, he's quite versatile. Although with the loss of Pain Split, Substitute loses some value, but it makes quite the stall breaker. You'll have to try that out on me sometime.
 
Lugia@Leftovers
Bold nature
EVs: 252 HP / 176 Def / 80 SpD
-Rest
-Sleep Talk
-Whirlwind
-Dragon Tail

This set is tailored to cause as much shuffling as possible and can produce impress results if you have multiple entry hazards down. Whirlwind+Dragon Tail combo allow Lugia to phaze regardless of whether it is Taunted, and if an opponent is behind a Substitute, well...so what? Proceed to Whirlwind. This set also allows Lugia to stall other bulky Pokemon efficiently as it can get rid of any status ailment with Rest and proceed to drain the opponent's PP with its ability, pressure. Groudon is a great partner as he triggers sunny weather, disallowing any 100% accuracy Thunder's form being spammed. He also is a great counter to Zekrom and Terakion, two Pokemon that can easily dismantle Lugia.
 
ShadowLugia said:
Props to the old school Gengar, I really wish to see some players improvise him in the future, he's quite versatile. Although with the loss of Pain Split, Substitute loses some value, but it makes quite the stall breaker. You'll have to try that out on me sometime.

Come on the PO server and we'll battle :D

SOMALIA said:
Lugia@Leftovers
Bold nature
EVs: 252 HP / 176 Def / 80 SpD
-Rest
-Sleep Talk
-Whirlwind
-Dragon Tail

This set is tailored to cause as much shuffling as possible and can produce impress results if you have multiple entry hazards down. Whirlwind+Dragon Tail combo allow Lugia to phaze regardless of whether it is Taunted, and if an opponent is behind a Substitute, well...so what? Proceed to Whirlwind. This set also allows Lugia to stall other bulky Pokemon efficiently as it can get rid of any status ailment with Rest and proceed to drain the opponent's PP with its ability, pressure. Groudon is a great partner as he triggers sunny weather, disallowing any 100% accuracy Thunder's form being spammed. He also is a great counter to Zekrom and Terakion, two Pokemon that can easily dismantle Lugia.

The only problem I see with your Lugia set is that it can attract Taunters and hazard setters if you used Rest (or reguardless), other then that It's a pretty good set
 
RE: 5th Gen Competitive Movesets

Hyperion64 said:
I would remove shadow ball on that set and replace it with focus blast. Also, change the nature to timid.

I have never really seen any escavelier move sets, so I decided to make one of my own:

Escavelier
-swords dance
-mega horn
-iron head
-pursuit
252 hp 252 atk 4 sp def
Life orb/leftovers
Swarm
Adamant/brave

This is a throwback to some old snorlax sets that were popular in gens 2-3. My strategy is to use swords dance then follow it up with some powerful attacks. This is best used in trick room teams, as it is immensely slow.

As you see by my username, I like escavalier :) Mine is just like that EXCEPT pursuit is replaced by X-Scissor
I generally only use stab moves
 
Disclaimer: Okay, I usually don't think about EV's and Natures and Items, so number 1 they won't be what I have on mine and number 2 they may or may not work.

Volcarona
-heat wave
-flamethrower
-quiver dance
-bug buzz
100 hp 200 def 200 sp. attack
Shell Bell
Flame Body (if you can, get swarm)
Modest

The plan is to switch in on a Special attacker and Quiver Dance to DEATH.
Okay not really that would be pointless.
But Quiver Dance 6 times if you can (unless you are about to faint)
Then, thanks to Volcarona's super high special attack you just boosted the heck out of, pretty much any special move will mean death (except on Jellicent/chandelure with flash fire/fire fighting. To take care of those, use hidden power ghost, although again something I don't usually care about.)
On Shauntal in the Elite Four you can employ this by boosting on her coafgrigus and taking out all of her people (aside from jellicent, because her chandelure has flame body)
This makes Volcarona one of my faves
 
Why Heat Wave and Flamethrower? Also, Flame Body>Swarm because people will be hitting you Physically more often. Volcarona is a fast special attacker, so defensive EVs are useless. You'll never be able to come in on a special move and set up 6 Quiver Dances in competitive play, which I can tell you know nothing about if you mention Shauntal. Why would you want HP Ghost wen you can have HP Ground to hit Heatran or HP Electric for bulky Waters.
TDL;DR, I don't think you know what competitive play is.
 
Well, truth is, I haven't been able to do much/any competitive play (no wi-fi), but I have played the games for 7 years, and I assumed that that would help me give some useful move sets and whatnot.
I guess that wasn't a very safe assumption.
Anyhow, how I would revise what I said earlier is use 1 (if you’re lucky 2) Quiver Dances and run from there, replace Heat Wave with Hidden Power Earth, and move 25 ev's of hp and defense to sp. attack
I still like Shell Bell because it is a good way to get hp back.
I personally am a bigger fan of Swarm over Flame Body because #1 Flame Body only burns 1/3 of the time and #2 if I saw a Volcarona I would try not to make contact with it as to not get burned. But that's just me. Swarm always activates (given when you're losing) and makes Bug Buzz really powerful against most Pokemon.
Thanks for the critique as it showed me first of all that games vs. competitive is VERY different and it also gave me some ways to change Volcarona to make it better!
 
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