Let's Do the 7th Generation

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Basic form : Nocturm
Type: Bug
Species: Moonflower catapillar Pokemon
Ability: Compund Eyes or Tinted Lens, HA Shed Skin
Gender ratio: 50%M/50%F
Height: 0'6"
Weight: 2Lbs
Base stats: 40/35/25/30/30/10

Evolves to Shellight via level up at Lv10.

Learned Moves:

Start: String Shot
Start: Tackle
Lv 5: Dark Void
Lv 5: Moonlight

Cannot Learn any TMs or HMs

Egg Moves:

Stun Spore
Struggle Bug
Confuse Ray
Tickle

__________________________________

Evolved from Nocturm: Shellight
Type: Bug
Species: Nightlight Pokemon
Ability: Compund Eyes or Tinted Lens, HA Shed Skin
Gender ratio: 50%M/50%F
Height: 1'00"
Weight: 3Lbs
Base stats: 40/10/65/10/70/10

Evolves to Lunight via level up at lv 16 and knowing Moonlight, Evolves to Stellight via level up at lv 16 and knowing Night Daze
If both moves are known or neither move is known, evolution will not occur.

Learned Moves:

- Bug buzz
- Bug Bite
- Tackle
- String shot
10 Harden
12 Struggle Bug
16 Night Daze / Dazzling gleam
27 Protect
32 Rest

__________________________________


Evolved from Shellight: Lunight
Type: Bug/Psychic
Species: Lunar Moth
Ability: Multiscale or Sheild Dust, HA Insomnia
Gender ratio: 50%M/50%F
Height: 3'00"
Weight: 8Lbs
Base stats: 80/30/90/60/120/60

Evolves from Shellight, via level up at lv 16 knowing the move Moonlight.

Learned Moves:


Start: String Shot
Start: Sweet Kiss
Start: Moonlight
Start: Gust
Start: Heal Bell
Lv 16: Light Screen
Lv 16: Reflect
Lv 18: Tailglow
Lv 20: Bestow
LV 22: Confuse Ray
Lv 24: Psywave
Lv 28: Flash
Lv 32: Moonblast
Lv 36: Safeguard
Lv 40: Heal Pulse
Lv 45: Psychic
Lv 50: Mimic

TM Moves (Gen VI)

04 Calm Mind
10 Hidden Power
15 Hyper Beam
16 Light Screen
17 Protect
20 Safeguard
21 Frustration
27 Return
29 Psychic
32 Double Team
33 Reflect
42 Facade
45 Attract
53 Energy Ball
76 Struggle Bug
83 Infestation
89 U-turn
90 Substitute
91 Flash Connon
96 Nature Power
99 Dazzling Gleam
100 Confide

___________________________

Evolved from Shellight: Stellight
Type: Bug/Dark
Species: Dazzling Darkness Pokemon
Ability: Pressure or Cursed Body, HA Prankster
Gender ratio: 50%M/50%F
Height: 3'00"
Weight: 8Lbs
Base stats: 60/90/30/120/60/80

Evolves from Shellight via level up at lv 16 knowing the move Night Daze

Start: String Shot
Start: Hypnosis
Start: Night Daze
Start: Gust
Start: Nightmare
Lv 16: Glare
Lv 16: Mean Look
Lv 18: Dark Pulse
Lv 20: Snatch
LV 22: Confuse Ray
Lv 24: Night Shade
Lv 28: Haze
Lv 32: Nasty Plot
Lv 36: Memento
Lv 40: Ominous Wind
Lv 45: Hex
Lv 50: Mimic

04 Calm Mind
06 Toxic
09 Venoshock
10 Hidden Power
15 Hyper Beam
17 Protect
21 Frustration
27 Return
32 Double Team
41 Torment
42 Facade
46 Thief
63 Embargo
66 Payback
76 Struggle Bug
83 Infestation
84 Poison Jab
89 U-turn
90 Substitute
96 Nature Power
97 Dark Pulse
100 Confide


@Professorlight, I am having a hard time reconciling the list of moves you have for them and trying to make them work. Your lists don't tell me if the moves are lv1 moves, level up moves, TMs, or anything really. So I would appreciate if you could provide that info.
 
RE: Let's Do the 7th Generation! - SIGN-UPS OPEN

Akwila said:
Basic form : Nocturm
Type: Bug
Species: Moonflower catapillar Pokemon
Ability: Compund Eyes or Tinted Lens, HA Shed Skin
Gender ratio: 50%M/50%F
Height: 0'6"
Weight: 2Lbs
Base stats: 40/35/25/30/30/10

Evolves to Shellight via level up at Lv10.

Learned Moves:

Start: String Shot
Start: Tackle
Lv 5: Dark Void
Lv 5: Moonlight

Cannot Learn any TMs or HMs

Egg Moves:

Stun Spore
Struggle Bug
Confuse Ray
Tickle

__________________________________

Evolved from Nocturm: Shellight
Type: Bug
Species: Nightlight Pokemon
Ability: Compund Eyes or Tinted Lens, HA Shed Skin
Gender ratio: 50%M/50%F
Height: 1'00"
Weight: 3Lbs
Base stats: 40/10/65/10/70/10

Evolves to Lunight via level up at lv 16 and knowing Moonlight, Evolves to Stellight via level up at lv 16 and knowing Night Daze
If both moves are known or neither move is known, evolution will not occur.

Learned Moves:

- Bug buzz
- Bug Bite
- Tackle
- String shot
10 Harden
12 Struggle Bug
16 Night Daze / Dazzling gleam
27 Protect
32 Rest

__________________________________


Evolved from Shellight: Lunight
Type: Bug/Psychic
Species: Lunar Moth
Ability: Multiscale or Sheild Dust, HA Insomnia
Gender ratio: 50%M/50%F
Height: 3'00"
Weight: 8Lbs
Base stats: 80/30/90/60/120/60

Evolves from Shellight, via level up at lv 16 knowing the move Moonlight.

Learned Moves:


Start: String Shot
Start: Sweet Kiss
Start: Moonlight
Start: Gust
Start: Heal Bell
Lv 16: Light Screen
Lv 16: Reflect
Lv 18: Tailglow
Lv 20: Bestow
LV 22: Confuse Ray
Lv 24: Psywave
Lv 28: Flash
Lv 32: Moonblast
Lv 36: Safeguard
Lv 40: Heal Pulse
Lv 45: Psychic
Lv 50: Mimic

TM Moves (Gen VI)

04 Calm Mind
10 Hidden Power
15 Hyper Beam
16 Light Screen
17 Protect
20 Safeguard
21 Frustration
27 Return
29 Psychic
32 Double Team
33 Reflect
42 Facade
45 Attract
53 Energy Ball
76 Struggle Bug
83 Infestation
89 U-turn
90 Substitute
91 Flash Connon
96 Nature Power
99 Dazzling Gleam
100 Confide

___________________________

Evolved from Shellight: Stellight
Type: Bug/Dark
Species: Dazzling Darkness Pokemon
Ability: Pressure or Cursed Body, HA Prankster
Gender ratio: 50%M/50%F
Height: 3'00"
Weight: 8Lbs
Base stats: 60/90/30/120/60/80

Evolves from Shellight via level up at lv 16 knowing the move Night Daze

Start: String Shot
Start: Hypnosis
Start: Night Daze
Start: Gust
Start: Nightmare
Lv 16: Glare
Lv 16: Mean Look
Lv 18: Dark Pulse
Lv 20: Snatch
LV 22: Confuse Ray
Lv 24: Night Shade
Lv 28: Haze
Lv 32: Nasty Plot
Lv 36: Memento
Lv 40: Ominous Wind
Lv 45: Hex
Lv 50: Mimic

04 Calm Mind
06 Toxic
09 Venoshock
10 Hidden Power
15 Hyper Beam
17 Protect
21 Frustration
27 Return
32 Double Team
41 Torment
42 Facade
46 Thief
63 Embargo
66 Payback
76 Struggle Bug
83 Infestation
84 Poison Jab
89 U-turn
90 Substitute
96 Nature Power
97 Dark Pulse
100 Confide


@Professorlight, I am having a hard time reconciling the list of moves you have for them and trying to make them work. Your lists don't tell me if the moves are lv1 moves, level up moves, TMs, or anything really. So I would appreciate if you could provide that info.

The moves were not organized, that's what we had to do now. I like nocturm. sounds good.

I worked on something myself, too:

Lunight:
- Quiver dance
- Tail glow
- Nightfall
- Moonblast
- Tackle
- String shot
- Flash
8 Fairy wind
12 Confuse ray
22 Gust
26 Silver wind
29 Aurora beam
34 Signal beam
38 Dazzling gleam
40 Nightfall - Moonlight
44 Moonblast
48 Tail glow
52 Quiver dance

Stellight:
- Quiver dance
- Nasty plot
- Nightfall
- Dark pulse
- Tackle
- String shot
- Camouflage
8 Feint attack
12 Confuse ray
22 Gust
26 Ominous wind
29 Night slash
34 Signal beam
38 Night daze
40 Nightfall - Moonlight
44 Dark pulse
48 Nasty plot
52 Quiver dance

Egg moves
Baton pass
Camouflage
Flash
Signal beam
Silver wind
Poisonpowder
Sleep powder
Electroweb
Sucker punch
Night daze
Moonblast
Haze
Mist

Lunight is bug/fairy, not psychic, the image was too blurry to see, I didn't use any particular niche for the moves, but I did try to base them on leavanny's progression, there are probably some changes to be done, as taking away some damaging moves, and stellight would benefit from some tactical dark type moves, maybe.
I gave to lunight most moves related to light. Maybe moonblast has to go to not make it OP, since stellight doesn't have anything like it.
Why mimic? memento is interesting, maybe lunight can have healing wish opossing it.
I tried to give them nasty plot, tail glow and quiver dance at a high level to not make them too overwhelming at the begining of the game. as with the evolution happening at level 22.

I though the abilities for the worm and the pupa could be illuminate, and the HA, rattled.
For the moths, I was considering magic guard / wonder skin respectively, or something that benefits from nightfall.

I'll see if I can modify this based on your movesets.
 
RE: Let's Do the 7th Generation! - SIGN-UPS OPEN

So here is our most recent progress so far?

-Noctrom -> Shellight -> Lunight or Stellight
-Shardagon -> Drablade
-Gimmicky Virus Pokémon
-Alliturtle - or Turgator. Turgator! (This is our alligator turtle)

For an idea I propose a move that would be automatically super effective against the defending pokemon as long as it is holding a berry. Mostly Fire and Poision Pokémon like Magmar, Delphox, and Muk could learn this move.

-Berry Pollution
-Poision
-Special
-BP: 65
-Acc: 95
-Does super effective damage if the opponent is holding a berry

Perhaps we could have a poison legendary that learns this move as well. Hmm...
 
RE: Let's Do the 7th Generation! - SIGN-UPS OPEN

Since Keeper hasn't gotten back to me yet, I thought I could share my progress with you all. So I decided to start sketching an idea for the first stage of my tiger line. Since it is an ice type, I thought of giving it details and features found in ice types. I decided to make its stripes in the shape of ice crystals since I wanted to give it something relating to ice instead of making a half frozen cat. The fluff is for obvious reasons, it needs to keep itself protected from the harsh cold. I gave it a mischievous look since it will become a dark type as well (or if you want it to be a dark type now). For now I'm calling it Blitten (Blizzard + Kitten)
[IMG width=300 height=]http://i.imgur.com/rHdBxgT.jpg[/IMG]
 
RE: Let's Do the 7th Generation! - SIGN-UPS OPEN

I didn't respond? Thought I did...
Anyway, I like the design, but am not yet sold on the name. Blitten sounds an awful lot like bit, as in tiny. How big is it exactly?
 
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Keeper of Night said:
I didn't respond? Thought I did...
Anyway, I like the design, but am not yet sold on the name. Blitten sounds an awful lot like bit, as in tiny. How big is it exactly?

I was thinking the size of a small housecat. But Blitten is just a name I can call it while we figure out a more accurate name for it.
 
RE: Let's Do the 7th Generation! - SIGN-UPS OPEN

Oh. In that case, it works. I just imagined it being... Bigger. Like bobcat size.
 
RE: Let's Do the 7th Generation! - SIGN-UPS OPEN

I honestly was expecting something more fluffy, the idea being that the kitten is all fur and the tiger is all muscle. The stripes in that shape attract too much attention, I think. Too much black against pure white will make too much contrast. Spots, maybe? make it look like a spotted ball? in the tiger, the stripes can have the shape of the points of ice crystals, running from the spine through the flank and having ramifications to the sides. musch less invasive, depending on the size.
The size is okay. the tiger should be as tall as a... pony? about chest-high. that thing should look intimidating, capable to look you in the eye.
 
RE: Let's Do the 7th Generation! - SIGN-UPS OPEN

That's one of the reasons I want a middle stage since I plan to make the final stage pretty big, around 5-6ft.


Okay I'll go more fluffy. I held back a bit as not to make it a bit comical. Also another I just thought of is that I could add a hail-like design on Blitten, so I guess spots then. I was thinking of Fur Coat as one of the abilities since it'll have so much fluff.
 
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King Xerneas said:
That's one of the reasons I want a middle stage since I plan to make the final stage pretty big, around 5-6ft.


Okay I'll go more fluffy. I held back a bit as not to make it a bit comical.



I get it, but varying only size in a three stage line doesn't seem to justify it enough. Cubchoo, for example, goes from 0.5m to a whooping 2.6m upon evolution, that's from shorter than your leg to almost as high as a regular ceiling.
I think the fluffy contrast could help it, also to differentiate it a little more... when it sheds the hair, it becomes a death machine. Maybe making it gain the dark type?

Fur coat for blitten sounds good. Thick fat for the tiger?
 
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professorlight said:
King Xerneas said:
That's one of the reasons I want a middle stage since I plan to make the final stage pretty big, around 5-6ft.


Okay I'll go more fluffy. I held back a bit as not to make it a bit comical.



I get it, but varying only size in a three stage line doesn't seem to justify it enough. Cubchoo, for example, goes from 0.5m to a whooping 2.6m upon evolution, that's from shorter than your leg to almost as high as a regular ceiling.
I think the fluffy contrast could help it, also to differentiate it a little more... when it sheds the hair, it becomes a death machine. Maybe making it gain the dark type?



In the post I made originally (way back then) I said it would go from ice to ice/dark. So it's fine if I have both stages have greatly differing heights then right?
 
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Er... Even taking Cubchoo into consideration, I just don't see house cat > pony. :s
 
RE: Let's Do the 7th Generation! - SIGN-UPS OPEN

I mean what's the height difference between Bergmite and Avalugg?
 
RE: Let's Do the 7th Generation! - SIGN-UPS OPEN

King Xerneas said:
professorlight said:
I get it, but varying only size in a three stage line doesn't seem to justify it enough. Cubchoo, for example, goes from 0.5m to a whooping 2.6m upon evolution, that's from shorter than your leg to almost as high as a regular ceiling.
I think the fluffy contrast could help it, also to differentiate it a little more... when it sheds the hair, it becomes a death machine. Maybe making it gain the dark type?

In the post I made originally (way back then) I said it would go from ice to ice/dark. So it's fine if I have both stages have greatly differing heights then right?

Oh, I thought it was already dark/ice from the begining.
Yes, in this case, I don't think there's a problem varying so much in height.
Bergmite goes from 1m to 2m. I expected more, honestly. 2mts is tall, but a beartic could probably mount an avalugg and drive it around.
 
RE: Let's Do the 7th Generation! - SIGN-UPS OPEN

Give me week to design the cutest cat Pokemon EVAH!!! I have to clone a box worth of Pokemon at the same time, so expect something by the end of the week.
 
RE: Let's Do the 7th Generation! - SIGN-UPS OPEN

Got some more for "MalGram"

Sorry I've been inactive recently, I've been excessively busy at work. >.>

Anyways, got Base Stats and a movepool.
Let me know what ya think.

Base stats:
90/40/75/70/85/35

Level Up moves
1: Conversion
1: Conversion 2
1: Smoothen
1: Air Cutter
1: Mud Bomb
1: Dragon Pulse
1: Aura Sphere
1: Power Gem
1: Water Pulse
1: Tackle
7: Psybeam
14: Recover
24: Recycle
28: Signal Beam
33: Discharge
41: Tri - Attack
50: Shadow Ball
56: Anthithesize
65: Gunk Shot

TM moves
Psyshock.
Reflect
Calm Mind.
Sludge Bomb
Toxic.
Sandstorm
Hail.
Rest
Venoshock.
Overheat
Hidden Power.
Energy Ball
Sunny Day.
Fling
Taunt.
Charge Beam
Ice Beam.
Flash
Hyper beam.
Thunderwave
Light Screen.
Infestation
Protect.
Substitute
Rain Dance.
Dark Pulse
Safeguard.
Return
Frustration.
Flash Cannon
Thunderbolt.
Trick Room
Psychic.
Dazzling Gleam
Shadow Ball.
Double Team.
 
RE: Let's Do the 7th Generation! - SIGN-UPS OPEN

Here have a free region

It's a very early idea, so...

KrfFt66.png


Notes: Needs more beaches
 
RE: Let's Do the 7th Generation! - SIGN-UPS OPEN

King Xerneas said:
Give me week to design the cutest cat Pokemon EVAH!!! I have to clone a box worth of Pokemon at the same time, so expect something by the end of the week.

e? I show interest.
Should totally be preevo of my cat which I'm still having trouble designing because I can't draw for crap
 
RE: Let's Do the 7th Generation! - SIGN-UPS OPEN

Speaking of appearences, here's what loveandra gave me for the starter.
OWtg35h.jpg
 
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