RE: What do you think about DLC for Pokemon X/Y ?
I have some issues with both DLC and Pokemon at the moment, you combine the two and you get me completely walking away. The exception to this being if the DLC is limited to character customization and you have decent in game default options.
I will apologize upfront because I am probably going to become incoherent at some point as I try to explain.
Let's look at the Pokemon generations for a second.
1st, 3 games.
2nd, 3 games.
3rd, 5 games. 3 new, 2 remakes.
4th, 5 games. 3 new, 2 remakes.
This is where I get kind of angry.
5th, 4 games. 4 new? kind of.
I haven't played BW2 so I don't know for sure but let me do a rough sketch of what I expect the plot is like:
A young boy/girl gets her first pokemon then goes around catching and battling wild pokemon and other trainers. Eventually taking on gym leaders to earn badges and some group that is up to something questionable. Becomes champion of the region and saves the day.
Add to this a total of 5 new FORMS being all that I can find as far as new pokemon are concerned. All the other pokemon are from previous generations or BW. It was great that Game Freak switched up the story/characters/pokemon available/region as much as they did and kudos to them for making so many pokemon available this generation but from a story perspective did they need to release 2 games instead of the usual 1? I can see where they might have needed to from a financial one, but not a story one.
Over the years gamers not just pokemon fans have proven time and again that they will spend money thoughtlessly but doing that essentially let's the developers know you are willing to pour more into something that is actually worth less. If DLC is the future of gaming and it takes I will quit but when you start complaining to me about needing to pay 70 dollars for internet access and 40 dollars for a single player game and then an access fee to play that single player game and then another one time fee to get anything beyond the basics available. At that point what I am going to say is "You reap what you sow."
Some of you probably think that is ridiculous but isn't that essentially what Microsoft's original plans were for the Xbone. You needed internet, then you paid for the game and the Xbox Live membership and then any DLC you get. The Xbox Live membership may not have been necessary but I am not sure.
I have played a few Fire Emblem games and was thinking of getting FE:Awakening but I saw it had DLC, won't touch it. The only type of game that has a reason to charge a continuous fee for access is an MMO. Instead I find myself going back to games from when I got into gaming.
I have some issues with both DLC and Pokemon at the moment, you combine the two and you get me completely walking away. The exception to this being if the DLC is limited to character customization and you have decent in game default options.
I will apologize upfront because I am probably going to become incoherent at some point as I try to explain.
Let's look at the Pokemon generations for a second.
1st, 3 games.
2nd, 3 games.
3rd, 5 games. 3 new, 2 remakes.
4th, 5 games. 3 new, 2 remakes.
This is where I get kind of angry.
5th, 4 games. 4 new? kind of.
I haven't played BW2 so I don't know for sure but let me do a rough sketch of what I expect the plot is like:
A young boy/girl gets her first pokemon then goes around catching and battling wild pokemon and other trainers. Eventually taking on gym leaders to earn badges and some group that is up to something questionable. Becomes champion of the region and saves the day.
Add to this a total of 5 new FORMS being all that I can find as far as new pokemon are concerned. All the other pokemon are from previous generations or BW. It was great that Game Freak switched up the story/characters/pokemon available/region as much as they did and kudos to them for making so many pokemon available this generation but from a story perspective did they need to release 2 games instead of the usual 1? I can see where they might have needed to from a financial one, but not a story one.
Over the years gamers not just pokemon fans have proven time and again that they will spend money thoughtlessly but doing that essentially let's the developers know you are willing to pour more into something that is actually worth less. If DLC is the future of gaming and it takes I will quit but when you start complaining to me about needing to pay 70 dollars for internet access and 40 dollars for a single player game and then an access fee to play that single player game and then another one time fee to get anything beyond the basics available. At that point what I am going to say is "You reap what you sow."
Some of you probably think that is ridiculous but isn't that essentially what Microsoft's original plans were for the Xbone. You needed internet, then you paid for the game and the Xbox Live membership and then any DLC you get. The Xbox Live membership may not have been necessary but I am not sure.
I have played a few Fire Emblem games and was thinking of getting FE:Awakening but I saw it had DLC, won't touch it. The only type of game that has a reason to charge a continuous fee for access is an MMO. Instead I find myself going back to games from when I got into gaming.