Pokemon Ice Version

@superstarxalien169: Trainers will be added at the end. I am not too worried about that since that is easy to work with. I also don't know what you mean by the Japanese name leaks, care to explain?

@patrick329: In this route you will have to go and search for a missing Pokemon that may be hard to find. I was actually planning that the character receives either a special item or a Pokemon in the second route.

@SpaceBehemoth: Yes I have gotten to programming the trainer battles and they are working fine.

Also the player will be able to choose any fonts they want from the previous Pokemon games (except Black/White).

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Going to spend most of the day working on finishing Route 1 and starting on Route 2. And work on debugging the whole system.
 
@SpaceBehemoth: Yes, I need help with filling out the Pokemon information for the Pokemon.

Here is the template example:
[1]
Name=BULBASAUR
InternalName=BULBASAUR
Kind=SEED
Pokedex=BULBASAUR can be seen napping in bright sunlight. There is a seed on its back. By soaking up the sun's rays, the seed grows progressively larger.
Type1=GRASS
Type2=POISON
BaseStats=45,49,49,45,65,65
Rareness=45
BaseEXP=64
Happiness=70
GrowthRate=Parabolic
StepsToHatch=5120
Color=Green
Habitat=Grassland
EffortPoints=0,0,0,0,1,0
Abilities=OVERGROW
Compatibility=1,7
Height=0.7
Weight=6.9
GenderRate=FemaleOneEighth
Moves=1,TACKLE,4,GROWL,7,LEECHSEED,10,VINEWHIP,15,POISONPOWDER,15,SLEEPPOWDER,20,RAZORLEAF,25,SWEETSCENT,32,GROWTH,39,SYNTHESIS,46,SOLARBEAM
EggMoves=LIGHTSCREEN,SKULLBASH,SAFEGUARD,CHARM,PETALDANCE,MAGICALLEAF,GRASSWHISTLE,CURSE
Evolutions=IVYSAUR,Level,16
BattlerPlayerY=17
BattlerEnemyY=15
BattlerAltitude=0

@silazu: Yes the weather does change. I just figured out how to change it yesterday. In the first couple of towns and routes you'll see intermittent snow.
 
OK. Im sorry that Im no programmer, but if this isnt terribly complicated and you explain it to me and show me what to do Il give it a shot :)
 
The BaseStats, StepstoHatch, BattlerPlayerY, and stuff similar to that, is probably sounding confusing to you. Could you possibly help filling the areas that you understand. This will save time and will make the procedure much easier.
 
Go ahead, the more help the better. After completing this the sprites should hopefully work out in the battle system.

Also if you guys don't understand a couple of things then I will fill out that section.
 
Look on Patrick's wikia, some information should all ready be there.

Here is the template.

[#]
Name=
InternalName=
Kind=
Pokedex=
Type1=
Type2=
BaseStats=
Rareness=
BaseEXP=
Happiness=
GrowthRate=
StepsToHatch=
Color=
Habitat=
EffortPoints=
Abilities=
Compatibility=
Height=
Weight=
GenderRate=
Moves=
EggMoves=
Evolutions=
BattlerPlayerY=
BattlerEnemyY=
BattlerAltitude=
 
I do not know much about filling in templates, so can someone fill out Telapaleaf, Grassp, Shadid, and Borea's templates? Their links are still posted a few pages back in this thread and highlighted on my own.
Oh, I just noticed you put my info up. Thanks IceArceus.
If you are confused, there is one more Pokemon on my Wikia, Sandaema. Don't do anything about it yet, because I haven't filled in its previous evolution's information.
 
I'm going to fill out the fire starters template first then work my way down from there. I kind of understand most of the information.
 
All right, thanks. If you guys don't understand something then be sure to ask and I will help out.

/me resumes debugging the system.
 
That's fine.

I have finally fixed the encounters of Pokemon, day/night tone, and data. At first, when the trainer went in the grass he/she couldn't encounter any Pokemon, but now it's finally fixed and Pokemon can now be encountered, battled, and catched.
 
[#48]
Name=TELEPALEAF
InternalName=TELEPALEAF
Kind=
Pokedex=TELEPALEAF fires purplish balls of energy. The leafs surrounding its body are said to contain mystic powers.
Type1=GRASS
Type2=PSYCHIC
BaseStats=37,49,86,114,79,35
Rareness=
BaseEXP=
Happiness=
GrowthRate=
StepsToHatch=
Color=Green/Purple
Habitat=
EffortPoints=
Abilities=SUPER VEIL
Compatibility=
Height=1'11"
Weight=10
GenderRate=NONE
Moves=BASE,GROWL,BASE,VINE WHIP,3,CONFUSION,6,TELEPORT,9,TELEKINESIS,15,CALM MIND,21,ASTONISH,28,ENERGY BALL,35,NATURAL GIFT,42,SHADOW BALL,50,EXTRASENSORY,55,CHARGE BEAM,65,MOMENTO,70,PSYCHIC,79,MAGICAL LEAF
EggMoves=
Evolutions=NONE
BattlerPlayerY=
BattlerEnemyY=

OK, I did that best I could. Left parts I didnt know out and would like to know how to do them for future work.
BattlerAltitude=
 
That's really good SpaceBehemoth
I have created Sandaema's evolutionary line's wikia articles. I shall post his sprite and links to the articles.
Consan
Withsoul
Sandaema
Here is Sandaema's sprite:
Sandaema.png


@SpaceBehemoth
Do you need eggmoves? If so, I'll add them to the wikis of all of the basic Pokemon.
 
RE: Pokemon Ice Version *More Pics - Check Recent Post*

That's just plain cool. It looks so much like the Gen 3 animation :D
 
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