RE: Werewolf XIV: The Legend of Canton Falls. Day 3 ends September 17 at 12 AM CST.
King Piplup said:
As ESP can verify, I recently broke a bone or two in my hand am a little preoccupied with the fact that my homework just doubled as far as time is concerned.
Verified! Haha, you should have seen him play TCG.
lol nice poetry Guy.
Just for redundancy's sake, I'm unsure whether to believe Riskbreakers or not. How would he have a role that allows him to send notes and also be a seer/contact a seer? I guess he could be in a mason group that gave him access to a seer, but why wouldn't that seer just come out to the town and tell everyone their findings? The situation that this whole thing would be of any use is so specific I just don't get it.
Plus, everyone saying that we can just kill Blob and then kill Riskbreakers the next day is fairly wolfy in my opinion. The wolves would know their alignments (at least, if they're wolves or not) and would bask in the opportunity to get 2 townies to be lynched by the town's hand while they also kill at night.
The safest play here would be to kill Riskbreakers. If they're both townies (or 1 indie 1 townie or something), we only lose one. We can see RB's role and tell whether or not he would have the ability to tell whether or not Blob is a wolf. However, if he was telling the truth, we lose a possible seer. The bright side is that we still get a wolf. However, if we kill Blob, then go for RB after, we could possibly lose a townie with a good role in Blob. And, again this would be a crazy situation, but if RB was a wolf that also had a partial seer role, and he knows/knew that Blob has a good role, he would then have the reason to kill him.
However, there also exists the possibility that RB is telling the truth, and we could kill Blob and we'd have lynched our 2nd wolf in as many days, and also know who another seer/partial seer is that we can trust.
Either way, it depends on what everyone else is willing to do as that is obviously how the game works. I'm open to either, but I still think lynching RB is the safest move.