You can see clearly that the best cards (the great cards and legend cards) arn't good at all, and the little strategy they have is in plain sight. And I don't think even with good setup trainers (or now called GOODS *scoffs*) will make this set more interesting! And to make things worse, it looks like they will be making this the new concept of the game. I don't like the looks of this at al
We'll have to see what they do with all the cards and the sets afterwards.
Plus, the "Great" Typhlosion could be used with "Flames of Rage" Arcanine for some quick and deadly damage that builds up. Use something to heal Arcanine every few turns but build up the damage again slowly using "Poke-Power: Afterburner" of the "Great" Typhlosion.
There, already a combo.
How about "Great" Meganium? You have a damaged Vespiquen 4...you want to heal it or have Alakazam 4 X move damage over it to heal something else. You can place the energy on Vespiquen 4 to remove the damage, and then move it something else with "Great" Meganium. The damage goes away faster with Dawn Stadium, but that card will be cycled out, in the most likely situation.
I really don't think Lugia Legend is that weak anyway. I'm sure there are more than a few ways to keep it going. Like Flint-Zong and the rest. It's basically a better Rayquaza C X, that doesn't suck. Energy Link or whatever it to a Rayquaza from LA and recover the energy that way. Same with Electrivire FB X if you have to use that. Power Spray's may limit the deck quite a bit, but it wouldn't stop one that is well thought out completely.
Combine "Great" Ampharmos with anything that benefits from having damage on the pokemon (like the Ampharmos that stops people from using their Poke-powers or Gallade 4.
Croconaw's Big Bite can easily keep your opponent from moving pokemon around too easily, possibly giving you an extra turn to get out something else, or use another much need supporter.
Donphan's Earthquake + Crobat G's with poke turn, or any SP for that matter.
Who knows what the other pokemon do. Especially the promo's that have their second attack hidden(even though most promo pokemon do suck...There was Porygon Z...)
Noctowl's ability isn't bad either. Might help you decide when to use a certain attack or whatever. Get that out first turn and you'll know what kind of deck your opponent is using most of the time.
That, and copycat is cute D: <
Also, I'm all for slowing down the game... Too bad "Great" Feraligatr doesn't help slowing down anything....
Pokemon can only make so many cards. Sooner or later, new sets wont happen due to no further ideas.
Rotations and better attacks(read as: more damage) mixed with higher HP makes the game to continue on. Plus, they'll always come out with new types of cards that change per each set....thingy XD