I wonder If Bushiroad is going to errata all the current Perfect/Null Guards in the game to where they have the new Sentinel keyword from BT10 so that players don't end up running 8 Perfect/Null Guards in one deck, that'd be stupid won't it? Think about it though cause the Sentinel cards have different card names than their Perfect/Null Guard predecessors.
By the way I upgraded my Pellinore/Gamore deck which looks alot like HerO's build that he posted on his YouTube Channel called DifferenceInSkill except his runs Sleygal Dagger in his Grade 1 slot and mine runs Blackmane Witch although he did suggest running the Witch though. Anyway here's the build:
Grade 0 (17)
4 Elixir Sommelier (Heal Trigger)
4 Speeder Hound (Draw Trigger)
4 Silent Punisher (Critical Trigger)
2 Weapons Dealer, Gwydion (Draw Trigger)
2 Flame of Victory (Critical Trigger)
1 Spring Breeze Messenger (Starting Vanguard)
Grade 1 (15)
4 Halo Shield, Mark (Perfect/Null Guard)
4 Knight of Elegant Skills, Gareth
3 Listener of Truth, Dindrane
2 Blackmane Witch
2 Charjgal
Grade 2 (11)
4 Knight of Superior Skills, Beaumains
4 Lop Ear Shooter
2 Player of the Holy Bow, Viviane
1 Sacred Guardian Beast, Nemean Lion
Grade 3 (7)
4 Great Silver Wolf, Garmore
3 White Hare in the Moon's Shadow, Pellinore
Deck Total (50)
Came really close to beating Dimension Police with this deck with the Sleygal Daggers over Blackmane Witch except my opponent somehow managed to gain momentum in drawpower late game so to speak. It did pretty good against Shadow Paladin and I also tested my Amber Dragon Kagero deck against Dark Irregulars and managed to win pretty easily despite getting grade locked from playing Amber Dragon, Daylight early game. Thought about getting some Wyvern Guard, Barri's for the deck as a defense but I'm trying to get rid of my Kagero deck and stick with Gold Paladin.
By the way I upgraded my Pellinore/Gamore deck which looks alot like HerO's build that he posted on his YouTube Channel called DifferenceInSkill except his runs Sleygal Dagger in his Grade 1 slot and mine runs Blackmane Witch although he did suggest running the Witch though. Anyway here's the build:
Grade 0 (17)
4 Elixir Sommelier (Heal Trigger)
4 Speeder Hound (Draw Trigger)
4 Silent Punisher (Critical Trigger)
2 Weapons Dealer, Gwydion (Draw Trigger)
2 Flame of Victory (Critical Trigger)
1 Spring Breeze Messenger (Starting Vanguard)
Grade 1 (15)
4 Halo Shield, Mark (Perfect/Null Guard)
4 Knight of Elegant Skills, Gareth
3 Listener of Truth, Dindrane
2 Blackmane Witch
2 Charjgal
Grade 2 (11)
4 Knight of Superior Skills, Beaumains
4 Lop Ear Shooter
2 Player of the Holy Bow, Viviane
1 Sacred Guardian Beast, Nemean Lion
Grade 3 (7)
4 Great Silver Wolf, Garmore
3 White Hare in the Moon's Shadow, Pellinore
Deck Total (50)
Came really close to beating Dimension Police with this deck with the Sleygal Daggers over Blackmane Witch except my opponent somehow managed to gain momentum in drawpower late game so to speak. It did pretty good against Shadow Paladin and I also tested my Amber Dragon Kagero deck against Dark Irregulars and managed to win pretty easily despite getting grade locked from playing Amber Dragon, Daylight early game. Thought about getting some Wyvern Guard, Barri's for the deck as a defense but I'm trying to get rid of my Kagero deck and stick with Gold Paladin.